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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T12:01:02Z
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Author
2025-04-16
Core/Quests: corrected error logging for quest loading helpers
Ovahlord
2025-04-06
Core/Objects: Support corpses in ObjectAccessor::GetObjectByTypeMask
Shauren
2025-04-06
Core/Misc: Add a bunch of examples for 67418a1aeee9035234d304b5e9653b832488dd66
Shauren
2025-02-22
Core/Misc: Reduce differences between branches
Shauren
2025-02-04
Core/Misc: Reduce code differences between branches
Shauren
2025-02-04
Core/Objects: Make guid generators atomic
Shauren
2025-02-04
Core/Vehicle: Added RideSpellID field to override npc_spellclick_spells (#30198)
ModoX
2025-01-26
Core/Items: Fixed item spell charge slot indexing
Shauren
2025-01-18
Core/Misc: Remove unneccessary structure packing and one unused enum
Shauren
2025-01-10
Core/AreaTriggers: Replace fixed movement times in database for areatriggers ...
Shauren
2025-01-03
Core/Database: Added std::span based functions to Field and PreparedStatement
Shauren
2025-01-01
build fix
Ovahlord
2025-01-01
Core/Misc: Include cleanup - remove MapUtils.h from Containers.h
Shauren
2024-12-16
Core/Quests: assign a unique alias to ID fields loaded from quest_visual_effect
Ovahlord
2024-12-06
Core/Quests: Use a helper function for quest objective StorageIndex startup v...
Shauren
2024-11-05
Core/Packets: fixed structure of SMSG_QUERY_QUEST_INFO_RESPONSE and dropped t...
Ovahlord
2024-11-01
Core/Packets: updated packet structures for 4.4.1
Ovahlord
2024-10-21
Core/Misc: downgraded RaceMask code for Cataclysm
Ovahlord
2024-10-19
Core/Creature: Remove UNIT_FLAG3_FAKE_DEAD and UNIT_FLAG2_FEIGN_DEATH if no u...
ModoX
2024-09-30
Core/DataStores: Removed overriding field sign type based on db2 column compr...
Shauren
2024-09-14
Core/DataStores: extract, load and use NpcTotalHp and NpcDamageByClass game t...
Ovahlord
2024-09-03
Core/Creature: Added additional checks when setting feign death in db
ModoX
2024-09-01
Core/Misc: removed most retail specialization code and restored legacy functi...
Ovahlord
2024-08-18
Core/Realms: Realmlist refactors
Shauren
2024-08-17
Core/Utils: Unwrap non-copyable pointers (unique_ptr) from Trinity::Container...
Shauren
2024-08-03
Core/Player: fixed initializing base hp
Ovahlord
2024-07-28
Core/Quests: restore rewarding talent points from quests
Ovahlord
2024-07-25
Core/AreaTriggers: Added ActionSet flags for serverside areatriggers (#30072)
Meji
2024-07-11
Core/Logging: Fixed a bunch of invalid format strings
Shauren
2024-07-06
Core/Quests: fixed an oversight in quest query initialization which was causi...
Ovahlord
2024-06-24
Core/AreaTriggers: Check actionset flags for client areatriggers to allow som...
Meji
2024-06-23
Core/GameObjects: Fixed the interaction/highlight logic for GAMEOBJECT_TYPE_C...
Meji
2024-06-20
Core/Database: Remove future/promise typedefs from a public header (these are...
Shauren
2024-06-20
Core/Creatures: Validate creature.modelid on startup (#30023)
Meji
2024-06-20
Core/Misc: Added Loading.Locales to enable/disable the load of locales (#30013)
Antonio MartÃn Berti
2024-06-20
Core/AreaTriggers: Implement height check for polygon db2 areatriggers
Shauren
2024-06-20
Core/AreaTriggers: Fix triggering of client areatriggers for some shapes
Meji
2024-06-20
Core/Players: Extended world_safe_locs with transport guid - this allows tele...
Golrag
2024-06-13
Core/Quests: update quest_template fields to 4.4.0
Ovahlord
2024-05-28
Core/Creatures: Check fallback difficulty data for creature static flags over...
Meji
2024-05-28
Core/AreaTriggers: Move SpellForVisuals override from AT spawn to properties ...
Meji
2024-05-28
Core/Creatures: Ignore validation of AppearanceModId 0 in equipment (#29916)
Meji
2024-05-28
Core/Creatures: Allow profession tools to be used as equipment (#29915)
Meji
2024-05-28
Core/Creature: implement overriding creature static flags based on spawnId an...
Ovahlord
2024-05-28
Core/Creatures: Changed the spawn health field in creature table to a percent...
Meji
2024-05-24
Core/Misc: commented out unused parameters and variables in order to fix CI b...
Ovahlord
2024-03-28
Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)
Meji
2024-03-28
Core/GameObjects: Implement destructible_hitpoint table to store health info ...
Jeremy
2024-03-28
Core/GameObjects: Added dynamic highlight for GAMEOBJECT_TYPE_SPELL_FOCUS (#2...
Meji
2024-03-28
Core/Players: Slightly improve neutral player faction support
Shauren
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