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Author
2024-02-21
Core/Spells: Fixed incorrect switch logic in Unit::SpellCritChanceDone
Shauren
2024-02-20
Core/Creatures: Prevent resetting creature sparring health thresholds on evad...
Shauren
2024-02-19
Core/Spells: Implemented SPELL_ATTR8_CAN_HIT_AOE_UNTARGETABLE
Shauren
2024-02-14
Core/Creatures: Implemented CREATURE_STATIC_FLAG_3_NO_THREAT_FEEDBACK
Shauren
2024-02-13
Core/Creatures: ed0b621d1569a14174a9802027b68dbe4329da69 followup
Shauren
2024-02-13
Core/Auras: Allow SPELL_AURA_MECHANIC_IMMUNITY_MASK to apply aoe/chain target...
Shauren
2024-02-12
Core/Gossips: Don't send NpcInteraction for GossipOptionNpc::None (#29691)
Meji
2024-02-12
Core/Guilds: Implemented club basics to restore old guild functionality (#29587)
Fabian
2024-02-11
Core/Quests: Don't send update of already completed CriteriaTree objectives t...
Meji
2024-02-11
Core/Spells: Allow spells with SPELL_DAMAGE_CLASS_NONE to crit
Shauren
2024-02-10
Core/Creatures: Set InteractSpellID for npc spellclick
Shauren
2024-02-05
Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_BIRTH_ANIM
Shauren
2024-01-31
Core/Achievements: Fixed BuyItemsFromVendors criteria type
Meji
2024-01-30
Core/Creatures: Move immunities to separate table and implemented setting imm...
Shauren
2024-01-29
Core/Players: fixed a possible crash in SendInitialPacketsBeforeAddToMap when...
Ovahlord
2024-01-27
Core/Players: Fixed CharacterCache by-name storage holding data for deleted c...
Shauren
2024-01-26
Core/Scene: Skip vehicle guids as transport for scene play until further rese...
ModoX
2024-01-25
Core/Unit: Set DemonCreator for wild allied summons
ModoX
2024-01-25
Core/PacketIO: Fixed QuestSession QuestCompleted size
Shauren
2024-01-24
Core/PacketIO: Fixed CreateObject packet structure for areatriggers
Shauren
2024-01-24
Core/Players: Fixed typo preventing OOC regen (#29614)
Ghaster
2024-01-22
Core/Object: use the final keyword for several (World)Object classes that sho...
Ovahlord
2024-01-21
Core: Updated to 10.2.5
Shauren
2024-01-16
Core/Creatures: fixed a logic mistake in personal skinning loot that was caus...
Ovahlord
2024-01-16
Core/Units: moved health and power ordering predicates from Unit header into ...
Ovahlord
2024-01-16
Core/Units: moved CharmInfo class and its definitions into a own file (#29583)
Ovahlord
2024-01-11
Core/Conditions: Refactor ConditionMgr internals to get rid of separate conta...
Shauren
2024-01-09
Core/Conversation: Implemented conversation flags (#29552)
ModoX
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2024-01-08
Core/Creatures: Added possibility to automatically despawn personal summons o...
ModoX
2024-01-05
Core/AreaTrigger: Fix areatrigger debug output not printing spawnid properly
ModoX
2024-01-05
Core/Waypoints: Refactor to split data into path and node related info in db ...
ModoX
2024-01-05
Core/Players: Fixed objects not being visible after seamless teleports
Shauren
2024-01-02
Core/Maps: implement LIQUID_MAP_OCEAN_FLOOR to identify units that are on the...
Ovahlord
2024-01-01
Core/Player: Added Player::SkipQuests helper to skip quests (without rewards)
ModoX
2024-01-01
Core/Unit: Restore function of HandleKillPlayer after bf107e0581c58f767b21f15...
ModoX
2024-01-01
Core/Battleground: Changed HandleKillUnit hook to accept any Unit* as killer
Jeremy
2024-01-01
Core/Player: Rename GetQuestSlotObjectiveData to GetQuestObjectiveData
ModoX
2023-12-31
Core/Misc: Fixed a bunch of uninitialized class fields
Shauren
2023-12-31
Core/Conversation: Log error if conversation is started multiple times
ModoX
2023-12-31
Core/Quests: Removed slow queries from daily and weekly resets
Shauren
2023-12-30
Core/AreaTrigger: Fallback to CreateProperties script, if ScriptName of stati...
ModoX
2023-12-30
Core/AreaTriggers: Refactor (#29500)
Meji
2023-12-30
Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM that makes r...
Shauren
2023-12-29
Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead...
Jeremy
2023-12-28
Core/Spells: Clean up some gameobject types in EffectOpenLock (#29532)
Jeremy
2023-12-28
Core/Creatures: Refactor CreatureEliteType (#29525)
Teleqraph
2023-12-20
Core/Quests: Fixed accessing freed memory after .reload quest_template
Shauren
2023-12-19
Core/Units: Allow self inflicted damage to bypass CREATURE_STATIC_FLAG_UNKILL...
Ovahlord
2023-12-15
Core/Vehicle: Only interrupt channels with SpellAuraInterruptFlags::Mount whe...
ModoX
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