index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-27T14:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
game
/
Spells
/
Auras
/
SpellAuras.cpp
Age
Commit message (
Expand
)
Author
47 hours
Core/Spells: Only check spell immunity against effects that will apply to eac...
Shauren
2025-10-10
Core: Updated to 11.2.5.63704
Shauren
2025-10-04
fix nopch
ModoX
2025-10-04
Core/AI: Implement OnAuraApplied and OnAuraRemoved hooks (#31288)
offl
2025-06-29
Scripts: Fixed possible crashes caused by passing nullptr to Trinity::WorldOb...
Shauren
2025-05-17
Core/PacketIO: Implemented CMSG_UPDATE_SPELL_VISUAL
Shauren
2025-05-17
Core/Auras: Initialize aura spell visual from spell that created it instead o...
Shauren
2025-04-29
Core/Auras: Support PROC_ATTR_REQ_SPELLMOD for procs using PROC_ATTR_USE_STAC...
Shauren
2025-03-23
Core/Auras: Fixed SPELL_ATTR13_PERIODIC_REFRESH_EXTENDS_DURATION
Shauren
2025-03-22
Core/Auras: Fixed SPELLVALUE_AURA_STACK adding incorrect number of stacks on ...
Shauren
2025-03-02
Core: Updated to 11.1.0
Shauren
2025-02-20
Core/Misc: Reduce differences between branches
Shauren
2025-01-24
Core/Spells: Prevent even more cases of sending aura update packets for auras...
Shauren
2025-01-24
Core/Objects: Removed type casts before accessing WorldObject::m_Events that ...
Shauren
2025-01-19
Core/Misc: Added float chrono typedefs
Shauren
2025-01-09
Core/Auras: Use UnitListSearcher instead of WorldObjectListSearcher when sear...
Shauren
2025-01-09
Core/Spells: Replace MAX_SPELL_EFFECTS loop limits with correct upper bound d...
Shauren
2025-01-09
Core/Auras: Make iteration over Aura::GetAuraEffects safe by automatically sk...
Shauren
2025-01-09
Core/Auras: Fixed sending amounts for effects that need it, aren't first and ...
Shauren
2025-01-02
Core/Auras: Fixed aura stacks being reset to default max stack size when modi...
Shauren
2025-01-01
Core/Spells: Don't ignore power costs and reagents for spells triggered by SP...
Shauren
2024-12-31
Core/Misc: Include cleanup - remove MapUtils.h from Containers.h
Shauren
2024-06-20
Core/Spells: Fixed spell with SPELL_AURA_MECHANIC_IMMUNITY_MASK failing to ca...
Shauren
2024-06-19
Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIE...
Shauren
2024-05-01
Core/Spells: Implemented evoker empower spell mechanic
Shauren
2024-04-27
Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an aurascr...
Ovahlord
2024-04-27
Core/Auras: implemented PROC_FLAG_HEARTBEAT and moved food/drink emote mechan...
Ovahlord
2024-03-14
Core/Objects: Added ToWorldObject and ToItem
Shauren
2024-03-13
Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...
Shauren
2024-01-11
Core/Conditions: Refactor ConditionMgr internals to get rid of separate conta...
Shauren
2023-10-22
Core/Spells: Named and implemented most of SpellAttr8
Shauren
2023-10-21
Core/Spells: Named and implemented most of SpellAttr7
Shauren
2023-10-15
Core/Auras: Implemented SPELL_ATTR7_DISABLE_AURA_WHILE_DEAD (suppress aura ap...
Shauren
2023-09-28
Core/Spells: Defined and implemented more spell effect attributes - AlwaysAoe...
Shauren
2023-09-24
Core/Auras: Implement SPELL_ATTR13_PERIODIC_REFRESH_EXTENDS_DURATION (#29197)
Seyden
2023-08-18
Core/Auras: Minor optimization for Unit object creation with msvc (not alloca...
Shauren
2023-08-09
Core/Auras: Treat auras with more than 1 active stack as using stacks too (ma...
Shauren
2023-08-01
Core/Scripts: Added damage and healing calculation hook to spell and aura scr...
Shauren
2023-07-31
Core/Spells: Fixed spell duration scaling with combo points
Shauren
2023-07-28
Core/Auras: Remove incorrect implementation of SPELL_ATTR8_DONT_RESET_PERIODI...
Seyden
2023-07-27
Core/Scripts: Fixed unsafe function pointer type casting in spell scripts
Shauren
2023-07-24
Scripts/Spells: Modernize spell script internals a bit - this makes Prepare m...
Shauren
2023-04-06
Core/Misc: Modernize code a bit by replacing std::tie with either structured ...
Shauren
2023-03-31
Core/Auras: Fixed iterator invalidation crash with procs using SPELL_ATTR0_PR...
Shauren
2023-01-15
Core/Spells: Added additional validation to loading spell_linked_spell to pre...
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2023-01-03
Core/Auras: Implemented SPELL_ATTR12_ONLY_PROC_FROM_CLASS_ABILITIES and SPELL...
Shauren
2022-09-05
Core/Auras: Improve aura interactions with immunities on spell effect level
Shauren
2022-07-28
Core/Spells: Refactor heal absorb code
Seyden
[next]