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Author
2017-02-19
DB/Areatrigger: Updated areatrigger_template data for 7.1.0
vincent-michael
2017-02-19
Core/Transport: do not relocate players on board of vehicles when near telepo...
ariel-
2017-02-19
Core/Misc: calculate rotation fields from orientation in some places it's imp...
ariel-
2017-02-19
Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...
treeston
2017-02-19
Merge branch '3.3.5-goshdangitsmartai' into 3.3.5 (PR #17738)
treeston
2017-02-19
[Core/Maps] Activate creatures and objects during opening cinematics and othe...
r00ty-tc
2017-02-19
Fix non-PCH build.
Gacko
2017-02-19
Core/Creatures: Implemented all creature equipment modifiers
Shauren
2017-02-19
DB/Quests: Updated quest_template data for 7.1.5 part 4
vincent-michael
2017-02-19
DB/Areatrigger: Fix typo in 21006f82efc25f3597d992d38b56bb292f22f334
vincent-michael
2017-02-19
DB/Areatrigger: Updated areatrigger_template data for 7.0.3
vincent-michael
2017-02-19
Build fix
Shauren
2017-02-18
Core/Movement: Implement SpellEffectExtraData curve modifiers
Shauren
2017-02-18
Core/Spell: no need to bloat existing parameter lists. (f81754a306a8b1f24f0b1...
ariel-
2017-02-18
DB: Add missing racial mounts to faction change
ariel-
2017-02-18
DB/Creature: Hardened Steel Skycaller
ariel-
2017-02-18
DB/Creature: Make Coldarra Spellweavers cast Arcane Missiles (channel) instea...
treeston
2017-02-18
DB/Creature: More fixes for that poor Cabal Abjurist! Plus bonus content for ...
treeston
2017-02-18
DB/Creature: Fix Cabal Abjurist SAI
treeston
2017-02-18
Core/Spell: Workaround cobra strikes into a charged aura instead of stacked.
ariel-
2017-02-18
Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.
ariel-
2017-02-18
Core/Spells: Remove spellmods from SpellMod owner instead of caster (needed s...
ariel-
2017-02-18
Core/Spells: fix Bullheaded immunities
ariel-
2017-02-18
Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility ove...
treeston
2017-02-18
DB/Creature: Fix random inhabittype that was making an Outland world elite pe...
treeston
2017-02-18
Replace a leftover const char* with a std::string const&.
treeston
2017-02-18
Core/Scripts/DB: remove hardcoded text from npc_beaten_corpse (#16907)
Trond B Krokli
2017-02-18
Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...
treeston
2017-02-18
Fix dynamic build.
treeston
2017-02-18
Core/Scripts: remove forgotten #define in boss_kalecgos.cpp
tkrokli
2017-02-18
Whitespace clean-up
Gustavo
2017-02-18
Core/Spells Make credit for quests "The Grand Melee" and "Among the Champions...
Gustavo
2017-02-18
Creature/Gossip: offer replacement functions for the existing preprocessor go...
treeston
2017-02-18
DB/SAI: Ahab Wheathoof
Dr-J
2017-02-18
Core/Loot: Fix group loot if player loot recipient disconnects
jackpoz
2017-02-18
Update SpellEffects.cpp
ariel-
2017-02-18
Core/Spell: Calculate GO rotation for SPELL_EFFECT_TRANS_DOOR
ariel-
2017-02-18
Core/GameObject: save spawn GOState and reset to it instead of toggling from ...
ariel-
2017-02-18
Core/Entities: Added possibility to construct a Position using a G3D::Vector3
ariel-
2017-02-18
Core/Scripts: Professor Putricide oozes, reapply passive proc auras on reset,...
ariel-
2017-02-18
Entities/Unit: Add overload to NearTeleportTo taking Position const&.
treeston
2017-02-18
Entities/Creature: Add arg2 to DespawnOrUnsummon to allow overriding respawn ...
treeston
2017-02-18
Core/Unit: do not refresh last damaged timer if hit by SPELL_AURA_DAMAGE_SHIELD.
SnapperRy
2017-02-18
Core/Instance: Fix GetInstanceSave sometimes checking the wrong map (#17856)
Ryan
2017-02-18
Update boss_kelthuzad.cpp
ariel-
2017-02-18
Entities/GameObject: Expose GO rotation to scripting.
treeston
2017-02-18
DB/Quest: The Journey Has Just Begun
Dr-J
2017-02-18
DB/Loot: Summoned Zombie
Dr-J
2017-02-18
DB/SAI: remove wrong dynamicflag from creature Proto-Drake Egg
SnapperRy
2017-02-18
Core/Scripts Boss Skadi the Ruthless rework
Gustavo
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