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Author
2018-08-23
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2018-02-16
Core/Events: update holiday code and remove misleading log (event date is the...
ariel-
2018-01-01
Update copyright note for 2018
tkrokli
2017-12-24
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
jackpoz
2017-12-19
Core/Globals: validate creature_template mingold and maxgold fields
ariel-
2017-12-13
Core/Misc: minor typo and codestyle fixes
ariel-
2017-12-08
Core/Misc: Fix static analysis issues
jackpoz
2017-12-08
Core/Misc: Fix static analysis issues
jackpoz
2017-11-25
Misc: More cleanup
Aokromes
2017-11-11
Core/Misc: Fix static analysis issues
jackpoz
2017-10-29
Core/Logs: Fix more logs
Aokromes
2017-10-27
Calendar/GameEvents: Store + send holiday data (#20117)
Gerhood
2017-07-31
Dynamic Creature/Go spawning:
r00ty-tc
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-05-01
Core/Scripts: unified scripted gossip/quest api
ariel-
2017-02-17
Reverting: Game/Scripting: Add OnGameEvent hook for game objects.
Kittnz
2017-02-17
Game/Scripting: Add OnGameEvent hook for game objects.
Kittnz
2017-01-28
Few small optimizations here and there (#18684)
xinef1
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-08-23
Core/Event: prevent seasonal quests from resetting at server restart (#17455)
SnapperRy
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-02-20
[3.3.5] Core/Logs: English text corrections
tkrokli
2016-01-01
Update copyright note for 2016
Rushor
2015-10-13
Core/Pch - Fix non PCH build.
pete318
2015-10-12
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
pete318
2015-09-22
Map local guids 6.x -> 3.3.35:
pete318
2015-06-01
Merge pull request #14782 from doctaweeks/fixes-for-6.x
MitchesD
2015-03-30
Core/Misc: Remove unused headers
leak
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-07-20
Refactored singletons to enable proper deconstruction during shutdown
leak
2014-07-01
Replaced all remaining ACE based Singletons
leak
2014-06-08
Replaced mutex related code in Common.h
leak
2014-06-01
Replaced ACE based typedefs for fixed width ints with C++11 versions
leak
2014-05-01
Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros
Dehravor
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-14
Core/Misc: Fix some static analysis issues
jackpoz
2013-12-10
Scripts: replace some SetOrientation() calls with spline packets and some ran...
joschiwald
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-28
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
leguybrush
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-06-21
Core/GameEvent: Add log for game_event_creature/game_event_gameobject contain...
Vincent-Michael
2013-06-12
Fix compile
Spp
2013-06-11
Core/Objects: Object scale will now also affect bounding radius and combat re...
Shauren
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-04-15
Core/Events: announce event system improvement.
xjose93
2013-03-25
Core/Misc: Minor optimizations (+code changes to reduce differences with 4.3....
Spp
2013-03-20
Core/Misc: Do not use singleton when calling to static function ChooseDisplay...
Spp
2013-03-08
First step of comment style refactoring to doxygen-style.
Nefarion
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