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Author
2021-10-01
Core/Misc: Fix appleclang 12 warnings
Shauren
2021-06-16
Core/Globals: revert back to unordered_map for templates
ariel-
2021-06-16
Core/Globals: throw some RAII into ObjectMgr, and load templates into vectors
ariel-
2021-05-16
Core/Scripts: Remove deprecated overload of QuestReward without LootItemType ...
Shauren
2021-01-21
Core/Logs: Fix more logs
Aokromes
2020-12-08
Core/PacketIO: Updated most packet structures to 9.0.1
Shauren
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
2020-06-07
Core/Items: Fixed generating default bonuses based on context
Shauren
2020-04-27
Core/Misc: pch fixes pt 2
ariel-
2020-04-27
Core/Misc: fix non-pch build
ariel-
2020-04-27
Core/Loot: implement Loot Item Storage (#19018)
xinef1
2020-01-25
Core/Misc: Removed references to item_template in logs
Shauren
2020-01-02
New Year
Aokromes
2019-11-23
Core/Mail: Mark mail item loading prepared statements as synchronous, not asy...
Shauren
2019-11-23
Core/Items: Add ItemContext param to Item::Create function
Shauren
2019-10-27
Core/DataStores: Updated db2 structures to 8.2.5
Shauren
2019-07-27
Core/DBLayer: Prevent using prepared statements on wrong database
Shauren
2019-07-21
Core/Misc: Fixed player corpse looting, added player corpse loot and some mor...
xinef1
2019-07-21
Core/Misc: Fix various crashes, also related to multithreading (#19012)
xinef1
2019-06-08
Core/Items: Drop item random property and suffix - all random stats must be g...
Shauren
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-12-09
Core/Loot: Only allow the roll winner to loot the item he won in case it cann...
7.3.5/26972
xinef1
2018-03-12
Core/DataStores: Fixed db2 structures after 7.3.5
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-12-10
[3.3.5] Core/Loot: Fix conditional Master Loot (#17943)
Richard
2017-09-06
Core/Loot: limit unique items check introduced in ea69115 to affect only item...
SnapperRy
2017-08-21
Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing eff...
ariel-
2017-06-27
Core/Loot: Fixed quest loot
Shauren
2017-06-22
Core/Loot: Fixed looting ffa and conditional items
Shauren
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-05-08
Core/Items: Set and save item context field
Shauren
2017-04-06
Core/DataStores: Updated db2 structures to 7.2.0
Shauren
2017-03-05
Fixed warning
joschiwald
2017-03-05
Core/Loot: do not show unique items if player already has the maximum allowed...
SnapperRy
2017-02-05
Core/Loot: fix bug introduced in a49544cc187d3a156b4615907d6b82057364fcc4 in ...
ariel-
2017-01-29
Creature/Loot: Do not display "lootable" sparkles for player even if others i...
Treeston
2017-01-09
Core/Loot: Fixed resaving looted items from containers
Shauren
2017-01-01
Update copyright note for 2017
vincent-michael
2016-12-31
Core/Loot: Increased allowed loot range and updated SendLootError
Shauren
2016-12-28
Core/Loot: Implemented AoE loot
Shauren
2016-12-27
Core/Loot: Fixed group loot
Shauren
2016-12-26
Core/Items: Implemented bonus list as a possible result of RandomSuffix
Shauren
2016-09-09
Core/Items: Defined all item flags
Shauren
2016-07-27
Core/Loot: Removed need before greed and round robin loot methods
Shauren
2016-07-06
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-06-21
Core/Items: Item upgrade followup
Shauren
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