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Movement
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Author
2018-07-23
Core/Movement: Properly resume chase/follow movement if it was paused by a sp...
Treeston
2018-06-15
Core/Movement: shield ChaseMovementGenerator against a potential crash
ccrs
2018-06-15
Core/Movement: adjust deactivation/reset logic inside GenericMovementGenerator
ccrs
2018-06-15
Core/Movement: prevent double initialization calls if the generator was deact...
ccrs
2018-06-03
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2018-05-20
re-enable CreatureAI::MovementInform for Chase/FollowMovementGenerator - didn...
Treeston
2018-05-04
Core/Movement: Removed unneccessary z position adjustment
Shauren
2018-04-23
Core/Movement: use helpers for validation
ccrs
2018-04-23
Core/Movement: move MoveSplineInit (#21857)
ccrs
2018-04-22
Core/Misc: GCC 6.3 build fix
Aokromes
2018-04-22
Core/Misc: GCC 6.3 build fix
Shauren
2018-04-20
Build: fix dynamic linking
ccrs
2018-04-20
Core/Movement: crashfix
ccrs
2018-04-19
Core/Misc: movement header cleanup
ccrs
2018-04-07
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match ...
Shauren
2018-04-07
Core/Movement: Fix a potential crash on newly created pets. Closes #21791.
Treeston
2018-04-06
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...
Treeston
2018-04-02
travis fix, ebc96af follow-up
Treeston
2018-04-01
Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPo...
Treeston
2018-04-01
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...
Treeston
2018-03-20
Core/Movement: Fixed chase distance calculation for hovering units
Shauren
2018-03-08
Core/Movement: Fixed creature hover
Shauren
2018-02-28
Core/Movement: Correct distance checking
Chaouki Dhib
2018-02-12
Core/Movement: fe1ba18905 followup
ccrs
2018-02-12
Core/Movement: WaypointMovementGenerator cleanup
Treeston
2018-01-08
Core/Movement: Correct the allowed distance to target before a repositioning ...
Chaouki Dhib
2018-01-03
Core: Combat/threat system rewrite (PR #19930)
Treeston
2018-01-01
Core/AI: UnitAI.h trimming part two. WaypointX methods kicked upstairs to Cre...
Treeston
2018-01-01
Update copyright note for 2018
tkrokli
2017-12-29
Core/Entities: Fix some weird movement due to los issues (#21125)
Jeremy
2017-12-23
Core/Movement: Add MovePoint with facing (#20779)
Kittnz
2017-12-14
Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo (PR ...
Golrag
2017-12-11
Core/Misc: Really fixed nopch MSVC build
Shauren
2017-12-11
Core/Movement: correction on header use on some generators
ccrs
2017-12-11
Core/Misc: Fixed nopch MSVC build
Shauren
2017-11-20
Core/Movement: some corrections on WaypointMovementGenerator
ccrs
2017-11-06
Core/Misc: waypoint movement
ccrs
2017-10-29
Core/Taxi: Apply reputation discount to all points in multi-segment paths
Shauren
2017-10-29
Core/Logs: Fix more logs
Aokromes
2017-09-03
Core/Movement: minor correction on WaypointMovementGenerator
ccrs
2017-08-30
Core: fix noPCH build v2.0
ccrs
2017-08-30
Core: Fix non-PCH build
Carbenium
2017-08-21
Core/Creature: regenerate health
ccrs
2017-08-12
Core/Movement: 7fff83d6752 followup
ccrs
2017-08-12
Core/Movement: 7fff83d6752 followup
ccrs
2017-08-12
Core/Movement: waypoint movement (#20121)
ccrs
2017-08-08
Core/Movement: ee2d7c1d53 followup
ccrs
2017-08-08
Core/Movement: PropagateSpeedChange should only be called on the top (current...
ccrs
2017-08-08
Core/Movement: add new helper that cleans the referenced MovementSlot
ccrs
2017-06-24
Core/Movement: silence warning
ariel-
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