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Author
2011-10-19
Core/Spells: Define and implement SPELL_ATTR4_PROC_ONLY_ON_DUMMY.
Liberate
2011-10-08
Update code related to character name data.
megamage
2011-10-04
Core/Commands: Added '.ticket reset' for resetting ticket-id counter. Author:...
Bizzy
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-25
Core/Spells: spell effect handling improvements
QAston
2011-09-21
Scripts/Commands: Added .dev command to show <Dev> tag in nickname
Rochet2
2011-09-16
Core/Entities: Add Unit::IsValidAssistTarget and Unit::IsValidAttackTarget fu...
QAston
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-09-05
Core: Code cleanup (here and there)
Spp-
2011-09-04
Core/SAI: SMART_ACTION_FLEE: print flee emote if param1 is set
Nay
2011-08-23
Core/Spells: Do not apply spellmods to spells with SPELL_ATTR3_NO_DONE_BONUS ...
QAston
2011-08-22
Core/Commands: Added TrinityString instead of hardcoded string
Lopin
2011-08-19
Core/Spells: Implement recently discovered target check attributes and move m...
QAston
2011-08-19
Core/Spells: Rename SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED to SPELL_ATTR6_CAST...
Machiavelli
2011-08-19
Core/GameObjects: Unrevealed GO_FLAG_UNK1. Now GO_FLAG_NOT_SELECTABLE makes g...
Lopin
2011-08-18
Core/Spells: More research on SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED and imple...
Machiavelli
2011-08-18
Core/Spells: Changed CHAIN_SPELL_JUMP_RADIUS down from 10y to 8y
Payn
2011-08-17
Core/Spells: Add new spell implicit target categories data - will be used in ...
QAston
2011-08-16
Core/Spells: change Targets enum to use consistent naming schema. This is not...
QAston
2011-08-16
Core/Spells: Update some targeting related attribute definitions to make them...
QAston
2011-08-16
Core/Spells: define SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS and SPELL_ATTR6_CAN_TAR...
QAston
2011-08-13
Core/Commands: .pinfo improvements
leak
2011-08-11
Core/Spells: Rename SPELL_ATTR2_ALWAYS_APPLY_MODIFIERS to SPELL_ATTR2_DISPLAY...
QAston
2011-08-11
Core/Spells: Define some new attributes: SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSE...
QAston
2011-08-03
Core/Refer-a-Friend: Finish base work for Refer-a-Friend.
Silinoron
2011-07-30
Core/Spells & Vehicles: Define and implement SPELL_ATTR6_CASTABLE_WHILE_ON_VE...
Machiavelli
2011-07-28
Revert "Core/Spells: Fix a crash on checking school immunity added to unit ma...
QAston
2011-07-28
Core/Spells: Fix a crash on checking school immunity added to unit manually (...
QAston
2011-07-27
Core/Commands: Allow muting offline players - the mute will become effective ...
Machiavelli
2011-07-26
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...
QAston
2011-07-22
Core/GameObject: Refactored destructible building handling, properly implemen...
Shauren
2011-07-22
Core/Spells: Define and implement SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS; revert...
tobmaps
2011-07-13
Core/Spells: Define and implement attributes SPELL_ATTR1_CANT_BE_REDIRECTED a...
QAston
2011-07-13
Core/Spells: Define and implement attribute SPELL_ATTR3_CANT_TRIGGER_PROC, ch...
QAston
2011-07-12
Core/Spells: Define and implement SPELL_ATTR3_IGNORE_RESURRECTION_TIMER - now...
QAston
2011-07-12
Core/Spells: Define and implement SPELL_ATTR2_CANT_TARGET_TAPPED attribute.
QAston
2011-07-05
Core/Spells: define spell attributes: SPELL_ATTR1_MELEE_COMBAT_SPELL, SPELL_A...
QAston
2011-07-03
Core/Spells: More spell attribute definitions.
QAston
2011-07-02
Core/Spells: Define 2 more spell attributes: SPELL_ATTR6_CAN_TARGET_POSSESSED...
QAston
2011-07-02
Core/Spells: Define many unknown SpellCastTargetFlags enum values, rename som...
QAston
2011-07-01
Core/Spells: define SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME(0x20000000)
QAston
2011-07-01
Core/Spells: Define attributes: SPELL_ATTR0_CAST_TRACK_TARGET(0x00400000), SP...
QAston
2011-06-30
Fix build.
QAston
2011-06-30
Core/Spells: Define SPELL_ATTR0_ABILITY (old SPELL_ATTR0_UNK4)
QAston
2011-06-30
Core/Spells: Correctly define TARGET_UNIT_NEARBY_PARTY(3) and TARGET_UNIT_NEA...
QAston
2011-06-26
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
QAston
2011-06-26
Core/Spells: don't allow spells which hit target only with SPELL_EFFECT_DUMMY...
QAston
2011-06-23
Isle of Conquest: Corrected message sent when node is claimed or captured.
maanuel
2011-06-17
Core/Spell: Correctly reordered diminishing groups for sharing diminishing ti...
kaelima
2011-06-11
Core/Spells: Implemented SPELL_ATTR7_IS_CHEAT_SPELL serverside checks and all...
Shauren
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