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Author
2020-08-13
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2020-07-26
Core/Spells: Handle GAMEOBJECT_TYPE_UI_LINK spellFocus (#25132)
Traesh
2020-06-14
Core/Misc: Add .Size() to TypeUnorderedMapContainer for stats/debugging
Shauren
2020-04-24
Core/Grid: Code cleanup
Giacomo Pozzoni
2020-04-24
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
2020-01-02
New Year
Aokromes
2019-07-21
Core/Misc: Fix various crashes, also related to multithreading (#19012)
xinef1
2019-07-21
Core/Spells: Fixed spell effect 93 (SPELL_EFFECT_FORCE_DESELECT) (#19001)
xinef1
2019-01-01
Update copyright note for 2019
vincent-michael
2018-09-15
Core/Maps: Replaced spawnmask with difficulty list
Shauren
2018-05-06
Core/Maps: Fixed loading vmaps and mmaps in instances
Shauren
2018-03-11
Core/AI: Added new method for search friendly targets with certain entry and ...
Keader
2018-01-21
Core/Entities: fix interaction of traps with ffa pvp and sanctuary flags
ariel-
2018-01-01
Update copyright note for 2018
vincent-michael
2017-11-25
Misc: More cleanup
Aokromes
2017-11-11
Core/GameObjects: Fixed Frozen Trap target selection
Shauren
2017-09-09
Core/Creatures: Changed NearestAttackableUnitInObjectRangeCheck to only consi...
Shauren
2017-09-06
Core/Auras: don't ignore SPELL_ATTR3_ONLY_TARGET_PLAYERS in area auras.
ariel-
2017-08-21
Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing eff...
ariel-
2017-08-21
Core/Grids: Allow arbitrary containers in grid searchers that support push_back
Naios
2017-07-26
Core/Creatures: Rewrite trainer handling to properly support multiple trainer...
Shauren
2017-06-07
Core/Misc: Some /W4 warning fixes
Shauren
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-20
Core/Game: Include cleanup, part 3
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-05-14
Core/Entities : Basic Conversation Implementation (#18010)
Traesh
2017-05-13
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-05-13
Core/Shared: Include cleanup
Shauren
2017-05-11
Core/Common: Include cleanup
Shauren
2017-02-18
Core/Creatures: Exclude despawned creatures from being found by "nearest entr...
Shauren
2017-02-05
Core/Spells GameObjects needs to be spawned in order to be acceptable as a Sp...
Gustavo
2017-01-29
Core/Entities: Basic AreaTrigger System (#18035)
Traesh
2017-01-08
Core/Scripts: Added reasonable default params to GetCreatureListWithEntryInGr...
treeston
2017-01-01
Update copyright note for 2017
vincent-michael
2016-11-14
Core/Misc: codestyle fixes in GridNotifiers.h
ariel-
2016-04-05
Core/AI: Fully move react state check from CreatureUnitRelocationWorker to Cr...
treeston
2016-04-05
Grids/Notifiers: Notify triggers of units moving within their LoS.
treeston
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-02-07
Core/Maps: Use IsValidMapCoord for checking Z coord instead of just std::isfi...
Shauren
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-11-15
Core: Added missing overrides
Vincent-Michael
2015-10-30
Warning fix
Shauren
2015-10-30
Core/Corpses: Prevent deleting corpses by ObjectGridUnloader, fixes accessing...
Shauren
2015-09-28
Warning fix
Shauren
2015-09-28
Core/Maps: Moved corpse management to map level
Shauren
2015-09-24
Core/Misc: Remove unneeded ToCreature() casts
jackpoz
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-07-19
Merge pull request #14974 from pete318/stealth_work
mik1893
2015-07-04
Cleanup some whitespaces
Armano
2015-06-15
Core/PacketIO: Fixed chat packet building in CreatureTextMgr
Shauren
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