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Author
2018-11-20
Core/Objects: properly use UPDATETYPE_CREATE_OBJECT2 when creating brand new ...
Ovah
2018-11-12
GCC build fix
Shauren
2018-11-11
Core/Util: Redesign SmartEnum to properly work for large enums (>64 entries) ...
Treeston
2018-11-09
Core/Auras: Fixed saving auras with same spell id but different item source
Shauren
2018-11-05
Core/AI: Add some checks to catch if the AI changes mid-update for players. T...
Treeston
2018-11-04
Core/Creatures: Changed creatures to become tagged by player doing any action...
PolarCookie
2018-11-04
Core/Entities: Handle partial state change for pets (#22014)
DanVS
2018-10-28
Add rotation to .gob info (#22723)
Rochet2
2018-10-22
Core/Spell: Fixed an issue with Premeditation removing itself
Treeston
2018-10-09
Split quest template locales (#22596)
AlcDenat
2018-09-27
Core/Misc: Revert 4990423, need to find out a better way to handle this.
Treeston
2018-09-27
Core/Misc: Unify naming of DBC entry, storage and format identifiers based on...
Treeston
2018-09-25
Fix issue in Creature::UpdateEntry and CMSG_GOSSIP_SELECT_OPTION (#22469)
HelloKitty
2018-09-17
Core/Player: Delay resurrection on release for unreachable maps until telepor...
Treeston
2018-09-17
Core/Player: Clean up duel related code. Fix a check for abusive client behav...
Treeston
2018-09-13
Movement/TaxiPath: Properly clean up list of taxi destinations upon arrival a...
Treeston
2018-09-12
Core/Unit: Erm, so it turns out that releasing your spirit actually never set...
Treeston
2018-09-12
Core/Unit: Successfully (?) prevented the zombie apocalypse. Corpses can no l...
Treeston
2018-09-09
kill some whitespaces
Aokromes
2018-09-09
Core/PacketIO: Fixed SMSG_SPELLNONMELEEDAMAGELOG structure
Shauren
2018-09-09
Core/Creature: Get rid of a few Creature::getAttackerForHelper misuses. That'...
Treeston
2018-09-02
Core/Conditions: allow CONDITION_QUEST_COMPLETE to handle spellclick conditio...
Ovah
2018-08-29
Core/GameObject: Add getter for current Quat rotation
Treeston
2018-08-29
Core/Scripting: Delay zone script's OnCreatureCreate until the creature has b...
Treeston
2018-08-29
Core/Spells: Clean up some assist checks (no behavior change)
Treeston
2018-08-28
Core/Spells: Fix an incorrect check that was exempting negative spells from _...
Treeston
2018-08-28
woops (da21ca8 follow-up)
Treeston
2018-08-28
Core/Entities: Fixed an issue where creatures would not properly assist forma...
Treeston
2018-08-28
Core/Unit: Some charm fixes:
Treeston
2018-08-28
Scripts/Commands: .npc info now includes react state info
Treeston
2018-08-27
Core/Unit: Random code style/naming adjustments
Treeston
2018-08-27
Core/Threat: Threat system adjustments:
Treeston
2018-08-27
Core/Unit: Inline some unnecessary helpers.
Treeston
2018-08-25
Core/Unit: Store charmer and charmed pointers on Unit directly, no more map l...
Treeston
2018-08-24
Core/Creatures: Restored old initialization order: AI after movement
Shauren
2018-08-23
Core/Unit: Acquire GetControllingPlayer. Use to fix duel bugs.
Treeston
2018-08-23
wops (042f551 follow-up)
Treeston
2018-08-23
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2018-08-23
Core/Creature: Fall back to combat list if calling for help without threat list
Treeston
2018-08-22
Core/Creature: Some adjustments to Creature::CallForHelp. Now works even if t...
Treeston
2018-08-22
Core/Packets: Reduce memory footprint of cached queries (#22297)
jackpoz
2018-08-22
[3.3.5] Core/Loot/Gameobject: Tempspawned Gameobjects after looting (#22124)
PolarCookie
2018-08-14
Scripts/Commands: Fix .quest complete to properly work with PvP kill quests. ...
Treeston
2018-08-13
readability
Treeston
2018-07-24
revert 5df7ffa, hack
Treeston
2018-07-24
Core/GameObject: Hunter traps now always put the Hunter in combat with the ta...
Treeston
2018-07-18
Core/GameObject: Fix an edge case where GOs might never respawn after being m...
Treeston
2018-07-18
Misc: Pass std::chrono types by value everywhere.
Treeston
2018-07-11
Core/GameObjects: Fixed DestroyGate battleground hook for vehicles (#22145)
Maphaze
2018-07-09
Core/Players: Fixed saving quest item progress
Shauren
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