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LootHandler.cpp
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Commit message (
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Author
2025-02-03
Core/Misc: Reduce code differences between branches
Shauren
2023-08-15
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-03-29
Core/Units: Reduce differences between branches part 1 - unit updatefield acc...
Shauren
2022-02-01
Core/Spells: Fix looting not breaking stealth (#27696)
anzz1
2021-11-16
Core/Spells: Interrupt spells and auras before sending loot to client (#27279)
acidmanifesto
2020-02-01
Core/Items: implement some helper methods for easier readability (#24113)
ForesterDev
2020-01-02
New year
Aokromes
2019-07-01
Core/Unit: rename several getters to follow codestyle
ccrs
2019-06-15
Core/Loot: fix some issues with master loot and don't allow players to see so...
Wyrserth
2019-05-02
Core/Object: Range check vol. 2 (#23226)
Jozef DĂșc
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-01-01
Update copyright note for 2018
tkrokli
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-04-11
Core/Loot: implement Loot Item Storage (#19018)
xinef1
2017-02-05
Core/Misc: Various crash fixes (#19059)
xinef1
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-10-11
Core/Items: Defined all item flags
Shauren
2016-08-11
Core/Logs: Fine tune more logs
Aokromes
2016-06-17
Creature/Loot: Do not display "lootable" sparkles for player even if others i...
Treeston
2016-06-07
Core/Items: Missing renames 5faaddcf6bba50845f46a98a6387ffcd8abad2b8
DDuarte
2016-01-01
Update copyright note for 2016
Rushor
2015-09-22
Map local guids 6.x -> 3.3.35:
pete318
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-06-24
Core/Instances: Make achievements and loot rolls instance-wide
jackpoz
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-07-31
Core/Loot: Fixed pickpocket refill timer and use send proper loot error packe...
Shauren
2014-06-26
Core/Loot: Skinning improvements
Shauren
2014-06-24
Core/Skinning: Fixed the creatures becoming non-skinnable even before looting...
Subv
2014-06-22
Core/Loot: Fix disenchant exploit
jackpoz
2014-03-16
Core/Loot: Implement round robin for under threshold items in case of master ...
Dehravor
2014-03-11
Core/Loot: Fix master loot
Dehravor
2014-01-23
Core/Loot: Fix an exploit with CMSG_LOOT using non-creature guids which would...
Discover-
2014-01-01
Core/Loot: Fix Master Loot exploit
jackpoz
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-25
Core/Scripting: Replace casted with cast as casted is not a word.
Malcrom
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-03-02
Core/GameObjects
Shauren
2013-01-30
Core/Misc: Some changes to minimize differences with 4.3.4 branch
Spp
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-12-21
Core: Fix some codestyle in 957571e18c4d6e5874ce1052ae49e4d0d21018be
Vincent_Michael
2012-12-15
Implements saving of loot (items / money) contained inside lootable inventory...
MrSmite
2012-11-27
Core/Misc: Random changes here and there to minimize differences with 4.3.4 b...
Spp
2012-11-27
Core/Misc: Set mode 0644 for files
Spp
2012-11-20
Core/Misc: Reduce header dependencies - Step III
Spp
2012-11-20
Core/Misc: Reduction of header dependencies - Step II
Spp
2012-11-02
Core/Guild: Code Refactor
Spp
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