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Spells
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Spell.h
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Author
2018-12-09
Merge branch 'bfa'
Shauren
2018-12-09
Core/Spells: Added very little tolerance level to completed casts to ensure t...
xinef1
2018-12-07
Core/Spells: Improved spell value calculation - variance will not be applied ...
Shauren
2018-04-21
Core/Spell: implemented dispel reflection
ariel-
2018-03-12
Core/Spell: Undefined SPELL_ATTR7_USABLE_IN_STUN_FEAR_CONFUSION attr for now
ariel-
2018-01-13
Core/Spell: restore old proc system behaviour on auras self proc.
ariel-
2018-01-01
Update copyright note for 2018
vincent-michael
2017-12-31
Core/Quests: Implemented player choices
Traesh
2017-12-26
Fixed nopch build
joschiwald
2017-12-26
Core/Spell: revamp of immunities system
ariel-
2017-12-25
Core/Spell: move attribute helpers to spellInfo
ariel-
2017-12-24
Core/Spells: Moved applying exclusive aura spells to scripts
joschiwald
2017-12-10
Core/Spell: reimplemented TRIGGERED_DISALLOW_PROC_EVENTS trigger flag
ariel-
2017-10-03
Core/Globals: compute aura diminishing return info at startup and cache it
ariel-
2017-08-24
Core/Transmog: Implemented transmog sets
Golrag
2017-08-13
Core/Spells: Implementation of QAston proc system (#20131)
joschiwald
2017-07-29
Core/Spells: Renamed SPELL_EFFECT_CREATE_MANA_GEM to SPELL_EFFECT_RECHARGE_ITEM
joschiwald
2017-06-04
Core/Players: Implement basics for the honor system
Golrag
2017-06-04
Core/Spells: Implemented SPELL_EFFECT_PLAY_SCENE (#19836)
Golrag
2017-05-21
Core/Game: Include cleanup, part 4 - packets and largest headers (after prepr...
Shauren
2017-05-14
Core/Entities : Basic Conversation Implementation (#18010)
Traesh
2017-05-08
Core/Items: Set and save item context field
Shauren
2017-02-12
Core/Spells: Fix orientation- and targeting-related issues if the creature is...
Treeston
2017-02-12
Core/Units: Fixed melee range check (#17693)
Chaouki Dhib
2017-01-29
Core/Spells: Implement SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER (#17160)
mik1893
2017-01-13
Fixed build
joschiwald
2017-01-07
Core/Random: Removed ancient and unused MAP_BASED_RAND_GEN
Shauren
2017-01-06
Core/Spells: Extended remaining 8bit EffectMasks to 32bit
joschiwald
2017-01-01
Update copyright note for 2017
vincent-michael
2016-11-14
Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...
ariel-
2016-08-25
Core/Players: Implemented new glyph system
Shauren
2016-08-15
Core/Items: Implemented artifacts
Shauren
2016-07-20
Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them also...
Ivan Beňovic
2016-07-07
Core: Update to 7.0.3.22150
Shauren
2016-06-09
Core/Players: Updated talent specializations
Shauren
2016-06-05
Core/PacketIO: Updated spell packets
Shauren
2016-06-03
Core/PacketIO: Implemented new Cast HighGuid type and fix some mistakes with ...
Warpten
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20810
Shauren
2016-04-13
Core/Spells: Implemented spell effects SPELL_EFFECT_UPDATE_PLAYER_PHASE and S...
Lopfest
2016-04-10
Merge branch '3.3.5-naxxcleanup' into 3.3.5. (PR #16524)
treeston
2016-04-07
Core/Spells: Implemented spell effect 243 - SPELL_EFFECT_APPLY_ENCHANT_ILLUSI...
Shauren
2016-03-29
Merge branch '3.3.5-spellfacing' into 3.3.5-base (PR #15641)
treeston
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-11-24
Core/Spells: Implemented scaling spell value with item level
Shauren
2015-10-25
Core/Conditions: Type renaming
Shauren
2015-10-16
Core/Player: implemented Heirloom Collection
MitchesD
2015-09-09
Core/BattlePets: Basics for Battle Pets
horn
2015-08-26
Core/Player: implemented Toybox
MitchesD
2015-08-22
Core/Spells: Fixed gcc-4.7.x compile
StormBytePP
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