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Author
2025-07-08
Core/Loot: Fix checking reference loot in HasQuestDrop/HasQuestDropForPlayer
Shauren
2023-08-15
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-08-15
Core/Misc: Removed structure bitfield definitions that don't do anything
Shauren
2023-06-11
Proper assignment of quest loot for group loot & round robin (#28831)
Renn
2023-05-07
Core/Misc: Cleanup Expression is converted to bool and can be replaced with '...
Shauren
2022-03-29
Core/Units: Reduce differences between branches part 1 - object class
Shauren
2021-08-09
Core/Item: Fixed another possible container exploit due to invalid loading of...
robinsch
2021-07-24
Core/Misc: Fix static analysis issues
jackpoz
2021-07-18
[Exploit/Dupe] Container item (#26689)
robinsch
2021-06-13
Core/Loot: Allow master looter to see all quest items (#26584)
Giacomo Pozzoni
2021-01-14
Update LootMgr.cpp (#25849)
Trond B. Krokli
2020-09-19
Core/Loot: Raise max number of loot items from 16 to 18
jackpoz
2020-09-09
Core/Misc: Convert leftover DatabaseTransactions-by-reference (pass them by v...
Treeston
2020-07-18
Core/Misc: Replace boost::shared_mutex with std::shared_mutex (#24328)
Giacomo Pozzoni
2020-03-31
Core/DBLayer: Prevent committing transactions started on a different database
Shauren
2020-02-01
Core/Items: implement some helper methods for easier readability (#24113)
ForesterDev
2020-01-02
New year
Aokromes
2019-10-13
Core/Misc: Fix C++17 build errors
jackpoz
2019-07-08
Core/Misc: More coding standards (#23519)
Aokromes
2019-06-15
Core/Loot: make Loot::AddItem() honor LootItem::AllowedForPlayer() so that it...
Wyrserth
2019-06-15
Core/Loot: fix some issues with master loot and don't allow players to see so...
Wyrserth
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-04-06
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...
Treeston
2018-01-18
Core/Globals: revert back to unordered_map for templates
ariel-
2018-01-17
Core/Globals: throw some RAII into ObjectMgr, and load templates into vectors
ariel-
2018-01-01
Update copyright note for 2018
tkrokli
2017-10-29
Core/Logs: Fix more logs
Aokromes
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-04-11
Core/Misc: pch fixes pt 2
ariel-
2017-04-11
Core/Misc: fix non-pch build
ariel-
2017-04-11
Core/Loot: implement Loot Item Storage (#19018)
xinef1
2017-02-21
Core/Misc Remove Tabs and Whitespaces (#19179)
Gustavo
2017-02-13
Core/Misc: Fixed player corpse looting, added player corpse loot and some mor...
xinef1
2017-02-04
Core/Misc: Fix various crashes, also related to multithreading (#19012)
xinef1
2017-02-04
Core/Loot: Only allow the roll winner to loot the item he won in case it cann...
xinef1
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-11-04
[3.3.5] Core/Loot: Fix conditional Master Loot (#17943)
Richard
2016-10-11
Core/Items: Defined all item flags
Shauren
2016-10-12
Core/Loot: revert unique item check introduced in ea69115.
SnapperRy
2016-10-11
Core/Loot: limit unique items check introduced in ea69115 to affect only item...
SnapperRy
2016-10-06
Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing eff...
ariel-
2016-10-03
Core/Loot: limit unique items check in LootItem::AllowedForPlayer() to bind-w...
SnapperRy
2016-10-03
Core/Loot: do not show unique items if player already has the maximum allowed...
SnapperRy
2016-07-19
Core/Loot: fix bug introduced in a49544cc187d3a156b4615907d6b82057364fcc4 in ...
ariel-
2016-06-17
Creature/Loot: Do not display "lootable" sparkles for player even if others i...
Treeston
2016-06-07
Core/Items: Missing renames 5faaddcf6bba50845f46a98a6387ffcd8abad2b8
DDuarte
2016-05-26
Core/Loot: Fixed resaving looted items from containers
Shauren
2016-04-09
Core/Misc: MSVC /W4 warning fixes
Shauren
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-02-09
Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...
Shauren
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