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Spells
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Auras
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SpellAuras.h
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Author
2025-05-17
Core/PacketIO: Implemented CMSG_UPDATE_SPELL_VISUAL
Shauren
2025-05-17
Core/Auras: Initialize aura spell visual from spell that created it instead o...
Shauren
2025-03-22
Core/Auras: Fixed SPELLVALUE_AURA_STACK adding incorrect number of stacks on ...
Shauren
2025-03-02
Core: Updated to 11.1.0
Shauren
2025-02-20
Core/Misc: Reduce differences between branches
Shauren
2025-01-09
Core/Auras: Make iteration over Aura::GetAuraEffects safe by automatically sk...
Shauren
2025-01-09
Core/Auras: Fixed sending amounts for effects that need it, aren't first and ...
Shauren
2024-04-27
Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an aurascr...
Ovahlord
2024-04-27
Core/Auras: implemented PROC_FLAG_HEARTBEAT and moved food/drink emote mechan...
Ovahlord
2024-03-13
Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...
Shauren
2023-08-01
Core/Scripts: Added damage and healing calculation hook to spell and aura scr...
Shauren
2023-07-31
Core/Spells: Fixed spell duration scaling with combo points
Shauren
2023-04-06
Core/Misc: Modernize code a bit by replacing std::tie with either structured ...
Shauren
2022-09-05
Core/Auras: Improve aura interactions with immunities on spell effect level
Shauren
2022-07-28
Core/Spells: Refactor heal absorb code
Seyden
2022-07-28
Core/Spells: Implement OnEffectAbsorbHeal and AfterEffectAbsorbHeal hooks
Nyr
2022-04-28
Core/Spells: Rename SpellAttr2 to use official attribute names
Shauren
2022-02-28
Core/Spells: Aura refresh improvements (#25511)
Gildor
2022-02-12
Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...
Shauren
2022-01-23
Core/Time: Rename GetGameTime{System, Steady}Point methods
Treeston
2022-01-18
Core/Auras: Store non-unit caster guids in auras (#27625)
Jeremy
2022-01-04
Fixes/3.3.5 aura infinite loop (#24631)
Giacomo Pozzoni
2021-11-16
Core/Misc: Log more information in asserts (#22783)
Giacomo Pozzoni
2021-10-27
Scripts/Auras: Lookup aura scripts by their type, not name
Shauren
2021-10-17
Core/Spells: added a helper to reset proc cooldowns (#22137)
Ovah
2021-10-03
Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for tr...
Shauren
2021-09-06
Core/Spells: Fix some issues with channeled spells and aura duration mods
ariel-
2021-08-28
Core/Spells: rework part 3: spells only handle at most one UnitAura and one D...
ariel-
2021-06-19
Core/Spells: calculate crit chance only for spells that do damage/healing
ariel-
2021-06-13
Core/Auras: removed caster dependency from core
ariel-
2021-03-25
Core/Script: Implement CalcCritChance hooks for spell and aura scripts (#26116)
Robingad
2021-03-23
Core/Scripts: Implemented new aura script hook OnEnterLeaveCombat
Matan Shukry
2021-02-21
Core/Auras: Implemented new spell modifier type to change max aura stack size...
Matan Shukry
2021-02-20
Core/Auras: Refactor logic determining which spell aura type values need to b...
Shauren
2021-02-13
Scripts/Spells: Remove const from AuraEffect argument for AuraEffectProcFn
Matan Shukry
2020-12-08
Core/Spells: Use new spell visual structure instead of just SpellXSpellVisualID
Shauren
2020-12-08
Core/PacketIO: Fill new packet fields with data
Shauren
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
2020-01-02
New Year
Aokromes
2019-11-30
Core/Spells: Fixed value of aura effects for stat mod auras applied by items
Shauren
2019-08-17
Core/Spell: Added the possibility to explicitly disable auraEffect procs usin...
ariel-
2019-01-01
Update copyright note for 2019
vincent-michael
2018-04-29
Core/Spell: kill old charge restoring system. Mods are fully handled by proc ...
ariel-
2018-04-21
Core/Spell: implemented dispel reflection
ariel-
2018-01-01
Update copyright note for 2018
vincent-michael
2017-11-19
Core/Auras: don't save auras casted by items
joschiwald
2017-09-06
Core/Auras: don't ignore SPELL_ATTR3_ONLY_TARGET_PLAYERS in area auras.
ariel-
2017-08-13
Core/Auras: reset periodic aura timers by default. Except when aura comes fro...
ariel-
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