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path: root/src/server/game/Pools/PoolMgr.h
AgeCommit message (Expand)Author
2017-01-01Update copyright note for 2017vincent-michael
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-03-11Core/Game: Move singleton instances into compilation unitsNaios
2016-01-01Update copyright note for 2016Vincent-Michael
2015-01-01Update copyright note for 2015Vincent-Michael
2014-10-26Core/Entities: Changed object lowguid to uint64Shauren
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-07-20Refactored singletons to enable proper deconstruction during shutdownleak
2014-07-01Replaced all remaining ACE based Singletonsleak
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-09-28Core: Move FormationMgr to namespaceSpp
2011-04-29Add spaces after commasleak
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-22Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...Shauren
2010-12-06Core: Some optimizationsSpp
2010-10-07REALLY fix the CRLF-crap...click
2010-10-07More copyright header updates (will this ever end?)click
2010-09-14Core/Vehicles: Removed hacky setting entry for multi-passenger mountsShauren
2010-09-14Core/Pools: Implemented quest poolingShauren
2010-08-26Fix crash when using a pool template with an entry > 65535, fixes issue #3632Shocker
2010-08-21Core/Includes: Include ACE as an external dependency, not local (#include "ac...click
2010-08-08* Some singleton renames for consistency:XTZGZoReX
2010-06-25* Renamed PoolHandler to PoolMgr since the pool systems has nothing to do withBrian