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path: root/src/server/game/Miscellaneous
AgeCommit message (Expand)Author
2011-10-19Core/Spells: Define and implement SPELL_ATTR4_PROC_ONLY_ON_DUMMY.Liberate
2011-10-08Update code related to character name data.megamage
2011-10-04Core/Commands: Added '.ticket reset' for resetting ticket-id counter. Author:...Bizzy
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-25Core/Spells: spell effect handling improvementsQAston
2011-09-21Scripts/Commands: Added .dev command to show <Dev> tag in nicknameRochet2
2011-09-16Core/Entities: Add Unit::IsValidAssistTarget and Unit::IsValidAttackTarget fu...QAston
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-09-05Core: Code cleanup (here and there)Spp-
2011-09-04Core/SAI: SMART_ACTION_FLEE: print flee emote if param1 is setNay
2011-08-23Core/Spells: Do not apply spellmods to spells with SPELL_ATTR3_NO_DONE_BONUS ...QAston
2011-08-22Core/Commands: Added TrinityString instead of hardcoded stringLopin
2011-08-19Core/Spells: Implement recently discovered target check attributes and move m...QAston
2011-08-19Core/Spells: Rename SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED to SPELL_ATTR6_CAST...Machiavelli
2011-08-19Core/GameObjects: Unrevealed GO_FLAG_UNK1. Now GO_FLAG_NOT_SELECTABLE makes g...Lopin
2011-08-18Core/Spells: More research on SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED and imple...Machiavelli
2011-08-18Core/Spells: Changed CHAIN_SPELL_JUMP_RADIUS down from 10y to 8yPayn
2011-08-17Core/Spells: Add new spell implicit target categories data - will be used in ...QAston
2011-08-16Core/Spells: change Targets enum to use consistent naming schema. This is not...QAston
2011-08-16Core/Spells: Update some targeting related attribute definitions to make them...QAston
2011-08-16Core/Spells: define SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS and SPELL_ATTR6_CAN_TAR...QAston
2011-08-13Core/Commands: .pinfo improvementsleak
2011-08-11Core/Spells: Rename SPELL_ATTR2_ALWAYS_APPLY_MODIFIERS to SPELL_ATTR2_DISPLAY...QAston
2011-08-11Core/Spells: Define some new attributes: SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSE...QAston
2011-08-03Core/Refer-a-Friend: Finish base work for Refer-a-Friend.Silinoron
2011-07-30Core/Spells & Vehicles: Define and implement SPELL_ATTR6_CASTABLE_WHILE_ON_VE...Machiavelli
2011-07-28Revert "Core/Spells: Fix a crash on checking school immunity added to unit ma...QAston
2011-07-28Core/Spells: Fix a crash on checking school immunity added to unit manually (...QAston
2011-07-27Core/Commands: Allow muting offline players - the mute will become effective ...Machiavelli
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-07-22Core/GameObject: Refactored destructible building handling, properly implemen...Shauren
2011-07-22Core/Spells: Define and implement SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS; revert...tobmaps
2011-07-13Core/Spells: Define and implement attributes SPELL_ATTR1_CANT_BE_REDIRECTED a...QAston
2011-07-13Core/Spells: Define and implement attribute SPELL_ATTR3_CANT_TRIGGER_PROC, ch...QAston
2011-07-12Core/Spells: Define and implement SPELL_ATTR3_IGNORE_RESURRECTION_TIMER - now...QAston
2011-07-12Core/Spells: Define and implement SPELL_ATTR2_CANT_TARGET_TAPPED attribute.QAston
2011-07-05Core/Spells: define spell attributes: SPELL_ATTR1_MELEE_COMBAT_SPELL, SPELL_A...QAston
2011-07-03Core/Spells: More spell attribute definitions.QAston
2011-07-02Core/Spells: Define 2 more spell attributes: SPELL_ATTR6_CAN_TARGET_POSSESSED...QAston
2011-07-02Core/Spells: Define many unknown SpellCastTargetFlags enum values, rename som...QAston
2011-07-01Core/Spells: define SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME(0x20000000)QAston
2011-07-01Core/Spells: Define attributes: SPELL_ATTR0_CAST_TRACK_TARGET(0x00400000), SP...QAston
2011-06-30Fix build.QAston
2011-06-30Core/Spells: Define SPELL_ATTR0_ABILITY (old SPELL_ATTR0_UNK4)QAston
2011-06-30Core/Spells: Correctly define TARGET_UNIT_NEARBY_PARTY(3) and TARGET_UNIT_NEA...QAston
2011-06-26Merge branch 'master' of https://github.com/TrinityCore/TrinityCoreQAston
2011-06-26Core/Spells: don't allow spells which hit target only with SPELL_EFFECT_DUMMY...QAston
2011-06-23Isle of Conquest: Corrected message sent when node is claimed or captured.maanuel
2011-06-17Core/Spell: Correctly reordered diminishing groups for sharing diminishing ti...kaelima
2011-06-11Core/Spells: Implemented SPELL_ATTR7_IS_CHEAT_SPELL serverside checks and all...Shauren