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path: root/src/server/game/Server
AgeCommit message (Expand)Author
2012-08-03Core/PacketIO: Enabled CMSG_GUILD_LEAVE, MSG_TABARDVENDOR_ACTIVATE and some p...horn
2012-08-02Core/PacketIO: enable cmsg_whois and smsg_whoisKandera
2012-08-02enable smsg_whoKandera
2012-08-02Enable who opcodeKandera
2012-08-02Core/PacketIO: Update and enable handler for CMSG_GROUP_INVITENay
2012-08-02One last missed change to fix non PCH buildNay
2012-08-01Core/Build: Fix non pch build (MSVC)Nay
2012-08-01Core/Misc: Basic implemention of TransmogrificationNay
2012-08-01Core/PacketIO:: Change status of CMSG_VIOLENCE_LEVEL to STATUS_AUTHED since i...Nay
2012-07-30Core: Implement Void StorageNay
2012-07-26Core/PacketIO: Fixed CMSG_PING (and pong)Shauren
2012-07-26Core/Player&PacketIO: Fix tradingNay
2012-07-25Core/PacketIO: Fix some failures introduced in previous commitNay
2012-07-25Core/PacketIO: Many opcodes from WPPNay
2012-07-25Core/PacketIO: Verified and enabled a couple of server messageskaelima
2012-07-25Core/PacketIO: Fix and enable few speed changes related opcodeshorn
2012-07-25Core/PacketIO: Fix a couple of spline packetskaelima
2012-07-24Core/PacketIO: Fix and enable few trade related opcsNay
2012-07-24Core/Misc: Update money to 64 bits (from 32), increasing the maximum gold pos...Nay
2012-07-24Core/PacketIO: Enabled CMSG_SET_SELECTIONShauren
2012-07-24Core/PacketIO: Enable gossip related opcodes/handlersNay
2012-07-24Core/NPCs: Fix vendorsNay
2012-07-23Core/PacketIO: Enabled and updated client chat packetsShauren
2012-07-20Core/PacketIO: Enable questgiver status opcodes and CMSG_OBJECT_UPDATE_FAILEDShauren
2012-07-19Core/Items: Renamed new currency related fields in item_templateShauren
2012-07-19Core/PacketIO: Enabled channel join and notification opcodesShauren
2012-07-19Core/PacketIO: Enabled a couple of opcodes and renamed guildfinder oneskaelima
2012-07-19Core/PacketIO: Enabled and updated a bunch of opcodesShauren
2012-07-18Core/PacketIO: Zlib compression stream structure is kept per session - compre...Shauren
2012-07-18Core/Units: Some cleanup in movement packet related functions - try to keep o...Shauren
2012-07-18Core/PacketIO: Implemented packet compression for any opcode.Shauren
2012-07-17Core/PacketIO: Updated and enabled CMSG_CAST_SPELL, SMSG_SPELL_START and SMSG...Shauren
2012-07-17Core/PacketIO: Updated and enabled MSG_MOVE_TELEPORT, MSG_MOVE_TELEPORT_ACK, ...Shauren
2012-07-17Core/PacketIO: Updated and enabled addon chat messagesShauren
2012-07-17Core/PacketIO: Enabled and update CMSG_ZONEUPDATE, SMSG_CANCEL_COMBAT, SMSG_N...Shauren
2012-07-17Core/PacketIO: Updated more movement packet structuresShauren
2012-07-16Core/PacketIO: Unset CMSG_GUILD_RANK and CMSG_GUILD_ROSTERNay
2012-07-16Core/PacketIO: Fix some wrong opcodes, now in sync with WPPNay
2012-07-16Core/PacketIO: Remove a wrong opcode, add one and correct an opcode nameNay
2012-07-16Core/PacketIO: Removed more duplicates, thanks HornShauren
2012-07-16Core/PacketIO: Removed many duplicate opcodesShauren
2012-07-16Core/PacketIO: 321 opcodes from WPPNay
2012-07-16Core/PacketIO: Updated and enabled most player movement client opcodes, huge ...Shauren
2012-07-15Core/PacketIO: Updated and enabled SMSG_PLAYER_MOVEShauren
2012-07-14Core/MovementShauren
2012-07-14Core/PacketIO: Enabled logout opcodesShauren
2012-07-14Core/WorldSocket: Restored opcode check lost in between mergesShauren
2012-07-13Core/Movement: Update spline flags and enabled creature movementShauren
2012-07-12Core/PacketIO: Updated SMSG_UPDATE_OBJECT structureShauren
2012-07-12Core/PacketIO: Next batch of enabled opcodesShauren