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path: root/src/server/game/Instances
AgeCommit message (Expand)Author
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-12Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...Shauren
2022-02-04Common/Utilities: Move EnumUtils' implementation struct from Trinity::Impl to...Treeston
2022-02-03Core/ChatCommands: Check whether a passed numeric enum value is valid (#25285)Peter Keresztes Schmidt
2022-01-24Core/Misc: Fix static analysis issues (#25178)Giacomo Pozzoni
2022-01-23Core/InstanceScript: std::chrono-ify DoRespawnGameObjectCarbenium
2021-12-16Core/Misc: Handle timezones for hour-specific events specifieds in worldserve...Giacomo Pozzoni
2021-12-16Core/DB: Unify `creature_respawn` and `gameobject_respawn` into a single `res...Treeston
2021-12-13Core/Instance: 14788ce followupccrs
2021-12-13Core/Instance: add new methodccrs
2021-12-13Core/Instance: add new hook & methodccrs
2021-12-13Core/Instances: improve DoRemoveAurasDueToSpellOnPlayers & DoCastSpellOnPlaye...ccrs
2021-11-24Core/Misc: PORT CURSED REFACTORS FROM e69570dd7662848ae38628c4af71cce002dd1c3dShauren
2021-09-08Core/Achievements: Update CriteriaType enum (#26856)Meji
2021-08-08Core/Spawning: Actually check spawn group state before processing a respawn. ...Treeston
2021-06-21Core/Scripts: Add bossId in state error log. (#21421)Gooyeth
2021-06-16Scripts/Commands: new command '.debug instancespawn'Treeston
2021-06-16Core/Globals: revert back to unordered_map for templatesariel-
2021-06-16Core/Globals: throw some RAII into ObjectMgr, and load templates into vectorsariel-
2021-06-13Core/Auras: removed caster dependency from coreariel-
2021-06-01Core/Criteria: Add all values of CriteriaStartEventShauren
2021-04-15Core/Misc: Replace time(NULL) with GameTime::GetGameTime()jackpoz
2021-04-05Core/Misc: Change all unix time columns in character database to bigint (signed)Shauren
2020-09-19Core/PacketIO: Renamed a bunch of opcodes based on more research (only those ...Shauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-29Core/Scripts: Implemented OnlyOnceAreaTriggerScript (#20288)Treeston
2020-08-23Core/Misc: random refactorsTreeston
2020-08-23Core/Spawn: Move spawn group state management from sObjectMgr to the Map obje...Treeston
2020-08-22Scripts/InstanceScript: Implement database framework for managing spawn group...Treeston
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-07-16Core/Instances: Fixed and optimized instance id reuseShauren
2020-06-27Core/DataStores: Simplified string memory allocation in db2 files, dropped un...Shauren
2020-04-27Core/Instance: stop updating the instance resettimes based on creature respawnsariel-
2020-04-24Core/AI: AreaBoundary refactorariel-
2020-04-03Core/Entities: Fixed saving spawn difficulties to db for .npc add and .gob ad...Shauren
2020-01-02New YearAokromes
2019-11-01Core/DBLayer: Escape mysql 8 keywordsShauren
2019-10-27Core/DataStores: Updated db2 structures to 8.2.5Shauren
2019-07-27Core/DBLayer: Prevent committing transactions started on a different databaseShauren
2019-07-27Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2019-07-21Core/Misc: Various crash fixes (#19059)xinef1
2019-06-27Core/Misc: Fixed log/query formatting with DifficultyShauren
2019-06-15Core/Misc: Fixed logging outputShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-10-13Core/Spells: Implement PROC_FLAG_ENCOUNTER_STARTShocker
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-03-25Core/Entities: Phasing rewriteShauren
2018-03-21Core/Instances: Fix combat resurrection charge gain (#21647)Roc13x
2018-01-01Update copyright note for 2018vincent-michael
2017-08-21Core/Instances: Prevent possible minion crashroc13x