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path: root/src/server/game/Globals
AgeCommit message (Expand)Author
10 daysCore: Updated to 11.2.7Shauren
2025-11-30Core/Misc: Use std::scoped_lock instead of unique_lock where possible (and ol...Shauren
2025-11-24Core/Movement: Replace MotionMaster::MoveJumpWithGravity with new jump height...Shauren
2025-11-15Core/Misc: Add missing includesShauren
2025-11-13Core/Creatures: Correct names of some creature static flagsShauren
2025-11-12Core/Creatures: Add UNIT_FLAG2_AI_WILL_ONLY_SWIM_IF_TARGET_SWIMS for creature...Meji
2025-10-25Core/Vmaps: Rename VMapManager2 to VMapManagerShauren
2025-10-25Core/Vmaps: Remove VMapManager2 virtual interfaceShauren
2025-09-28Core/Misc: Reduce differences between branchesShauren
2025-09-24Core/Misc: Rename AreaTriggerStruct to AreaTriggerTeleportShauren
2025-09-14Core/Scripts: Use std::string_view to find script id from script nameShauren
2025-09-12Core/AreaTriggers: Implemented `SpeedIsTime` parameter for areatrigger spline...Shauren
2025-09-11Core/AreaTriggers: Use named query result for loading areatrigger create prop...Shauren
2025-09-11Core/AreaTriggers: Refactor AreaTriggerShapeInfo to use std::variant instead ...Shauren
2025-09-11Core/AreaTriggers: Remove unused fields from AreaTriggerCreateProperties and ...Shauren
2025-09-06Core/Spells: Implemented setting spell to cast on arrival from SPELL_EFFECT_J...Traesh
2025-08-31Core/Vehicles: Prevent bad database data in vehicle_template from crashing th...Shauren
2025-08-13Core: Updated to 11.2.0Shauren
2025-07-23Core/Vehicles: Added new field CustomFlags to vehicle_template (#31115)Meji
2025-07-13Core/Misc: Move large functions out of header filesShauren
2025-06-28Core/SpawnTracking: Allow linking a spawn to more than one quest objective (#...Meji
2025-06-25Core/Database: Improve code generated by DEFINE_FIELD_ACCESSOR_CACHEShauren
2025-06-24Core/Misc: Use new Field::Get*OrNull where possibleShauren
2025-06-22Core/Players: PlayerChoice improvementsShauren
2025-06-21Core/Gossip: Use algorithms from std::ranges namespace in gossip menu codeShauren
2025-05-13Core/Misc: Make string and string_view literal suffixes globally availableShauren
2025-05-11Core/Vehicles: Added field to set a default pitch (#30878)Meji
2025-04-25Core: Updated to 11.1.5Shauren
2025-04-25Core/Quests: Convert quest loading to named field access (ref 29a680a1c264e5c...Shauren
2025-04-16Core/Quests: corrected error logging for quest loading helpersOvahlord
2025-04-05Core/Objects: Support corpses in ObjectAccessor::GetObjectByTypeMaskShauren
2025-03-02Core: Updated to 11.1.0Shauren
2025-02-23Core/Misc: Add a bunch of examples for 67418a1aeee9035234d304b5e9653b832488dd66Shauren
2025-02-20Core/Misc: Reduce differences between branchesShauren
2025-02-02Core/Misc: Reduce code differences between branchesShauren
2025-02-02Core/Objects: Make guid generators atomicShauren
2025-02-02Core/Vehicle: Added RideSpellID field to override npc_spellclick_spells (#30198)ModoX
2025-01-25Core/Items: Fixed item spell charge slot indexingShauren
2025-01-16Core/Misc: Remove unneccessary structure packing and one unused enumShauren
2025-01-10Core/AreaTriggers: Replace fixed movement times in database for areatriggers ...Shauren
2025-01-04Core/Misc: Implemented spawn tracking (#30247)Meji
2025-01-03Core/Database: Added std::span based functions to Field and PreparedStatementShauren
2025-01-02Core/Player: Changed player_classlevelstats types to int32ModoX
2024-12-31Core/Misc: Include cleanup - remove MapUtils.h from Containers.hShauren
2024-12-14Core/Quests: assign a unique alias to ID fields loaded from quest_visual_effectOvahlord
2024-12-02Core/Quests: Implemented QUEST_OBJECTIVE_KILL_WITH_LABELShauren
2024-12-02Core/Quests: Use a helper function for quest objective StorageIndex startup v...Shauren
2024-10-21Core/Misc: Update faction change learned language skills for new racesShauren
2024-10-18Core/Creature: Remove UNIT_FLAG3_FAKE_DEAD and UNIT_FLAG2_FEIGN_DEATH if no u...ModoX
2024-10-07Core/Conversation: Hackfix for NextConversationLineID overflow (#30259)Meji