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path: root/src/server/game/Spells/Spell.h
AgeCommit message (Expand)Author
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-31Core/SpellScripts: Add BeforeCast, OnCast and AfterCast hooks to SpellScripts.QAston
2011-12-22Core/Spells:kaelima
2011-11-05Core/Misc: Rename Spell::CalcCastTime to Spell::GetCastTime as it does not ca...tobmaps
2011-10-19Core/Spells: Define and implement SPELL_ATTR4_PROC_ONLY_ON_DUMMY.Liberate
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-25Core/Spells: spell effect handling improvementsQAston
2011-09-23Core/Spells: Improvements in selecting default targets based on effect type.QAston
2011-09-17Core/AI: Replace many Unit::IsHostileTo with Unit::IsValidAttackTarget or Cre...QAston
2011-09-16Core/Spells: Spells having the same effect types on multiple effects will now...Shauren
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-09-13Core: Minor cleanups (here and there)Spp-
2011-08-27Core/Spells: Send expected type of spell implicit target to client.QAston
2011-08-26Core/Spells: Store explicit unit, corpse and GO targets in one variable, beca...QAston
2011-08-24Core/Spells: Make GMs and vehicle riders not attackable by AOE again.QAston
2011-08-24Core/Spells: Add a generic way of selecting spell explicit targets. Make expl...QAston
2011-08-21Core/Spells: add some const modifiers to functions, fixes build.QAston
2011-08-20Core/Spells: check UNIT_FLAG_OOC_NOT_ATTACKABLE only for AOE spells targeting...QAston
2011-08-19Core/Spells: Implement recently discovered target check attributes and move m...QAston
2011-08-16Core/Spells: update the core to the changes from 1fb1988d46055c63ac29d63ae7b0...QAston
2011-08-16Core/Spells: Update some targeting related attribute definitions to make them...QAston
2011-08-03Core/Refer-a-Friend: Finish base work for Refer-a-Friend.Silinoron
2011-07-31Core/Spells: Change low level bool triggered with bitmask TriggerCastFlags to...Machiavelli
2011-07-30Core/Spells & Vehicles: Define and implement SPELL_ATTR6_CASTABLE_WHILE_ON_VE...Machiavelli
2011-07-30Core/Spells: Fix client crash on ESC when channeling certain spells (e.g. Eye...Machiavelli
2011-07-28Revert "Core/Spells: Fix a crash on checking school immunity added to unit ma...QAston
2011-07-28Core/Spells: Fix a crash on checking school immunity added to unit manually (...QAston
2011-07-27Fix compileSpp-
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-07-22Core/GameObject: Refactored destructible building handling, properly implemen...Shauren
2011-07-04Core/Misc: Refactor SendPlaySpellVisual and SendPlaySpellImpact and move them...Nay
2011-07-02Core/Spells: Define many unknown SpellCastTargetFlags enum values, rename som...QAston
2011-06-26Merge branch 'master' of https://github.com/TrinityCore/TrinityCoreQAston
2011-06-26Core/Spells: don't allow spells which hit target only with SPELL_EFFECT_DUMMY...QAston
2011-06-23Core/Spells: Don't allow players to cast client-side hidden spells directlyShocker
2011-06-23Core/Spells: Cleanup in Spell.h:QAston
2011-06-12Core: And some more cleanups...click
2011-06-11Core: Codestyle cleanupclick
2011-05-21Core/Spells: Allow overriding aura stack amount from CastCustomSpellShauren
2011-04-29Add spaces after commasleak
2011-04-09Core/Spells: Add default handler for apply aura spell effect when both Implic...Shauren
2011-04-07Core/Spells: Apply only 1.5 second cooldown to DK runes when spell misses its...Shauren
2011-04-06Core/Spells: Fix area target search for spells with SPELL_ATTR2_ALLOW_DEAD_TA...Shocker
2011-03-04Core/Spells:Shauren
2011-02-22Core/Spell Mechanics: introduce global cooldown manager for server-side check...darkstalker
2011-01-21Scripts/Spells: Implemented UnitTargetHandler spell script hook, it can be us...Shauren
2011-01-16Core/General: Fix some comment style. //* to // *. Fixes certain code display...Machiavelli
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-22Core/Spells: Implement SPELL_EFFECT_UNTRAIN_TALENTS, thanks to Heisenberg, cl...Shocker
2010-12-19Core: Rename spell attributes, use more general nameslinencloth