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Author
2024-04-06
Core/Scripts: Integrate new ActionResultSetter with movement generators and s...
Shauren
2024-04-04
Core/Movement: Allow overriding speed for taxi movement generator
Shauren
2024-04-01
Removed unneccessary c_str() from previous commit
Shauren
2024-03-31
Core/Entities: Make ObjectGuid formattable with fmt without using ToString()
Shauren
2024-03-30
Core/Pets: Removed overriding unit class for pets
Shauren
2024-03-30
Core/Creatures: Changed the spawn health field in creature table to a percent...
Meji
2024-03-28
Core/Battlegrounds: Move to scripts (#29799)
Jeremy
2024-03-27
Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)
Meji
2024-03-27
Core/GameObjects: Implement destructible_hitpoint table to store health info ...
Jeremy
2024-03-24
Core/GameObjects: Added dynamic highlight for GAMEOBJECT_TYPE_SPELL_FOCUS (#2...
Meji
2024-03-24
Core/Players: Slightly improve neutral player faction support
Shauren
2024-03-24
Core/Players: Fix console errors of wrong teamid for neutral pandaren race
aquadeus
2024-03-24
Core/Loot: Fixed crashes when generating loot on map that has no MapDifficult...
Shauren
2024-03-22
Core/PacketIO: Fixed player updatefields
Shauren
2024-03-21
Core: Updated to 10.2.6.53840
Shauren
2024-03-14
Core/Objects: Cook the copied pasta
Shauren
2024-03-14
Core/Objects: Added ToWorldObject and ToItem
Shauren
2024-03-14
Core/Objects: Rename Object::m_isWorldObject and related functions to avoid c...
Shauren
2024-03-13
Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...
Shauren
2024-03-10
Core/Auras: Update visible aura immediately during spell cast instead of wait...
Shauren
2024-03-09
Core/Objects: Implemented vignettes
Shauren
2024-03-08
Core/Players: Extend Player::SendInitialVisiblePackets to work with all World...
Shauren
2024-03-07
Core/Objects: Keep current WMO info on position updates and use it in party m...
Shauren
2024-03-07
Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...
Shauren
2024-03-04
Core/Auras: Feign death will no longer cause creatures immune to it to drop c...
Shauren
2024-03-04
Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore S...
Shauren
2024-03-03
Core/Units: Set UNIT_FLAG3_FAKE_DEAD as disallowed flag for database column
Meji
2024-03-03
Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_H...
Shauren
2024-03-03
Core/Quests: Merged UpdateNearbyCreatureNpcFlags, UpdateVisibleGameobjectsOrS...
Shauren
2024-03-02
Core/Creatures: Implemented CREATURE_STATIC_FLAG_6_ALWAYS_STAND_ON_TOP_OF_TARGET
Shauren
2024-03-02
Core/Creatures: Implemented unsummoning and resummoning critter pets on flyin...
Shauren
2024-03-02
Core/PacketIO: Implemented and enabled SMSG_STOP_SPEAKERBOT_SOUND
Shauren
2024-03-01
Core/Creatures: Fixed sparring
Shauren
2024-03-01
Core/Items: allow all soulbound common and poor items to unlock their appeara...
Ovahlord
2024-03-01
Core/Spells: Implemented pausing spell cooldowns
Shauren
2024-03-01
Core/Creature: corrected swimming toggle behavior for amphibious creatures
Ovahlord
2024-02-29
Core/Creatures: Allow toggling CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_...
Shauren
2024-02-29
Core/Creatures: Allow toggling CREATURE_STATIC_FLAG_FLOATING, CREATURE_STATIC...
Shauren
2024-02-29
Core/Creatures: implemented most movement related static flags and migrated e...
Ovahlord
2024-02-28
Core/Movement: Fixed MoveRotate not updating orientation
Shauren
2024-02-27
Core/Units: Added helper function to clear boss emote frame and enable SMSG_C...
Shauren
2024-02-27
Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_ALLOW_MOUNTED_COMBAT and o...
Shauren
2024-02-27
Core/Items: Fixed possible out of bounds array access when applying enchantme...
Shauren
2024-02-27
Core/Creatures: Implemented CREATURE_STATIC_FLAG_5_NO_LEAVECOMBAT_STATE_RESTORE
Shauren
2024-02-26
Core/Auras: Implemented SpellEffectAttributes::AuraPointsStack
Shauren
2024-02-25
Core/Players: Drop Player::SaveGoldToDB() and move it's code to Player::SaveI...
Mykhailo Redko
2024-02-25
Core/Units: Update facing spline movement immediately after launching (#29494)
Ovahlord
2024-02-24
Core/Creatures: Implemented UNIT_NPC_FLAG_GOSSIP as viewer dependent and upda...
ModoX
2024-02-24
Core/Position: Allow constexpr use of Position
Shauren
2024-02-22
Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixe...
Shauren
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