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path: root/src/server/game/Spells/Auras/SpellAuraEffects.cpp
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45 hoursCore/Spells: Only check spell immunity against effects that will apply to eac...Shauren
46 hoursCore/Spells: Use spell positivity to determine immunities instead of caster-t...Shauren
7 daysCore/Auras: Implement SpellAuraInterruptFlags2::Transform (#31440)Aqua Deus
2025-11-27Core/Auras: Implement basic absorb scaling with spellpower (#31405)Cristian Vintila
2025-11-03Core/Auras: Rename SPELL_AURA_LEARN_TALENT to SPELL_AURA_MOD_TRAIT_NODE_ENTRY...Shauren
2025-09-24Core/Auras: Implement SPELL_AURA_MOD_HONOR_GAIN_PCT (SPELL_AURA_491) (#31287)Aqua Deus
2025-09-24Core/Auras: Corrected SPELL_AURA_MOD_HONOR_GAIN_PCT implementation - it shoul...Shauren
2025-09-23Core/Auras: Implement SPELL_AURA_INTERFERE_ALL_TARGETING (SPELL_AURA_486) (#3...Aqua Deus
2025-08-13Core: Updated to 11.2.0Shauren
2025-07-26Core/Auras: Check min power instead of 0 for SPELL_AURA_OBS_MOD_POWERShauren
2025-07-26Core/Spells: Allow negative values for SPELL_AURA_OBS_MOD_POWERModoX
2025-05-01Core/Auras: Interrupt spells with SPELL_PREVENTION_TYPE_PACIFY when applying ...Shauren
2025-04-20Core/Spells: Rename confusing SpellState enum valuesShauren
2025-04-18Core/Auras: Add DealDamageMods to SPELL_AURA_PERIODIC_LEECH (#30768)username9617
2025-03-28Core/Spells: Apply spell modifiers multiple times to each cast, based on numb...Shauren
2025-03-21Core/Spells: Fixed spells that scale value with master not being affected by ...Shauren
2025-03-19Core/Auras: Implemented SPELL_AURA_MOD_CHARGE_RECOVERY_RATE, SPELL_AURA_MOD_C...Shauren
2025-03-18Core/Auras: Implemented SPELL_AURA_IGNORE_SPELL_CHARGE_COOLDOWNShauren
2025-03-17Core/Auras: Implemented SPELL_AURA_MOD_RECOVERY_RATE and SPELL_AURA_MOD_RECOV...Shauren
2025-03-02Core: Updated to 11.1.0Shauren
2025-02-20Core/Misc: Reduce differences between branchesShauren
2025-02-16Core/Auras: Remove NYI commend from implemented aura typesShauren
2025-02-05Core/Auras: Ensure aura target of SPELL_AURA_TRIGGER_SPELL_ON_POWER_PCT has r...Shauren
2025-02-05Core/Misc: Reduce code differences between branchesShauren
2025-01-30Core/Auras: Send scene complete if a SPELL_AURA_PLAY_SCENE aura is removed by...ModoX
2025-01-20Scripts/Spells: Use Spell::GetPowerTypeCostAmount where possible instead of i...Shauren
2025-01-09Core/Spells: Replace MAX_SPELL_EFFECTS loop limits with correct upper bound d...Shauren
2025-01-04Core/Auras: Allow some whitelisted spells to update effect values of non-pass...Shauren
2025-01-01Core/Spells: Don't ignore power costs and reagents for spells triggered by SP...Shauren
2024-12-21Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing sp...Shauren
2024-11-19Core/Auras: Implemented mount equipmentShauren
2024-11-12Core/Misc: Fix some GCC warningsShauren
2024-11-10Core/Auras: Implement SPELL_AURA_DISABLE_GRAVITY (#30365)Aqua Deus
2024-11-08Core/Auras: Reimplement SPELL_AURA_MOD_ARMOR_PENETRATION_PCT, it is back from...Aqua Deus
2024-10-21Core/GameObject: Implemented OnFlagTaken/OnFlagDropped hooks for GAMEOBJECT_T...Jeremy
2024-10-12Core/Auras: Implemented SPELL_AURA_ADV_FLYINGTraesh
2024-10-10Core/Auras: Implemented adv flying speed mod aurasShauren
2024-09-07Core/Auras: Implemented SPELL_AURA_MOVE_SET_CANT_SWIM and related new opcodesShauren
2024-08-16Core: Updated to 11.0.2Shauren
2024-08-05Spells/Auras: Implement SPELL_AURA_ACT_AS_CONTROL_ZONE (#30083)Jeremy
2024-08-02Core/DataStores: Updated to 11.0.0Shauren
2024-07-19Core/Vehicle: Fix an assertion when applying SPELL_AURA_SET_VEHICLE_ID on cre...Jeremy
2024-06-19Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIE...Shauren
2024-06-17Core/Spells: Replaced assert with startup error logShauren
2024-04-09build fixShauren
2024-04-09Core/Auras: Fixed SPELL_ATTR10_ROLLING_PERIODIC for auras that have 0 base am...Shauren
2024-03-28Core/Battlegrounds: Move to scripts (#29799)Jeremy
2024-03-27Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)Meji
2024-03-09Core/Objects: Implemented vignettesShauren
2024-03-04Core/Auras: Feign death will no longer cause creatures immune to it to drop c...Shauren