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path: root/src/server/game/Movement
AgeCommit message (Expand)Author
2021-02-25Core/Misc: Really fixed nopch MSVC buildShauren
2021-02-25Core/Movement: correction on header use on some generatorsccrs
2021-02-25Core/Misc: Fixed nopch MSVC buildShauren
2021-02-15Core/Movement: some corrections on WaypointMovementGeneratorccrs
2021-02-11Core/Movement: Updated MovementFlags2 for 9.0.2Shauren
2021-01-29Core/Misc: waypoint movementccrs
2021-01-21Core/Logs: Fix more logsAokromes
2020-12-08Core/PacketIO: Fill new packet fields with dataShauren
2020-12-08Core/PacketIO: Updated most packet structures to 9.0.1Shauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-23Core/Movement: minor correction on WaypointMovementGeneratorccrs
2020-08-23Core: fix noPCH build v2.0ccrs
2020-08-23Core: Fix non-PCH buildCarbenium
2020-08-23Core/Creature: regenerate healthccrs
2020-08-23Core/Movement: 7fff83d6752 followupccrs
2020-08-23Core/Movement: 7fff83d6752 followupccrs
2020-08-23Core/Movement: waypoint movement (#20121)ccrs
2020-08-22Core/Movement: ee2d7c1d53 followupccrs
2020-08-22Core/Movement: PropagateSpeedChange should only be called on the top (current...ccrs
2020-08-22Core/Movement: add new helper that cleans the referenced MovementSlotccrs
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-07-1630ac4f5 follow-up. (Finally, Keader. Finally.)treeston
2020-07-16Fix an issue where temp summons were ignoring m_regenHealth. (Hi Keader.)treeston
2020-07-16Fixed a potential crash when resuming a SplineChainMovementGenerator.treeston
2020-07-16[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)Treeston
2020-06-14Core/AI: Factory functions cleanupariel-
2020-05-21Core/Misc: GCC build and warning fixesShauren
2020-04-28Core/Movement: allow focused spells to not break movement if it's movement al...ariel-
2020-04-27Core/Movement: correct no point recalculation on speed change in TargetedMove...ccrs
2020-04-27Core/Movement: FormationMovementGeneratorccrs
2020-04-27[3.3.5] Core/Movement: MotionMaster & MovementGenerators cleaning (#19361)ccrs
2020-04-26Core: Fix clang 10 warningsShauren
2020-04-24Game/AI: SMART_ACTION_JUMP_TO_POS should resume path when reached jump locati...tkrokli
2020-04-24Fix warningccrs
2020-04-24Core/Movement: 96f4c7c followupccrs
2020-04-24Core/MotionMaster: cleanup use of _expireListccrs
2020-04-24Core/Unit: cleanup UnitState enumccrs
2020-04-24Core/Movement: cleanup MovementGeneratorTypeccrs
2020-04-24Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2020-01-02New YearAokromes
2019-08-17Core/Movement: Corrected all speed checks after 23b6991273bac4ee9d7cf1b4ac3b9...ariel-
2019-08-17Revert "[3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)"Riztazz
2019-07-27Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2019-07-21Added some missing SetFallInformation calls (#19121)xinef1
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-12-09Core/Creatures: Stop falling if corpse is removed (can happen when alive unit...xinef1
2018-12-09Core/Vmaps: Stop M2s from occluding for spellcast LoSHelloKitty
2018-07-22Core/Players: Changed flight masters to suppress positive transforms/shapeshi...LluisMas
2018-04-22Tools/mmaps_generator: Give land priority during area merges over liquidsShauren