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path: root/src/server/game/OutdoorPvP
AgeCommit message (Expand)Author
2023-10-03Core/GameObject: Implement ControlZone gameobject type (#29320)Jeremy
2023-01-09Core/OutdoorPvP: Fixed crash happening by accessing freed memoryShauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2022-12-20Core/Battlegrounds: Made Battleground inherit ZoneScriptShauren
2022-09-02Core/OutdoorPvP: Dropped HandleGossipOption and CanTalkTo from OutdoorPvP and...ModoX
2022-07-24Core/Maps: Removed MapInstanced - no longer neccessary for grid data referenc...Shauren
2022-07-19Dynamic build fixShauren
2022-07-18Core/OutdoorPvP: Refactor OutdoorPvP creation to be linked to host map creati...Shauren
2022-07-18Core/OutdoorPvP: Remove manual spawn management functions from OutdoorPvPShauren
2022-07-18Core/OutdoorPvP: Move Halaa spawns to db using worldstate conditionsShauren
2022-07-11Core/WorldStates: Migrate OutdoorPvP worldstates to new systemShauren
2022-03-06Core/Misc: Fix static analysis issues (#25924)Giacomo Pozzoni
2022-02-12Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...Shauren
2021-12-31Core/Logs: Log full guid instead of just low guidGiacomo Pozzoni
2021-12-17Core/OPvP: Remove dangling line after 84b7b2e (PR #23625)Kelno
2021-12-14Core/Misc: More coding standards (#23519)Aokromes
2021-12-14Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implicat...Treeston
2021-11-24Core/Misc: PORT CURSED REFACTORS FROM e69570dd7662848ae38628c4af71cce002dd1c3dShauren
2021-11-15Core/Shared: add BattlefieldBattleId definitionsccrs
2021-05-01Core/Grids: Move packet sending functionality out of MessageDistDeliverer and...Shauren
2021-01-21Core/Logs: Fix more logsAokromes
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-22Dynamic Creature/Go spawning:r00ty-tc
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-07-16Core/OutdoorPvP: refactor using Position and Quat to pack parametersariel-
2020-01-02New YearAokromes
2019-07-27Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2019-07-21Core/Creatures: Various fixes for creatures, regarding combat conditions, des...xinef1
2019-01-01Update copyright note for 2019vincent-michael
2018-03-12Core/DataStores: Fixed db2 structures after 7.3.5Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-20Core/Game: Include cleanup, part 3Shauren
2017-05-18Core/Game: Include cleanupShauren
2017-05-13Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8cShauren
2017-01-01Update copyright note for 2017vincent-michael
2016-04-11Core/Game: Rewrote the ScriptMgr to support script reloading.Naios
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-03-11Core/Game: Move singleton instances into compilation unitsNaios
2016-02-02Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...Shauren
2016-01-01Update copyright note for 2016Vincent-Michael
2015-11-04Core/Globals: Use std::string rather than char* to pass script names around.Naios
2015-07-22Core/Misc: Add a few consts to methodsDDuarte
2015-07-19Core/Globals: Rename AddCreData -> AddCreatureData and MoveCreData -> MoveCre...DDuarte
2015-06-15Core/PacketIO: Fixed chat packet building in CreatureTextMgrShauren
2015-05-14Core/Maps: Fixed invalid iterator usageShauren
2015-04-28Core/Entities: Reworked guid scopesShauren
2015-04-18Core/AreaTrigger: Added 'bool entered' to OnTriggerGolrag
2015-02-16Core/Opcodes: SMSG_INIT_WORLD_STATESGolrag
2015-02-08Core/Misc: Fix static analysis issuesjackpoz