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Scripting
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ScriptMgr.cpp
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Author
2010-08-30
Core: Fix more warnings
Spp
2010-08-29
Fixes gossip scripts or points of interests of npc's with a Scriptname assign...
Liberate
2010-08-26
Scripts: fix area trigger scripts. Thanks yavi. Closes issue #3634
azazel
2010-08-24
*Add AuraScript class for scripting aura objects - scripts are registered sam...
QAston
2010-08-14
Clear player scripts and guild scripts on ScriptMgr deletion.
silinoron
2010-08-14
Add in a forgotten change from ra5af596979e4 .
silinoron
2010-08-14
Add a GuildScript class with a handful of hooks.
silinoron
2010-08-12
* Modify PlayerScript::OnChat hook. Now it takes one optional parameter of ty...
azazel
2010-08-11
Add PlayerScript hooks:
silinoron
2010-08-11
Implement a PlayerScript class with a handful of new hooks:
silinoron
2010-08-09
Aaand, finally, scripting is working. Thanks to Derex for helping with debugg...
XTZGZoReX
2010-08-09
* Get rid of virtual function calls completely, seeing as they weren't necess...
XTZGZoReX
2010-08-09
* Remove Player::SetSession (obsolete and dangerous function).
XTZGZoReX
2010-08-08
* Rename InstanceData to InstanceScript
azazel
2010-08-08
* Some singleton renames for consistency:
XTZGZoReX
2010-08-08
* Rename: BattleGround -> Battleground.
XTZGZoReX
2010-08-07
* Some fixes and cleanups.
XTZGZoReX
2010-08-07
Added support for scripting achievement criteria checks using ACHIEVEMENT_CRI...
Shauren
2010-08-07
* OutdoorPvP implementations now reside in the script library.
XTZGZoReX
2010-08-07
* This should help with the Linux build; thanks to Machiavelli/click.
XTZGZoReX
2010-08-07
* Added new World::OnStartup/OnShutdown hooks.
XTZGZoReX
2010-08-07
* Add new TransportScript::OnRelocate hook.
XTZGZoReX
2010-08-07
* Rename some more functions for consistency.
XTZGZoReX
2010-08-06
Rename ScriptMgr::OnRemoveAuction to ScriptMgr:OnAuctionRemove for consistenc...
silinoron
2010-08-06
* Example on AI script conversion (and minor correction in CreatureScript).
XTZGZoReX
2010-08-06
*** New core <-> script library interface - complete rewrite of the old one.
XTZGZoReX
2010-07-24
*Add base scripting interfce for spells - thanks to Brian for help in making ...
QAston
2010-06-25
Get rid of Trinity Singleton and Threading patterns and replace them with ACE...
Machiavelli
2010-06-22
Cleanup of logging - removed a few duplicit functions from olden times, fixed...
Xanadu
2010-06-09
Strip trinityscript ASCII banner
Tartalo
2010-06-08
* Remove the last of the realative paths from #include statements
Brian
2010-06-07
* Well 94% isn't bad. Last thing to fix is collision compiling.
Brian
2010-06-06
* Even more restructuring of the game library.
XTZGZoReX