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AgeCommit message (Expand)Author
2011-10-29BG/Isle of Conquest:kaelima
2011-10-29Core/Player: Fix gaining fishing skill of wielding fishing pole in offhandkaelima
2011-10-28Core/Loading: Drop the field script_version from the table version.Nay
2011-10-27Change magic numbers for EffectRadiusIndex into enum with actual effect radiusdraco
2011-10-25Core/SmartAI: Add actions SMART_ACTION_LEAVE_VEHICLE and SMART_ACTION_REMOVE_...kaelima
2011-10-25Core/SmartAI: Fix target type SMART_TARGET_CLOSEST_PLAYERkaelima
2011-10-25Core/SmartAI: Allow SMART_ACTION_FOLLOW to take 0 values for dist and angle -...kaelima
2011-10-24Core/Misc: Some minor cleanupskaelima
2011-10-24Core/SmartAI:kaelima
2011-10-24Fix a crash caused by spell 49065. Close #3646.megamage
2011-10-24Merge pull request #3596 from ille/masterShocker
2011-10-23Core/SmartAI: Delay spell cast events (SMART_ACTION_CAST) when another spell ...Shocker
2011-10-23Core/SAI: Fix event phases when phase > 2Nay
2011-10-23Tiny typo on previous commit.Nay
2011-10-23Core/SAI: Add SMART_ACTION_SEND_GOSSIP_MENU.Geekotron
2011-10-23Merge pull request #3575 from bytewarrior/masterMachiavelli
2011-10-23Merge pull request #3587 from Fredi/checkMachiavelli
2011-10-23Core/Quests: Fix pooling system causing wrong questrelationsElron103
2011-10-22More cleanup of grid system.megamage
2011-10-22Some cleanup of grid system.megamage
2011-10-21Use read/write thread mx guard instead of general guard for HashMapHolder.megamage
2011-10-20Core/Quests: Update Quest::IsAutoCompleteNay
2011-10-20use effectMask to calculate mechanicMask in ModSpellDurationille
2011-10-19Core/Spells: Fix shadowfiend.Liberate
2011-10-19Core/Spells: Define and implement SPELL_ATTR4_PROC_ONLY_ON_DUMMY.Liberate
2011-10-19Core/Commands: Added security check in .damageFredi
2011-10-19Core/Spells: Revert d7e0190726 and solve it differently.Liberate
2011-10-19Core/Grid:kaelima
2011-10-19Core/Spells: Check to see if a totem has a passive aura. If so: Add the aura ...Liberate
2011-10-19Core/Spells: Add Block Value cap to Shield Slam and Shield of Righteousness.Liberate
2011-10-19Core/Spells: Spells with the self-cast range should not have a range check. T...Liberate
2011-10-18And a forgotten change. Sorry for this, I guess it's a welcome back present f...Liberate
2011-10-18And I forgot to turn on tabs to spaces. Also fixed...Liberate
2011-10-18Core/Spells: Add a new stack rule for spellgroups: SPELL_GROUP_STACK_RULE_EXC...Liberate
2011-10-18Core/Grid: Fix a typo in e0d933fed8. Grids should work correctly again. Thank...Liberate
2011-10-18Clean up grid system. Get rid of GridLoader. This patch should not change any...megamage
2011-10-18More clean up of grid system.megamage
2011-10-18Clean up grid system: allow directly creating Cell from x, y.megamage
2011-10-18Use method IsCoordValid() to replace explicit checks.megamage
2011-10-18Rename some classes in grid system.megamage
2011-10-18Minor changes here and there:Spp
2011-10-18Core/Calendar: Send map raid reset only onceSpp
2011-10-18Core: Fix some warningsSpp
2011-10-18Core/Grid: Replaced ambiguous operator overloads with functions (Makes it cle...Spp
2011-10-18Minor cleanups here and thereSpp
2011-10-18Core/Items: Split SetSoulboundTradeable in two functions (Set and Clear)Spp
2011-10-18Core/Mechanic: Fixed wrong caster level at resist chance calculation.bytewarrior
2011-10-18Core/GameObject: Fixed memory leak in GameObject AI handlingSpp
2011-10-18Core/GameObject: Fix compile warning (Note: bg->GetTypeID(true) will always r...Spp
2011-10-17Core/Mechanic: Fix spell penetration from items.kaelima