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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T09:01:01Z
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Author
12 hours
Core/Misc: Reduce differences between branches
3.3.5
Shauren
3 days
Core/Misc: Rename AreaTrigger to AreaTriggerTeleport
Shauren
2025-08-16
Core/Misc: Include source object information in ObjectMgr::GetClosestGraveyar...
Antonio
2025-02-18
Core/Groups: align the player's dungeon/raid difficulty with the group's diff...
Gildor
2025-02-09
Core/PacketIO: Converted BattlegroundPackets to classes
Shauren
2025-02-08
Core/Battlegrounds: Port BattlegroundQueueTypeId changes from master branch
Shauren
2024-03-14
Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...
Shauren
2024-02-23
Core/PacketIO: Implemented SMSG_REAL_GROUP_UPDATE, used to access information...
Shauren
2023-10-29
Core/Loot: Check bank for unique loot items when determining loot roll eligib...
Gildor
2023-09-19
Core/Groups: Reduce differences between branches (define naming) (#29332)
M'Dic
2023-08-15
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-05-30
Core/Loot: Fixed loot roll exploit
Shauren
2021-06-20
Core/Misc: Fix issues reported by static analysis
jackpoz
2021-05-11
Core/Console: Improve ReadWinConsole logic and cosmetic changes (#26402)
Mikhail Redko
2021-01-24
Core/Misc: Fix static analysis issues (#25924)
Giacomo Pozzoni
2021-01-03
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2020-08-01
Core/Common: Merge TimeTrackerSmall with TimeTracker
Carbenium
2020-07-14
Core/Misc: Fixed wrong db field accessors usage found with TRINITY_STRICT_DAT...
Shauren
2020-07-12
Core/DataStores: Update DBC field names to generated ones (#24999)
Peter Keresztes Schmidt
2020-06-27
Core/Maps: Implemented getting area id from gameobject spawns
Shauren
2020-04-18
Core/Packets: updated MSG_RANDOM_ROLL (#24457)
ForesterDev
2020-03-31
Core/DBLayer: Prevent committing transactions started on a different database
Shauren
2020-03-31
Core/DBLayer: Prevent using prepared statements on wrong database
Shauren
2020-02-01
Core/Items: implement some helper methods for easier readability (#24113)
ForesterDev
2020-01-02
New year
Aokromes
2019-07-21
Core/Instance: remove wrong raid-only restriction in the logic that kicks off...
Wyrserth
2019-07-12
Battleground/Arena: Properly check RBAC arena join permission before allowing...
Treeston
2019-07-08
Core/Misc: More coding standards (#23519)
Aokromes
2019-07-05
Core/Conditions: allow spellclick conditions to properly work for aura apply/...
Wyrserth
2019-07-01
Core/Unit: rename several getters to follow codestyle
ccrs
2019-06-29
Core/Loot: fix issue that prevented players from rolling for an unique-catego...
Wyrserth
2019-06-24
Core/Groups: Delete duplicate semicolon
Aokromes
2019-06-23
Core/Misc: Code cleanup
jackpoz
2019-06-22
Revert "Core/AI: Fix Guardians not following the owner after finishing combat...
Treeston
2019-06-22
Core/Misc: Code cleanup
jackpoz
2019-06-22
Core/Instance : Fix instance resetting exploit (#23263)
zartech22
2019-06-15
Core/Loot: implement automatic pass in group loot for items that cannot be lo...
Wyrserth
2019-06-15
Core/Group: implement automatic party/raid leader change when the leader has...
Wyrserth
2019-02-02
Core/Group: Fix memory leak
jackpoz
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-05-26
Core/Battleground: Fixed a problem that did not let Arenas queue if it was in...
Gooyeth
2018-05-21
Core/DBLayer: Escape even more keywords
Shauren
2018-04-15
Core/Battleground: allow Random battleground and arena queues same time. (#21...
Gooyeth
2018-02-17
Core/Misc: ASSERT() cleanup
jackpoz
2018-01-01
Update copyright note for 2018
tkrokli
2017-12-08
Core/Misc: Fix static analysis issues
jackpoz
2017-11-25
Misc: More cleanup
Aokromes
2017-07-16
Core/Misc: Fix static analysis issues
jackpoz
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-06-15
Group creation again (follow-up to 132538d). Groups now only disband if all m...
treeston
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