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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T10:01:01Z
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Author
2025-06-09
Core/GameObjects: Fixed GameObject::SetRespawnTime putting gameobjets not usi...
Shauren
2025-02-18
Core/Groups: align the player's dungeon/raid difficulty with the group's diff...
Gildor
2025-02-16
Core/GameObject: Activated world chests will now despawn after 5 minutes (#30...
CraftedRO
2024-11-19
Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...
Shauren
2024-10-29
Core/PacketIO: Skip sending empty SMSG_UPDATE_OBJECT for transports on map ch...
Shauren
2024-10-05
Core/Creatures: Implement StringId for Creatures, a custom identifier to make...
Seyden
2024-10-05
Core/Objects: Pass privateObjectOwner guid directly to SummonCreature functions
Shauren
2024-10-05
Core/Objects: Move personal summon handling from TemporarySummon/GameObject t...
Matan Shukry
2024-09-23
Core/Maps: Do not allow entering an instance if the player is not alive and d...
Gildor
2024-07-15
Core/Instances: Fix not being able to resurect at the instance entrance under...
CraftedRO
2024-06-27
Core/Misc: Move instance enter times handling from Player to WorldSession.
r4dish
2024-06-27
Core/Misc: Update instance enter times only when it's really needed.
r4dish
2024-06-08
Core/Misc: Move zone packet sending from World to Map (#30024)
Takenbacon
2024-03-14
Core/Scripts: Removed script calls from constructors and destructors
Shauren
2024-03-14
Core/Objects: Added ToWorldObject and ToItem
Shauren
2024-03-14
Core/Objects: Rename Object::m_isWorldObject and related functions to avoid c...
Shauren
2024-03-14
Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...
Shauren
2024-02-26
Dep/Boost: Drop windows boost hacks (#29358)
funjoker
2024-02-13
Core/MMAPs: Sprinkle master branch thread safety on mmap loading code
Shauren
2023-12-02
Core/Calendar: Implement different timezone support for ingame calendar
Shauren
2023-10-18
Core/Misc: Remove incorrect (and unused) equality operator overloads from Lin...
Shauren
2023-10-13
Core/Objects: Remove restriction on what object types can be set as active
Shauren
2023-08-27
Core/Logging: Fixed missing log format changes
Shauren
2023-08-23
Core/Misc: Add missing virtual destructors
Shauren
2023-08-15
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-08-12
Core/Misc: Include cleanup, 2023 edition
Shauren
2023-08-12
Core/Misc: Remove boost::heap::fibonacci_heap from header files
Shauren
2023-08-12
Core/Misc: Fixed deprecation warnings for c++20
Shauren
2023-05-07
Core/Misc: Cleanup Expression is converted to bool and can be replaced with '...
Shauren
2023-04-13
Change Map::Visit to not call EnsureGridLoaded if cell.NoCreate is true (#28884)
Gosha
2023-02-25
Core/Misc: Sending player's own auras before all visible objects. (#28450)
Mikhail Redko
2022-03-29
Core/Units: Reduce differences between branches part 1 - unit updatefield acc...
Shauren
2021-10-06
Core/Misc: Fix appleclang 12 warnings
Shauren
2021-07-24
Core/Spawns: prevent spawn groups from bypassing spawnMask restrictions (#26711)
Ovah
2021-06-26
Core/Pools: Fix pools with 1 member never spawning anything anymore (#26620)
Giacomo Pozzoni
2021-05-11
Core/Map: Added Map::SetZoneOverrideLight std::chrono overload (#26486)
HelloKitty
2021-05-11
Core/Console: Improve ReadWinConsole logic and cosmetic changes (#26402)
Mikhail Redko
2021-04-04
MapExtraction: Fix water height redundancy algorithm ignoring "no water" (#26...
killerwife
2021-04-04
Core/Maps: Change .map file version from FourCC to uint32 (#26326)
Giacomo Pozzoni
2021-02-21
Core/Maps: Use a fixed offset instead of full collision height when retrievin...
Giacomo Pozzoni
2021-01-23
Scripts/Commands: Improve ".debug objectcount"
jackpoz
2021-01-03
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2021-01-01
Core/Maps: Move some more Map internals to actually be... internals.
Treeston
2020-12-31
Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo const*...
Treeston
2020-12-30
Core/Maps: move pooling hand-off outside of Map::CheckRespawn (PR#25785)
Treeston
2020-12-28
Core/Maps: Attempt to fix picking the wrong min height (#25771)
Giacomo Pozzoni
2020-12-27
Core/Maps: Partially revert 0c69316714d0558e32462f5401197fe1e803ae75
jackpoz
2020-12-27
Core/Maps: Use the same logic to calculate grid coords to avoid mismatches
jackpoz
2020-12-26
Core/Visibility: Split BG/Arena visibility settings (#25690)
Gildor
2020-12-26
Core/Spells: Implemented personal summons (#19231) (#25765)
Giacomo Pozzoni
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