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path: root/src/server/game/Server/Packets/AuctionHousePackets.cpp
AgeCommit message (Expand)Author
2025-05-23Core/PacketIO: Move all packet writing utilities to separate fileShauren
2025-05-22Core/PacketIO: Mark packet parsing exception throwing code paths as [[noreturn]]Shauren
2025-05-21Core/PacketIO: Migration to PacketUtilities bit/string operations part 2Shauren
2025-05-17Core/PacketIO: Migration to PacketUtilities bit/string operations part 1Shauren
2025-03-02Core: Updated to 11.1.0Shauren
2025-03-01Core/PacketIO: Use new packet writing utilities in a bunch of filesShauren
2024-12-19Core/PacketIO: Remove overriding Underlying type from ByteBuffer reads in fav...Shauren
2024-11-06Core/PacketIO: Named a bunch of unknown/unused fieldsShauren
2024-10-30Core/PacketIO: Updated packet structures to 11.0.5Shauren
2024-08-02Core/PacketIO: Updated to 11.0.0Shauren
2024-07-31Core/PacketIO: Added example uses of new packet reading/writing utilitiesShauren
2024-03-21Core: Updated to 10.2.6.53840Shauren
2023-07-12Core: Update to 10.1.5Shauren
2023-03-22Core: Update to 10.0.7Shauren
2022-12-04Core: Updated to 10.0.2Shauren
2022-07-31Core/PacketIO: Updated packet structures to 9.2.7Shauren
2022-05-11Core/Misc: Remove uses of std::aligned_storage (deprecated in future c++ stan...Shauren
2022-05-11Core/DataStores: Removed hardcoded cap for battlepet speciesShauren
2022-01-23Core/Misc: Replace boost::optional with std::optional part 2Shauren
2021-08-08Core/PacketIO: 9.1.0 opcodes and packet structuresShauren
2021-06-23Core/AuctionHouse: Fixed buying commoditiesShauren
2021-04-06Core/PacketIO: Use new time utilities in packets instead of plain time_t/uint32Shauren
2020-12-08Core/PacketIO: Updated most packet structures to 9.0.1Shauren
2020-09-19Core/PacketIO: Renamed a bunch of opcodes based on more research (only those ...Shauren
2020-04-20Core/AuctionHouse: After taking a break at the start of patch 8.3 auction hou...Shauren
2020-03-17Core/PacketIO: Updated auction packets to newer buildShauren
2020-03-14Core/PacketIO: Add new auction house packet structures (not used yet)Shauren
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
2018-01-01Update copyright note for 2018vincent-michael
2017-05-18Core/Game: Include cleanupShauren
2017-05-05Core/PacketIO: Fixed structures of CMSG_AUCTION_SELL_ITEM and CMSG_AUCTION_LI...Shauren
2017-01-01Update copyright note for 2017vincent-michael
2016-10-01Core/PacketIO: Fixed SMSG_MAIL_LIST_RESULT structureShauren
2016-06-14Core/PacketIO: Updated AH and mail packetsShauren
2016-04-10Implement AuctionHouse features: GetAll scan and search throttlingpete318
2016-01-01Update copyright note for 2016Vincent-Michael
2015-04-17Core/PacketIO: Fix AuctionListItems structureVincent-Michael
2015-04-13Core/PacketIO: Updated and enabled void storage packetsShauren
2015-04-10Core/Opcodes:Golrag
2015-01-17Core/Opcodes: sync with wppjoschiwald
2015-01-16Core/Packet: Update some AH, BM and banker opcodesprojectcoredevs
2015-01-01Update copyright note for 2015Vincent-Michael
2014-11-09Core/NetworkIO: updated SMSG_UPDATE_WORLD_STATE, added SMSG_PVP_SEASON and ad...joschiwald
2014-11-03Core/PacketIO: Minor refactor to writing server packetsShauren
2014-10-30Core/GameObjects: Updated GameObjectTemplate data structureShauren
2014-10-30Core/Networking: PoC changes to the way packets are handledDDuarte