aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Miscellaneous
AgeCommit message (Expand)Author
2012-05-09Core/Commands: Add level 3 command for setting npc data. used for testing scr...Kandera
2012-04-19Core/Creatures: Changed how boss creatures are identified, creature_template....Shauren
2012-04-13Core/BG: When starting a battleground teleport the player to start location i...Nay
2012-04-12Core/Commands: Remove recently defunct .hover command. All this spell did bef...Machiavelli
2012-04-11Core/Attributes: change some attribute names to better describe what they areKandera
2012-04-08Core/Cleanup:kaelima
2012-04-08Core/Spells: Implemented SPELL_ATTR4_IGNORE_RESISTANCES.Subv
2012-04-05Core/Spells: Implement SPELL_ATTR4_PROC_ONLY_ON_CASTER properly. Closes #5204Liberate
2012-03-29Core/Game: Code style.Gyx
2012-03-19Core/Spells: Implemented CREATURE_TYPEFLAGS_PARTY_MEMBER, creature with this ...Shauren
2012-03-03Core/Commands: Implement .debug moveflags command. With params you can set Mo...Machiavelli
2012-02-27Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...Spp
2012-02-26Misc:Nay
2012-02-25Core/Calendar: Use defines when sending holiday dataNay
2012-02-25Core/Calendar:Nay
2012-02-18Core/Packets: Use a single method to send SMSG_ACTIVATETAXIREPLYNay
2012-02-08Core/Defines: Correct holiday id for LiitANay
2012-02-06Core/Misc:Matthew Goff
2012-02-05Added missing data from Emotes.dbc patch 3.3.5a (12340).Matthew Goff
2012-01-26fix seasonal quest checkKandera
2012-01-14Core/Movement: Implement spline movement subsystem.Machiavelli
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-18Commands/Npc: Add AIName/ScriptName to npc infokaelima
2011-12-14Core/Commands: Show time left until shutdown in .server info. (Aokromes' Sugg...Machiavelli
2011-12-11Core/Spells: attribute researchWilds
2011-11-13Core/Spells: Add own diminishing category for Dragon's Breath.kaelima
2011-11-07Core: Codestyle clean-upBootz
2011-11-02Core/Misc: Fix spelling typotobmaps
2011-10-19Core/Spells: Define and implement SPELL_ATTR4_PROC_ONLY_ON_DUMMY.Liberate
2011-10-08Update code related to character name data.megamage
2011-10-04Core/Commands: Added '.ticket reset' for resetting ticket-id counter. Author:...Bizzy
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-25Core/Spells: spell effect handling improvementsQAston
2011-09-21Scripts/Commands: Added .dev command to show <Dev> tag in nicknameRochet2
2011-09-16Core/Entities: Add Unit::IsValidAssistTarget and Unit::IsValidAttackTarget fu...QAston
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-09-05Core: Code cleanup (here and there)Spp-
2011-09-04Core/SAI: SMART_ACTION_FLEE: print flee emote if param1 is setNay
2011-08-23Core/Spells: Do not apply spellmods to spells with SPELL_ATTR3_NO_DONE_BONUS ...QAston
2011-08-22Core/Commands: Added TrinityString instead of hardcoded stringLopin
2011-08-19Core/Spells: Implement recently discovered target check attributes and move m...QAston
2011-08-19Core/Spells: Rename SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED to SPELL_ATTR6_CAST...Machiavelli
2011-08-19Core/GameObjects: Unrevealed GO_FLAG_UNK1. Now GO_FLAG_NOT_SELECTABLE makes g...Lopin
2011-08-18Core/Spells: More research on SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED and imple...Machiavelli
2011-08-18Core/Spells: Changed CHAIN_SPELL_JUMP_RADIUS down from 10y to 8yPayn
2011-08-17Core/Spells: Add new spell implicit target categories data - will be used in ...QAston
2011-08-16Core/Spells: change Targets enum to use consistent naming schema. This is not...QAston
2011-08-16Core/Spells: Update some targeting related attribute definitions to make them...QAston
2011-08-16Core/Spells: define SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS and SPELL_ATTR6_CAN_TAR...QAston
2011-08-13Core/Commands: .pinfo improvementsleak