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Maps
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Author
2018-01-22
Core/Formations: update codestyle and fix crash
ariel-
2018-01-08
Core/Creature: improve DB linked_respawn handling (#21172)
kelno
2018-01-07
Core/Map: New Map::ForceRespawn to override objections and force a respawn (e...
Treeston
2018-01-04
Core/Map: Fix a crash that could happen if a player moved very far away from ...
Treeston
2018-01-04
Core/Misc: A variety of clean-up changes, mostly following up on 532ab1c to f...
Treeston
2018-01-03
Core: Combat/threat system rewrite (PR #19930)
Treeston
2018-01-01
Update copyright note for 2018
tkrokli
2017-12-29
Core/Entities: Fix some weird movement due to los issues (#21125)
Jeremy
2017-12-24
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
jackpoz
2017-12-15
Core/Entities: add extra use of UPDATETYPE_CREATE_OBJECT2 (#20955)
Gustavo
2017-12-13
Core/Misc: minor typo and codestyle fixes
ariel-
2017-12-08
Core/Misc: Fix static analysis issues
jackpoz
2017-11-26
Core/Maps: Fix memory leak in BoundaryUnionBoundary
jackpoz
2017-11-25
Misc: More cleanup
Aokromes
2017-11-25
Misc: Kill trailing white spaces
Aokromes
2017-11-15
Core/Spawn: Limit saved/stored respawn time.
r00ty-tc
2017-10-17
Fixed SCRIPT_COMMAND_TALK description, comment was matching the old behavior
kelno
2017-10-05
Core/Spawns: Resolve crash in BattlegroundAV
r00ty-tc
2017-09-10
Core/Player: More cleanups to Player::UpdateZone, including correcting an ove...
Treeston
2017-08-26
Core/Spawn: Move spawn group state management from sObjectMgr to the Map obje...
Treeston
2017-08-11
Core/Misc: Remove Whitespaces
sirikfoll
2017-08-04
Scripts/InstanceScript: Implement database framework for managing spawn group...
Treeston
2017-08-01
Scripts/Commands: New utility command: .list spawnpoints.
Treeston
2017-07-31
Dynamic Creature/Go spawning:
r00ty-tc
2017-06-21
Core/Maps: Fixed initializing instance free ids when compiled with WITH_CORED...
Shauren
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-06-19
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-06-10
So, I came in trying to fix gameobject LoS. So I restructured some stuff.
treeston
2017-06-09
Added new BoundaryUnionBoundary subclass of AreaBoundary, which does what it ...
treeston
2017-06-08
Core/Maps: Corrected GetWaterOrGroundLevel (#19863)
Golrag
2017-06-08
[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)
Treeston
2017-06-05
Core/Instances: Fixed and optimized instance id reuse
Shauren
2017-04-12
Core/Instance: stop updating the instance resettimes based on creature respawns
ariel-
2017-03-28
Core/AI: Build fix
ariel-
2017-03-28
Core/AI: AreaBoundary refactor
ariel-
2017-03-02
Core/Achievements: port realm first achievement handling from master
ariel-
2017-03-01
Ensure that all actions are compared to fixed point in time (ie. world update...
xinef1
2017-02-17
Update MapScripts.cpp
Aokromes
2017-02-08
Core/Maps: Adjusted WorldObject::GetGridActivationRange() to never be less th...
Shauren
2017-02-07
Game/Mapscripts: Implement SCRIPT_COMMAND_MOVEMENT
Rushor
2017-02-05
Core/Misc: Various crash fixes (#19059)
xinef1
2017-01-28
Few small optimizations here and there (#18684)
xinef1
2017-01-22
Core/Vmaps: Changed error message when loading outdated vmaps
Shauren
2017-01-21
Core/Vmaps: Stop M2s from occluding for spellcast LoS
HelloKitty
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-10-06
Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing eff...
ariel-
2016-09-21
Map/InstanceMap: Ease up on a somewhat overzealous error message regarding in...
treeston
2016-09-16
Map/Instances: Greatly simplify PermBindAllPlayers logic. (#17940)
Treeston
2016-09-14
Maps/Boundary: Some code style clean-up in AreaBoundary code, as well as addi...
treeston
2016-09-09
Core/Maps: Add override to allow InstanceMap const* -> InstanceScript const*.
treeston
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