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Author
2025-07-20
Core/Quests: Reset seasonal quests based on saved completion time and intende...
Shauren
2025-07-20
Revert "Core/Event: prevent seasonal quests from resetting at server restart ...
Shauren
2024-08-16
Core/GameEvent: Fix game event end time duration overwriting (#30165)
Gildor
2023-08-15
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-03-29
Core/Units: Reduce differences between branches part 1 - unit updatefield acc...
Shauren
2020-07-12
Core/DataStores: Update DBC field names to generated ones (#24999)
Peter Keresztes Schmidt
2020-07-07
Core/Events: refactored battleground holiday assignments.
Ovahlord
2020-04-11
Core/Pools: Fix crash on startup
jackpoz
2020-03-31
Core/DBLayer: Prevent committing transactions started on a different database
Shauren
2020-03-31
Core/DBLayer: Prevent using prepared statements on wrong database
Shauren
2020-02-08
Core/Misc: Some refactoring, #23603 prep: (#23676)
Treeston
2020-01-11
Core/Events: allow to override holiday durations and correct Lunar Festival d...
Ovahlord
2020-01-02
New year
Aokromes
2019-08-04
Core/Pooling: Quest pooling rewrite: (PR#23627)
Treeston
2019-07-31
Core/GameEvent: Fix OnGameEvent() hook not being called on Creature/GameObjec...
jackpoz
2019-06-15
3.3.5 game event respawn (#23391)
Giacomo Pozzoni
2019-04-05
Core/GameEventMgr: Log error if loading GO/Creature into event that is part o...
r00ty-tc
2019-01-17
Core/Misc: update SMSG_UPDATE_WORLD_STATE uses
ccrs
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-08-23
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2018-02-16
Core/Events: update holiday code and remove misleading log (event date is the...
ariel-
2018-01-01
Update copyright note for 2018
tkrokli
2017-12-24
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
jackpoz
2017-12-19
Core/Globals: validate creature_template mingold and maxgold fields
ariel-
2017-12-13
Core/Misc: minor typo and codestyle fixes
ariel-
2017-12-08
Core/Misc: Fix static analysis issues
jackpoz
2017-12-08
Core/Misc: Fix static analysis issues
jackpoz
2017-11-25
Misc: More cleanup
Aokromes
2017-11-11
Core/Misc: Fix static analysis issues
jackpoz
2017-10-29
Core/Logs: Fix more logs
Aokromes
2017-10-27
Calendar/GameEvents: Store + send holiday data (#20117)
Gerhood
2017-07-31
Dynamic Creature/Go spawning:
r00ty-tc
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-05-01
Core/Scripts: unified scripted gossip/quest api
ariel-
2017-02-17
Reverting: Game/Scripting: Add OnGameEvent hook for game objects.
Kittnz
2017-02-17
Game/Scripting: Add OnGameEvent hook for game objects.
Kittnz
2017-01-28
Few small optimizations here and there (#18684)
xinef1
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-08-23
Core/Event: prevent seasonal quests from resetting at server restart (#17455)
SnapperRy
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-02-20
[3.3.5] Core/Logs: English text corrections
tkrokli
2016-01-01
Update copyright note for 2016
Rushor
2015-10-13
Core/Pch - Fix non PCH build.
pete318
2015-10-12
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
pete318
2015-09-22
Map local guids 6.x -> 3.3.35:
pete318
2015-06-01
Merge pull request #14782 from doctaweeks/fixes-for-6.x
MitchesD
2015-03-30
Core/Misc: Remove unused headers
leak
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
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