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Movement
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Author
2021-12-15
Core/ChatCommands: Fix .wp reload crash
Giacomo Pozzoni
2021-12-15
Core/Movement: add missing parenthesis on MotionMaster::Size
ccrs
2021-12-14
Core/Misc: More coding standards (#23519)
Aokromes
2021-12-14
Build: fix linking error
ccrs
2021-12-14
Core/Movement: handle Resume/Pause on RandomMovementGenerator
ccrs
2021-12-11
Core/FlightPath: teleport players at destination on floor Z when the flight e...
Wyrserth
2021-12-09
Core/Misc: Headers cleanup
jackpoz
2021-12-08
Core/MovementGenerator: Add more details to asserts
jackpoz
2021-12-08
Core/Movement: Fix assertion triggered in SplineChainMovementGenerator
Giacomo Pozzoni
2021-12-05
Core/Movement: move DelayedAction into MotionMaster and add a couple defines
ccrs
2021-12-05
Build: fix variable order initialization error
ccrs
2021-12-05
Core/Movement: implement MotionMasterDelayedAction validator
ccrs
2021-12-05
Core/Movement: Use correct root check
Shauren
2021-12-05
Core/Movement: Prevent rooted units from falling
Shauren
2021-12-03
Core/Vehicles: Fix accessories disappearing on reset
jackpoz
2021-12-02
Core/MMaps: Revert PATHFIND_INCOMPLETE handling change in ChaseMovementGenera...
jackpoz
2021-11-30
Core/Movement: replace multiset::find with std::find in MotionMaster
ccrs
2021-11-30
Core/Movement: implement and use new remove method in MotionMaster
ccrs
2021-11-28
Core/Spells: Implemented spell effect 254 (SPELL_EFFECT_JUMP_CHARGE)
Shauren
2021-11-27
Core/Movement: Implement initializing parabolic splines using jump gravity in...
Shauren
2021-11-27
Core/MMaps: Fix crash added in 386b5a6fd948b4866cbd9a8a9892e8777922e9c9
jackpoz
2021-11-27
Core/MMaps: Simplify d182e5f7e73e614185f4470429467befd6e03981 and handle PATH...
jackpoz
2021-11-27
Core/MMaps: Fallback to shortcut for flying units if Detour returned an incom...
jackpoz
2021-11-26
Core/Movement: Fix some undermap issues with random movement/fear/blink (#22937)
Jeremy
2021-11-24
Core/Movement: Allow using run when moving randomly (#23081)
Sorikoff
2021-11-24
Core/Misc: Code cleanup
jackpoz
2021-11-24
Core/MMaps: MMaps logs cleanup
jackpoz
2021-11-24
Core/MMaps: Fix infinite loop in Detour
jackpoz
2021-11-24
Core/Movement: Allow using walk when chasing v2 (#23073)
Sorikoff
2021-11-24
Allow walk when chasing (#23069)
Sorikoff
2021-11-23
Core/MMaps: Fix infinite loop in Detour
jackpoz
2021-11-23
Core/Misc: Fix issues reported by static analysis
jackpoz
2021-11-21
Core/Movement: 9080e7863c2 followup
ccrs
2021-11-21
Core/Movement: correct logic wrongly ported in 2a84562dc8
ccrs
2021-11-15
Core/Movement: remove undefined method
ccrs
2021-11-13
Core/Movement: Properly calculate the first Catmull-Rom spline point (#22582)
DanVS
2021-11-12
Core/Movement: Add some extra assertions to MotionMaster to catch issues like...
Treeston
2021-11-11
Core/Movement: Define new spline flag name
Shauren
2021-11-11
Core/Movement: Speed Limit for Spline (#22494)
DanVS
2021-11-11
Core/Movement: Fixed MotionMaster::MoveChase default parameters (PR #22426)
Kelno
2021-11-09
Core/Movement: Add additional assert
jackpoz
2021-11-06
Core/Movement: Corrected values sent in knockback packet when speedXY < 0
Shauren
2021-10-31
Movement/TaxiPath: Properly clean up list of taxi destinations upon arrival a...
Treeston
2021-10-26
kill some whitespaces
Aokromes
2021-10-23
Core/Movement: Some improvements to script interfaces for SplineChainMovement...
Treeston
2021-10-23
Core/Unit: Some charm fixes:
Treeston
2021-10-22
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2021-10-22
Core/Movement: Prevent NO_PATH evades from incorrectly happening in a few pla...
Treeston
2021-10-17
Core/Movement: Properly resume chase/follow movement if it was paused by a sp...
Treeston
2021-09-29
Core/Movement: shield ChaseMovementGenerator against a potential crash
ccrs
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