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path: root/src/server/game/Handlers/LootHandler.cpp
AgeCommit message (Expand)Author
2025-02-03Core/Misc: Reduce code differences between branchesShauren
2023-08-15Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2022-03-29Core/Units: Reduce differences between branches part 1 - unit updatefield acc...Shauren
2022-02-01Core/Spells: Fix looting not breaking stealth (#27696)anzz1
2021-11-16Core/Spells: Interrupt spells and auras before sending loot to client (#27279)acidmanifesto
2020-02-01Core/Items: implement some helper methods for easier readability (#24113)ForesterDev
2020-01-02New yearAokromes
2019-07-01Core/Unit: rename several getters to follow codestyleccrs
2019-06-15Core/Loot: fix some issues with master loot and don't allow players to see so...Wyrserth
2019-05-02Core/Object: Range check vol. 2 (#23226)Jozef DĂșc
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-01-01Update copyright note for 2018tkrokli
2017-06-19Core: ported headers cleanup from master branchariel-
2017-04-11Core/Loot: implement Loot Item Storage (#19018)xinef1
2017-02-05Core/Misc: Various crash fixes (#19059)xinef1
2017-01-02Update Copyright notice for 2017tkrokli
2016-10-11Core/Items: Defined all item flagsShauren
2016-08-11Core/Logs: Fine tune more logsAokromes
2016-06-17Creature/Loot: Do not display "lootable" sparkles for player even if others i...Treeston
2016-06-07Core/Items: Missing renames 5faaddcf6bba50845f46a98a6387ffcd8abad2b8DDuarte
2016-01-01Update copyright note for 2016Rushor
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-07-25Core: Header cleanup in game/*/*.cppVincent-Michael
2015-06-24Core/Instances: Make achievements and loot rolls instance-widejackpoz
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-07-31Core/Loot: Fixed pickpocket refill timer and use send proper loot error packe...Shauren
2014-06-26Core/Loot: Skinning improvementsShauren
2014-06-24Core/Skinning: Fixed the creatures becoming non-skinnable even before looting...Subv
2014-06-22Core/Loot: Fix disenchant exploitjackpoz
2014-03-16Core/Loot: Implement round robin for under threshold items in case of master ...Dehravor
2014-03-11Core/Loot: Fix master lootDehravor
2014-01-23Core/Loot: Fix an exploit with CMSG_LOOT using non-creature guids which would...Discover-
2014-01-01Core/Loot: Fix Master Loot exploitjackpoz
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-25Core/Scripting: Replace casted with cast as casted is not a word.Malcrom
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-06-11Core: More Function Renaming.Malcrom
2013-06-11Core: Some function renaming.Malcrom
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-03-02Core/GameObjectsShauren
2013-01-30Core/Misc: Some changes to minimize differences with 4.3.4 branchSpp
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-12-21Core: Fix some codestyle in 957571e18c4d6e5874ce1052ae49e4d0d21018beVincent_Michael
2012-12-15Implements saving of loot (items / money) contained inside lootable inventory...MrSmite
2012-11-27Core/Misc: Random changes here and there to minimize differences with 4.3.4 b...Spp
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-11-20Core/Misc: Reduce header dependencies - Step IIISpp
2012-11-20Core/Misc: Reduction of header dependencies - Step IISpp
2012-11-02Core/Guild: Code RefactorSpp