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Movement
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Author
2016-11-23
Core/Creatures: Enable swimming creatures to chase targets in 3d (#18298)
Krudor
2016-08-03
Common/Maps: Reduce differences between 3.3.5 and 6.x branches
jackpoz
2016-06-13
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-06-05
Core/PacketIO: Update movement packets
Shauren
2016-06-04
Implement real time statistic visualization (#16956)
DDuarte
2016-06-02
Core/PacketIO: Fixed starting spline movement with 0 length segments
Shauren
2016-05-07
Core/Achievements: AchievementMgr refactoring
Shauren
2016-04-28
Core/Misc: Move STOP_TIME_FOR_PLAYER value to config. (#17024)
Mikhail Redko
2016-04-23
Merge pull request #16876 from chaodhib/move_chase_follow_repositioning_fix
joschiwald
2016-04-16
Core: Removed Whitespaces
Vincent-Michael
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-04-16
Core/Movement: Added a wrapper method in MotionMaster for a unit to move towa...
Chaouki Dhib
2016-04-08
Merge pull request #16038 from tkrokli/grammar_and_spelling_corrections_335
Aokromes
2016-04-05
Merge remote-tracking branch 'Eliminationzx/FixJumpDestOrientation' into 3.3....
treeston
2016-03-29
Merge branch '3.3.5-spellfacing' into 3.3.5-base (PR #15641)
treeston
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-01-25
Core/Spells: Implemented casting spells on movement finish from SPELL_EFFECT_...
Shauren
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-11-15
Core: Added missing overrides
Vincent-Michael
2015-11-14
Core/Creature: Remove duplicate call to LoadCreatureAddons in Creature::Create
Carbenium
2015-11-01
Scripts/VioletHold: rewrote the whole instance
joschiwald
2015-09-21
Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick ha...
StormBytePP
2015-09-21
Core/Taxi: Implemented rebuilding taxi path for early landing and enabled CMS...
Shauren
2015-09-17
Core/Players: Changed taxi speed to match spline durations seen in packets
Shauren
2015-09-13
Core/Players: Changed multi-segment taxi paths to fly nearby
Shauren
2015-08-21
Core/Build: Merge common library and move database out of shared
StormBytePP
2015-08-09
Fixed a warning about override keyword missing
David Carlos Manuelda
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-07-22
Core/Misc: Add a few consts to methods
DDuarte
2015-07-21
Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler
Shauren
2015-07-19
Merge pull request #14974 from pete318/stealth_work
mik1893
2015-07-12
Core/Spells: Normalize Z for last point in a charge path
jackpoz
2015-06-29
Core/Dependencies: Update recast
jackpoz
2015-05-27
Remove unnecessary semicolons
Daniel M. Weeks
2015-04-29
Core/Movement: Updated spline flags
Shauren
2015-04-28
Core/Entities: Reworked guid scopes
Shauren
2015-04-20
Core/Misc: Removed gcc specific packing pragma syntax - only unsupported (now...
Shauren
2015-04-06
Core/PacketIO: Fixed creature movement on transports (and vehicle enter/exit)
Shauren
2015-04-05
Core/PacketIO: Updated and enabled collision height opcodes
Shauren
2015-04-04
Misc: Fixed license header formatting
Shauren
2015-03-24
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.x
Rat
2015-03-18
Merge pull request #14371 from Kittnz/movecirclepath_003
click
2015-03-18
Core: More INFO -> DEBUG/WARN/ERROR mangling
click
2015-03-16
Core/Phases: Mmaps now use the swapped terrain's mmtiles for all units if ava...
Rat
2015-03-08
Core/Misc: Cleaned up data truncation warnings
Shauren
2015-03-01
Core/PacketIO: Sync with wpp
Epicurus4
2015-03-01
Core/PacketIO: Sync with wpp
Epicurus4
2015-02-22
Core/DataStores: Added tables for all loaded DB2 stores
Shauren
2015-02-20
Core/Movement: Clarify log meaning
MitchesD
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