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Movement
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Author
2021-02-25
Core/Misc: Really fixed nopch MSVC build
Shauren
2021-02-25
Core/Movement: correction on header use on some generators
ccrs
2021-02-25
Core/Misc: Fixed nopch MSVC build
Shauren
2021-02-15
Core/Movement: some corrections on WaypointMovementGenerator
ccrs
2021-02-11
Core/Movement: Updated MovementFlags2 for 9.0.2
Shauren
2021-01-29
Core/Misc: waypoint movement
ccrs
2021-01-21
Core/Logs: Fix more logs
Aokromes
2020-12-08
Core/PacketIO: Fill new packet fields with data
Shauren
2020-12-08
Core/PacketIO: Updated most packet structures to 9.0.1
Shauren
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-23
Core/Movement: minor correction on WaypointMovementGenerator
ccrs
2020-08-23
Core: fix noPCH build v2.0
ccrs
2020-08-23
Core: Fix non-PCH build
Carbenium
2020-08-23
Core/Creature: regenerate health
ccrs
2020-08-23
Core/Movement: 7fff83d6752 followup
ccrs
2020-08-23
Core/Movement: 7fff83d6752 followup
ccrs
2020-08-23
Core/Movement: waypoint movement (#20121)
ccrs
2020-08-22
Core/Movement: ee2d7c1d53 followup
ccrs
2020-08-22
Core/Movement: PropagateSpeedChange should only be called on the top (current...
ccrs
2020-08-22
Core/Movement: add new helper that cleans the referenced MovementSlot
ccrs
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-07-16
30ac4f5 follow-up. (Finally, Keader. Finally.)
treeston
2020-07-16
Fix an issue where temp summons were ignoring m_regenHealth. (Hi Keader.)
treeston
2020-07-16
Fixed a potential crash when resuming a SplineChainMovementGenerator.
treeston
2020-07-16
[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)
Treeston
2020-06-14
Core/AI: Factory functions cleanup
ariel-
2020-05-21
Core/Misc: GCC build and warning fixes
Shauren
2020-04-28
Core/Movement: allow focused spells to not break movement if it's movement al...
ariel-
2020-04-27
Core/Movement: correct no point recalculation on speed change in TargetedMove...
ccrs
2020-04-27
Core/Movement: FormationMovementGenerator
ccrs
2020-04-27
[3.3.5] Core/Movement: MotionMaster & MovementGenerators cleaning (#19361)
ccrs
2020-04-26
Core: Fix clang 10 warnings
Shauren
2020-04-24
Game/AI: SMART_ACTION_JUMP_TO_POS should resume path when reached jump locati...
tkrokli
2020-04-24
Fix warning
ccrs
2020-04-24
Core/Movement: 96f4c7c followup
ccrs
2020-04-24
Core/MotionMaster: cleanup use of _expireList
ccrs
2020-04-24
Core/Unit: cleanup UnitState enum
ccrs
2020-04-24
Core/Movement: cleanup MovementGeneratorType
ccrs
2020-04-24
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
2020-01-02
New Year
Aokromes
2019-08-17
Core/Movement: Corrected all speed checks after 23b6991273bac4ee9d7cf1b4ac3b9...
ariel-
2019-08-17
Revert "[3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)"
Riztazz
2019-07-27
Core/DBLayer: Prevent using prepared statements on wrong database
Shauren
2019-07-21
Added some missing SetFallInformation calls (#19121)
xinef1
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-12-09
Core/Creatures: Stop falling if corpse is removed (can happen when alive unit...
xinef1
2018-12-09
Core/Vmaps: Stop M2s from occluding for spellcast LoS
HelloKitty
2018-07-22
Core/Players: Changed flight masters to suppress positive transforms/shapeshi...
LluisMas
2018-04-22
Tools/mmaps_generator: Give land priority during area merges over liquids
Shauren
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