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Movement
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Author
2017-02-18
Core/Movement: Implement SpellEffectExtraData curve modifiers
Shauren
2017-02-18
Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility ove...
treeston
2017-02-18
Core/Movement: Properly clear UNIT_STATE_MOVING when reaching chase target.
treeston
2017-02-16
Core/Movement: Named all MonsterSplineSpellEffectExtraData fields
Shauren
2017-02-15
Core/Movement: Defined new spline flag
Shauren
2017-02-11
Core/Creature: Fix health regeneration. Creatures immediately reset to full h...
Treeston
2017-02-11
Core/Logs: Fine tune another log
Aokromes
2017-02-05
Core/Movement Fixed minimum speed check (#17555)
Keader
2017-02-04
Core/Mmaps: Charge ignoring z position of target (#17516)
Aokromes
2017-01-29
Core/Pet: Fix pet at rest distance (#17206)
Aokromes
2017-01-14
Core/Movement: Update MoveSmoothPath for flying creatures
Aokromes
2017-01-13
Core/Movement: interrupt a creature's current cast when fleeing for assistanc...
SnapperRy
2017-01-12
Core/Movement: enable item use and spell cast when dismounting
joschiwald
2017-01-12
Core/VMaps: Fix some vmap height edge cases
jackpoz
2017-01-09
Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people f...
Shauren
2017-01-08
Core/Movement: Fix issues where creatures cancel spell casts chasing target a...
Nawuko
2017-01-07
Core/Random: Removed ancient and unused MAP_BASED_RAND_GEN
Shauren
2017-01-07
Entities/Unit: Finally fix no-path evasion.
treeston
2017-01-01
Update copyright note for 2017
vincent-michael
2016-11-23
Core/Creatures: Enable swimming creatures to chase targets in 3d (#18298)
Krudor
2016-08-03
Common/Maps: Reduce differences between 3.3.5 and 6.x branches
jackpoz
2016-06-13
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-06-05
Core/PacketIO: Update movement packets
Shauren
2016-06-04
Implement real time statistic visualization (#16956)
DDuarte
2016-06-02
Core/PacketIO: Fixed starting spline movement with 0 length segments
Shauren
2016-05-07
Core/Achievements: AchievementMgr refactoring
Shauren
2016-04-28
Core/Misc: Move STOP_TIME_FOR_PLAYER value to config. (#17024)
Mikhail Redko
2016-04-23
Merge pull request #16876 from chaodhib/move_chase_follow_repositioning_fix
joschiwald
2016-04-16
Core: Removed Whitespaces
Vincent-Michael
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-04-16
Core/Movement: Added a wrapper method in MotionMaster for a unit to move towa...
Chaouki Dhib
2016-04-08
Merge pull request #16038 from tkrokli/grammar_and_spelling_corrections_335
Aokromes
2016-04-05
Merge remote-tracking branch 'Eliminationzx/FixJumpDestOrientation' into 3.3....
treeston
2016-03-29
Merge branch '3.3.5-spellfacing' into 3.3.5-base (PR #15641)
treeston
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-01-25
Core/Spells: Implemented casting spells on movement finish from SPELL_EFFECT_...
Shauren
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-11-15
Core: Added missing overrides
Vincent-Michael
2015-11-14
Core/Creature: Remove duplicate call to LoadCreatureAddons in Creature::Create
Carbenium
2015-11-01
Scripts/VioletHold: rewrote the whole instance
joschiwald
2015-09-21
Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick ha...
StormBytePP
2015-09-21
Core/Taxi: Implemented rebuilding taxi path for early landing and enabled CMS...
Shauren
2015-09-17
Core/Players: Changed taxi speed to match spline durations seen in packets
Shauren
2015-09-13
Core/Players: Changed multi-segment taxi paths to fly nearby
Shauren
2015-08-21
Core/Build: Merge common library and move database out of shared
StormBytePP
2015-08-09
Fixed a warning about override keyword missing
David Carlos Manuelda
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-07-22
Core/Misc: Add a few consts to methods
DDuarte
2015-07-21
Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler
Shauren
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