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path: root/src/server/game/Miscellaneous
AgeCommit message (Expand)Author
2021-12-17Scripts/Defines: cleanup some magic numbers in factions (#23631)ForesterDev
2021-12-16Core/Misc: Add new centralized location for generic predicates (PR #23607)Ovah
2021-12-16Scripts/Commands: Adjust .list respawns to use enum iteration. Add enum itera...Treeston
2021-12-13Core/Unit: rename several getters to follow codestyleccrs
2021-12-11Core/Commands: implement commands to look up a map/item/quest name for a give...Wyrserth
2021-12-10Core/Spells: Implemented SPELL_ATTR1_CAST_WHEN_LEARNEDShauren
2021-12-03Core/Object: Range check vol. 2 (#23226)Jozef DĂșc
2021-11-30Core/GameObjects: Defined more GameObjectFlags and GameObjectDynamicLowFlagsShauren
2021-11-23[3.3.5] Commands: lookup player shows which character is online (#23039)TheWinchesters
2021-11-18Scripts/Commands: Fix crash caused by .set npc model (#22877)Giacomo Pozzoni
2021-11-18Core/Spells: Fixed ErrorCube spell missilesShauren
2021-11-16Core/Misc: Explicit typing for SpellAttrN enums, add nicer text to UNKs, and ...Treeston
2021-11-16Core/Misc: Update description text for SpellAttr8-14Shauren
2021-11-16Core/Misc: Update description text for SpellAttr6 and SpellAttr7Treeston
2021-11-16Core/Misc: Update description text for SpellAttr5 (I'm back, baby!)Treeston
2021-11-15Core/Misc: Update description text for SpellAttr4Treeston
2021-11-15Core/Misc: Update description text for SpellAttr3Treeston
2021-11-15Core/Misc: Update description text for SpellAttr2Treeston
2021-11-15Core/Misc: Update description text for SpellAttr1Treeston
2021-11-15Core/Misc: Update description text for SpellAttr0 to match actual behaviorTreeston
2021-11-15DB/Strings: remove some now-unused language entriesTreeston
2021-11-15Add rotation to .gob info (#22723)Rochet2
2021-11-15Core/Misc: Partial merge of 3.3.5-dbedit:Treeston
2021-11-15Core/Shared: add BattlefieldBattleId definitionsccrs
2021-11-11Core/PacketIO: Fixed SMSG_QUERY_GAME_OBJECT_RESPONSE structureShauren
2021-11-05Core/Misc: 9.1.5 enum updatesShauren
2021-11-04Core/PacketIO: 9.1.5 updatefields and SMSG_UPDATE_OBJECT structureShauren
2021-11-01Core/DataStores: Updated db2 structures to 9.1.5Shauren
2021-10-31Core/Chat: Implement hyperlink validation for new link typesShauren
2021-10-31Core/Chat: Unify chat hyperlink parsing (PR #22417)Treeston
2021-10-23Core/Misc: Sync Languages.h content between branchesShauren
2021-10-23Scripts/Commands: Cleanup and trinity_string for .go instance. Hi shauren.Treeston
2021-10-23Scripts/Commands: .npc info now includes react state infoTreeston
2021-10-21Scritpts/Commands: Fix area name display if no area present. Closes #21727.Treeston
2021-10-14Scripts/Commands: .npc info and .gobj info now show runtime AI typenames in a...Treeston
2021-09-29Core/Player: fix periodic eating and drinking emotes (#21280)Ovah
2021-09-28Core/Movement: MotionMaster reimplementation (#21888)ccrs
2021-09-26Core/Movement: move MoveSplineInit (#21857)ccrs
2021-09-04Core/Spells: Fix periodic rolling adding bonuses twiceariel-
2021-09-04Core/Spells: Unify spell effect access api in both branchesShauren
2021-08-24Core/Creatures: Reworked setting move types in databaseShauren
2021-08-15Core/Spells Implement targets 133, 134, 135 : TARGET_UNIT_LINE_CASTER_TO_DEST...Traesh
2021-08-08Core/Misc: Updated SpellCastResult, GameError and HotfixStatus enumsShauren
2021-08-08Core/DataStores: 9.1.0 db2 structuresShauren
2021-06-21Scripts/Commands: add AI/ScriptName to .gobject info (PR #21419)Gooyeth
2021-06-18Core/Misc: Sort stringAokromes
2021-06-16Core/Entities: don't allow client control if player is still affected by any ...ariel-
2021-06-16Core/Misc: corrections and indentations in Language.htkrokli
2021-06-16Core/Auras: define and implement attribute SPELL_ATTR3_NO_PROC_EQUIP_REQUIREMENTariel-
2021-05-16Core/Spells: Defined and implemented some new spell attributes (#18950)xinef1