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path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2015-10-06Core/Battle.net:Shauren
2015-10-04Core/Misc: removed some useless map checksjoschiwald
2015-10-03Core/Players: Added missed changes to previous commitShauren
2015-10-02Core/Players: Removed db queries from friend packet buildersShauren
2015-09-30Core/Transports: Fixed accessing deleted instance transportsShauren
2015-09-29Core/Players: Fixed automatic learning skills gained from learning spells whe...Shauren
2015-09-28Core/Maps: Moved corpse management to map levelShauren
2015-09-27Core/Player: Changed ranged weapons to be equipped in main hand slot instead ...Shauren
2015-09-25Core/Creature: Better formations implementationAokromes
2015-09-25Core/Creature: Fixes Issue with Formations with 2 waypointsAokromes
2015-09-25Core/Creature: Fix formations to prevent crossoverAokromes
2015-09-25Merge pull request #15452 from Treeston/3.3.5Duarte Duarte
2015-09-24Core/Spells: Fix crash happening when using items to cast spellsjackpoz
2015-09-24Core/Unit: Do not remove aura with interrupt flag AURA_INTERRUPT_FLAG_NOT_UND...StormBytePP
2015-09-24Core/Players: Improve rest state handling, allow several rest states to be ac...Trisjdc
2015-09-24Core/Misc: Added checks for procSpell nullptr casesStormBytePP
2015-09-24Core/Misc: Remove unneeded ToCreature() castsjackpoz
2015-09-24Core/Misc: Remove unneeded ToCreature() castsjackpoz
2015-09-24Core/RestState: Check area trigger radius instead of 1.0f distanceRochet2
2015-09-24Merge pull request #15119 from robinsch/groundingjackpoz
2015-09-24Core/Gameobjects: Move a log from FATAL to DEBUGjackpoz
2015-09-24Core/Spells: Fix damage done by SPELL_EFFECT_NORMALIZED_WEAPON_DMGjackpoz
2015-09-24Merge pull request #15168 from jameyboor/3.3.5jackpoz
2015-09-23Core/PacketIO: Fixed creature teleports not working clientsideShauren
2015-09-21Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick ha...StormBytePP
2015-09-21Core/Taxi: Implemented rebuilding taxi path for early landing and enabled CMS...Shauren
2015-09-19Fix GCC warning about missing initializer for arrayStormBytePP
2015-09-19Warning fixShauren
2015-09-19Merge remote-tracking branch 'origin/6.x_implement_taxi' into 6.xShauren
2015-09-19Core/PacketIO: Disabled CMSG_TAXI_REQUEST_EARLY_LANDINGShauren
2015-09-19Core/Taxi: Further improvementsShauren
2015-09-18Core/Taxi: Further improvementsShauren
2015-09-17Core/PacketIO: Corrected ActivateTaxiReply structure - fixes "There's no vend...Shauren
2015-09-16Core/PacketIO: Implemented correct opcode for GameObject animkit changes and ...Shauren
2015-09-15Core/Unit: Fixed incorrect value sent in highest threat unit updateShauren
2015-09-14Core/Taxi: Fixed selecting paths that cross map boundaries (Light's Hope to S...Shauren
2015-09-14Core/Player: moved player collections to separate classMitchesD
2015-09-14Removed infinity from custom_weight function, as it was causing problems in p...StormBytePP
2015-09-14Fixed compileStormBytePP
2015-09-14Core/Taxi: Implemented taxi routes, thanks to @MitchesD patch for initial wor...StormBytePP
2015-09-13Core/Players: Changed multi-segment taxi paths to fly nearbyShauren
2015-09-10Core/Spells: Improved spell category cooldown handlingShauren
2015-09-09Core/BattlePets: Basics for Battle Petshorn
2015-09-09Core/Players: Removed obsolete class memberShauren
2015-09-08Core/Misc: Updated SpellCastResult, TradeStatus, InventoryResult and defined ...Shauren
2015-09-07Core/DataStores: Updated DBC and DB2 structures to 6.2.2.20444Shauren
2015-09-05Core: Updated to 6.2.2.20444.Shauren
2015-09-01Core/Spells: Extended spell required shapeshift masks to 64 bits and defined ...Shauren
2015-08-31Core/Spells: Fix Tauren and Night Elf Moonkin formThomas33
2015-08-30Core/Players: Implemented serverside validation of reserved/profane namesShauren