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Author
2021-11-30
Core/GameObjects: Defined more GameObjectFlags and GameObjectDynamicLowFlags
Shauren
2021-11-23
[3.3.5] Commands: lookup player shows which character is online (#23039)
TheWinchesters
2021-11-18
Scripts/Commands: Fix crash caused by .set npc model (#22877)
Giacomo Pozzoni
2021-11-18
Core/Spells: Fixed ErrorCube spell missiles
Shauren
2021-11-16
Core/Misc: Explicit typing for SpellAttrN enums, add nicer text to UNKs, and ...
Treeston
2021-11-16
Core/Misc: Update description text for SpellAttr8-14
Shauren
2021-11-16
Core/Misc: Update description text for SpellAttr6 and SpellAttr7
Treeston
2021-11-16
Core/Misc: Update description text for SpellAttr5 (I'm back, baby!)
Treeston
2021-11-15
Core/Misc: Update description text for SpellAttr4
Treeston
2021-11-15
Core/Misc: Update description text for SpellAttr3
Treeston
2021-11-15
Core/Misc: Update description text for SpellAttr2
Treeston
2021-11-15
Core/Misc: Update description text for SpellAttr1
Treeston
2021-11-15
Core/Misc: Update description text for SpellAttr0 to match actual behavior
Treeston
2021-11-15
DB/Strings: remove some now-unused language entries
Treeston
2021-11-15
Add rotation to .gob info (#22723)
Rochet2
2021-11-15
Core/Misc: Partial merge of 3.3.5-dbedit:
Treeston
2021-11-15
Core/Shared: add BattlefieldBattleId definitions
ccrs
2021-11-11
Core/PacketIO: Fixed SMSG_QUERY_GAME_OBJECT_RESPONSE structure
Shauren
2021-11-05
Core/Misc: 9.1.5 enum updates
Shauren
2021-11-04
Core/PacketIO: 9.1.5 updatefields and SMSG_UPDATE_OBJECT structure
Shauren
2021-11-01
Core/DataStores: Updated db2 structures to 9.1.5
Shauren
2021-10-31
Core/Chat: Implement hyperlink validation for new link types
Shauren
2021-10-31
Core/Chat: Unify chat hyperlink parsing (PR #22417)
Treeston
2021-10-23
Core/Misc: Sync Languages.h content between branches
Shauren
2021-10-23
Scripts/Commands: Cleanup and trinity_string for .go instance. Hi shauren.
Treeston
2021-10-23
Scripts/Commands: .npc info now includes react state info
Treeston
2021-10-21
Scritpts/Commands: Fix area name display if no area present. Closes #21727.
Treeston
2021-10-14
Scripts/Commands: .npc info and .gobj info now show runtime AI typenames in a...
Treeston
2021-09-29
Core/Player: fix periodic eating and drinking emotes (#21280)
Ovah
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-09-26
Core/Movement: move MoveSplineInit (#21857)
ccrs
2021-09-04
Core/Spells: Fix periodic rolling adding bonuses twice
ariel-
2021-09-04
Core/Spells: Unify spell effect access api in both branches
Shauren
2021-08-24
Core/Creatures: Reworked setting move types in database
Shauren
2021-08-15
Core/Spells Implement targets 133, 134, 135 : TARGET_UNIT_LINE_CASTER_TO_DEST...
Traesh
2021-08-08
Core/Misc: Updated SpellCastResult, GameError and HotfixStatus enums
Shauren
2021-08-08
Core/DataStores: 9.1.0 db2 structures
Shauren
2021-06-21
Scripts/Commands: add AI/ScriptName to .gobject info (PR #21419)
Gooyeth
2021-06-18
Core/Misc: Sort string
Aokromes
2021-06-16
Core/Entities: don't allow client control if player is still affected by any ...
ariel-
2021-06-16
Core/Misc: corrections and indentations in Language.h
tkrokli
2021-06-16
Core/Auras: define and implement attribute SPELL_ATTR3_NO_PROC_EQUIP_REQUIREMENT
ariel-
2021-05-16
Core/Spells: Defined and implemented some new spell attributes (#18950)
xinef1
2021-05-03
Core/Chat: Load chat language data from db2 and implement serverside chat tra...
Matan Shukry
2021-04-15
Core/Entities: Fix some weird movement due to los issues (#21125)
Jeremy
2021-04-15
Core/Creatures: fixed school immunity unapply when updating entry and unified...
ariel-
2021-04-10
Core/Spells: Update spell cast result enums to 9.0.5
Shauren
2021-03-21
Core/Spells: Defined more spell attributes
Shauren
2021-03-16
Core/Auras: Update AuraState enum and implement missing new ones
Shauren
2021-03-12
Core/Spells: Restore serverside spells fuinctionality
Shauren
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