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path: root/src/server/game/Movement
AgeCommit message (Expand)Author
2022-02-04Core/Movement: Fix RandomMovementGenerator for swimming creaturesjackpoz
2022-01-26Core/Metric: Require WITH_DETAILED_METRICS CMake flag for MMaps metricjackpoz
2022-01-24Core/Common: Merge TimeTrackerSmall with TimeTrackerCarbenium
2022-01-24Core/Misc: Fix static analysis issues (#25178)Giacomo Pozzoni
2022-01-23Core/Misc: Replace boost::optional with std::optional part 2Shauren
2022-01-23Core/Misc: Replace boost::optional with std::optional (#25047)Peter Keresztes Schmidt
2022-01-18Core/Movement: Fixed possible crash in HomeMovementGeneratorModoX
2022-01-06Core/Units: flight and hover checks will now consider movement template data ...Ovah
2022-01-04Handle different slopes in mmaps (#24765)Giacomo Pozzoni
2022-01-04Core/Objects: fixed destination calculation for destination based spells cast...Ovahlord
2022-01-04Core/MMAPs: Adjust walkable climb and fix a lot of mmap raycast issues (#24539)Giacomo Pozzoni
2022-01-04Core/Movement: 9080e78 followupccrs
2022-01-02Core/Movement: modify MovementInform trigger condition & checks in ChaseMovem...ccrs
2022-01-02Core/Movement: de832b6 followupccrs
2022-01-02Core/Movement: modify MovementInform trigger condition & checks in FollowMove...ccrs
2022-01-02Core/Movement: 0e2342c followupccrs
2022-01-01Core/Objects: further improvements for MovePositionToFirstCollision (#24523)Ovah
2022-01-01Core/PathFinding: Fix buffer overflowjackpoz
2022-01-01Core/Movement: various improvements for creature knockbacksOvah
2022-01-01Core/Movement: Add safety check to avoid C++ undefined behaviourjackpoz
2021-12-31Core/Logs: Log full guid instead of just low guidGiacomo Pozzoni
2021-12-31Core/Movement: Formation Rewrite (#24379)Eridium
2021-12-30Core/Movement: Don't start a spline with just 1 point in FlightPathMovementGe...jackpoz
2021-12-30Core/Movement: Improve log when starting a spline with invalid argumentsjackpoz
2021-12-23Core/AI: Make critters flee as soon as engaged in combat and make them evade ...Giacomo Pozzoni
2021-12-22Core/PathFinding: Fix mmaps raycast without hitjackpoz
2021-12-22Core/PathFinding: Add support to WorldObject pathfinding (#24207)Giacomo Pozzoni
2021-12-22Core/PathFinding: Return raycast hitpoint when specifying straightLine (#24206)Giacomo Pozzoni
2021-12-22Core/Movement: Implement MoveSplineFlag::Enter_Cycle (#24049)NoName
2021-12-22Core/Movement: Add support to cyclic splines to GenericMovementGeneratorjackpoz
2021-12-21Core/Creature: Use proper name for wander distance. (#24133)ratkosrb
2021-12-21Core/Misc: Resolve c++17 TODOs left in code as commentsShauren
2021-12-21Core/Movement: Fix WaypointMovementGenerator ignoring EscortAI::SetEscortPaus...Giacomo Pozzoni
2021-12-20Core/Movement: improved RandomMovementGenerator wait handling to get closer t...Ovah
2021-12-20Core/MMaps: Handle path on same positionjackpoz
2021-12-20Core/PathGenerator: Fix path generator returning shortcuts when start and end...Giacomo Pozzoni
2021-12-20Core/PathGenerator: Temporarily revert 29bf280e3496cf13c24ccb20e37da29d3bfa74d9jackpoz
2021-12-20Core/PathGenerator: Fix path generator returning shortcuts when start and end...Giacomo Pozzoni
2021-12-19Core/Movement: Remove a wrong set SetWalk from HomeMovementGeneratorKillyana
2021-12-19Fix fleeing speed to 66% run speed (#24025)Giacomo Pozzoni
2021-12-19Core/MMaps: Fix charge underwater/falling (#24010)Giacomo Pozzoni
2021-12-19Core/Movement: Fix wrong orientation set when pausing movement (#23986)Giacomo Pozzoni
2021-12-19Core/Movement: Fix fleeing speed to 66% run speedjackpoz
2021-12-19Core/Movement: Fix stunned falling units freezing the client (#24000)Giacomo Pozzoni
2021-12-19Core/Movement: Add more LOS checks (#23991)Giacomo Pozzoni
2021-12-18Core/Movement: prevent any Initialize queue till AddToWorld is signaledccrs
2021-12-18Core/Movement: d033032 followupccrs
2021-12-18Core/Movement: d033032 followupccrs
2021-12-18Core/Movement: d033032 followupccrs
2021-12-18Core/Movement: delay movement update in MotionMaster until its owner signals ...ccrs