aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Instances
AgeCommit message (Expand)Author
2024-09-10Core/Misc: Reduce differences between branchesShauren
2024-07-13Core/Instances: Prevent possible minion crashroc13x
2024-03-14Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...Shauren
2024-02-14Core/Instances: Name unknown EncounterFrameType ENCOUNTER_FRAME_PHASE_SHIFT_C...Shauren
2023-08-15Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-08-15Core/Misc: Removed structure bitfield definitions that don't do anythingShauren
2023-08-12Core/Misc: Include cleanup, 2023 editionShauren
2023-08-12Core/Misc: Fixed deprecation warnings for c++20Shauren
2021-05-11Core/Console: Improve ReadWinConsole logic and cosmetic changes (#26402)Mikhail Redko
2020-11-17Core/Maps: add new FLAG_ALLIANCE_ONLY and FLAG_HORDE_ONLY for instance spawn ...Ovah
2020-11-17Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map* (#25655)Ovah
2020-08-23Common/Utilities: Move EnumUtils' implementation struct from Trinity::Impl to...Treeston
2020-08-20Core/ChatCommands: Check whether a passed numeric enum value is valid (#25285)Peter Keresztes Schmidt
2020-07-31Core/Misc: Fix static analysis issues (#25178)Giacomo Pozzoni
2020-07-25Core/InstanceScript: std::chrono-ify DoRespawnGameObjectCarbenium
2020-07-12Core/DataStores: Update DBC field names to generated ones (#24999)Peter Keresztes Schmidt
2020-03-31Core/DBLayer: Prevent committing transactions started on a different databaseShauren
2020-03-31Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2020-01-02New yearAokromes
2019-07-19Core/Misc: Handle timezones for hour-specific events specifieds in worldserve...Giacomo Pozzoni
2019-07-14Core/DB: Unify `creature_respawn` and `gameobject_respawn` into a single `res...Treeston
2019-06-30Core/Instance: 14788ce followupccrs
2019-06-29Core/Instance: add new methodccrs
2019-06-29Core/Instance: add new hook & methodccrs
2019-06-29Core/Instances: improve DoRemoveAurasDueToSpellOnPlayers & DoCastSpellOnPlaye...ccrs
2019-03-04Core/Misc: use/implement/portfrommaster InitWorldState packet definitionccrs
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-05-21Core/DBLayer: Escape even more keywordsShauren
2018-02-22Core/Spawning: Actually check spawn group state before processing a respawn. ...Treeston
2018-02-15Core/Scripts: Add bossId in state error log. (#21421)Gooyeth
2018-01-24Scripts/Commands: new command '.debug instancespawn'Treeston
2018-01-17Core/Globals: throw some RAII into ObjectMgr, and load templates into vectorsariel-
2018-01-01Update copyright note for 2018tkrokli
2017-12-24Core/Misc: Replace time(NULL) with GameTime::GetGameTime()jackpoz
2017-09-14Core/Scripts: Implemented OnlyOnceAreaTriggerScript (#20288)Treeston
2017-08-27Core/Misc: random refactorsTreeston
2017-08-26Core/Spawn: Move spawn group state management from sObjectMgr to the Map obje...Treeston
2017-08-04Scripts/InstanceScript: Implement database framework for managing spawn group...Treeston
2017-06-19Core: ported headers cleanup from master branchariel-
2017-06-05Core/Instances: Fixed and optimized instance id reuseShauren
2017-04-17Update boss state load logicKrudor
2017-04-12Core/Instance: stop updating the instance resettimes based on creature respawnsariel-
2017-03-28Core/AI: AreaBoundary refactorariel-
2017-02-05Core/Misc: Various crash fixes (#19059)xinef1
2017-01-02Update Copyright notice for 2017tkrokli
2016-04-11Core/Game: Rewrote the ScriptMgr to support script reloading.Naios
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-03-16Core: Remove whitespacesVincent-Michael
2016-03-11Core/Game: Move singleton instances into compilation unitsNaios
2016-02-10Maps/Instances: Implement handling of CMSG_SET_SAVED_INSTANCE_EXTENDtreeston