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path: root/src/server/game/Grids
AgeCommit message (Expand)Author
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2020-07-26Core/Spells: Handle GAMEOBJECT_TYPE_UI_LINK spellFocus (#25132)Traesh
2020-06-14Core/Misc: Add .Size() to TypeUnorderedMapContainer for stats/debuggingShauren
2020-04-24Core/Grid: Code cleanupGiacomo Pozzoni
2020-04-24Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2020-01-02New YearAokromes
2019-07-21Core/Misc: Fix various crashes, also related to multithreading (#19012)xinef1
2019-07-21Core/Spells: Fixed spell effect 93 (SPELL_EFFECT_FORCE_DESELECT) (#19001)xinef1
2019-01-01Update copyright note for 2019vincent-michael
2018-09-15Core/Maps: Replaced spawnmask with difficulty listShauren
2018-05-06Core/Maps: Fixed loading vmaps and mmaps in instancesShauren
2018-03-11Core/AI: Added new method for search friendly targets with certain entry and ...Keader
2018-01-21Core/Entities: fix interaction of traps with ffa pvp and sanctuary flagsariel-
2018-01-01Update copyright note for 2018vincent-michael
2017-11-25Misc: More cleanupAokromes
2017-11-11Core/GameObjects: Fixed Frozen Trap target selectionShauren
2017-09-09Core/Creatures: Changed NearestAttackableUnitInObjectRangeCheck to only consi...Shauren
2017-09-06Core/Auras: don't ignore SPELL_ATTR3_ONLY_TARGET_PLAYERS in area auras.ariel-
2017-08-21Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing eff...ariel-
2017-08-21Core/Grids: Allow arbitrary containers in grid searchers that support push_backNaios
2017-07-26Core/Creatures: Rewrite trainer handling to properly support multiple trainer...Shauren
2017-06-07Core/Misc: Some /W4 warning fixesShauren
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-20Core/Game: Include cleanup, part 3Shauren
2017-05-18Core/Game: Include cleanupShauren
2017-05-14Core/Entities : Basic Conversation Implementation (#18010)Traesh
2017-05-13Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8cShauren
2017-05-13Core/Shared: Include cleanupShauren
2017-05-11Core/Common: Include cleanupShauren
2017-02-18Core/Creatures: Exclude despawned creatures from being found by "nearest entr...Shauren
2017-02-05Core/Spells GameObjects needs to be spawned in order to be acceptable as a Sp...Gustavo
2017-01-29Core/Entities: Basic AreaTrigger System (#18035)Traesh
2017-01-08Core/Scripts: Added reasonable default params to GetCreatureListWithEntryInGr...treeston
2017-01-01Update copyright note for 2017vincent-michael
2016-11-14Core/Misc: codestyle fixes in GridNotifiers.hariel-
2016-04-05Core/AI: Fully move react state check from CreatureUnitRelocationWorker to Cr...treeston
2016-04-05Grids/Notifiers: Notify triggers of units moving within their LoS.treeston
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-02-07Core/Maps: Use IsValidMapCoord for checking Z coord instead of just std::isfi...Shauren
2016-01-01Update copyright note for 2016Vincent-Michael
2015-11-15Core: Added missing overridesVincent-Michael
2015-10-30Warning fixShauren
2015-10-30Core/Corpses: Prevent deleting corpses by ObjectGridUnloader, fixes accessing...Shauren
2015-09-28Warning fixShauren
2015-09-28Core/Maps: Moved corpse management to map levelShauren
2015-09-24Core/Misc: Remove unneeded ToCreature() castsjackpoz
2015-07-25Core: Header cleanup in game/*/*.cppVincent-Michael
2015-07-19Merge pull request #14974 from pete318/stealth_workmik1893
2015-07-04Cleanup some whitespacesArmano
2015-06-15Core/PacketIO: Fixed chat packet building in CreatureTextMgrShauren