aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/Spell.h
AgeCommit message (Expand)Author
2018-12-09Merge branch 'bfa'Shauren
2018-12-09Core/Spells: Added very little tolerance level to completed casts to ensure t...xinef1
2018-12-07Core/Spells: Improved spell value calculation - variance will not be applied ...Shauren
2018-04-21Core/Spell: implemented dispel reflectionariel-
2018-03-12Core/Spell: Undefined SPELL_ATTR7_USABLE_IN_STUN_FEAR_CONFUSION attr for nowariel-
2018-01-13Core/Spell: restore old proc system behaviour on auras self proc.ariel-
2018-01-01Update copyright note for 2018vincent-michael
2017-12-31Core/Quests: Implemented player choicesTraesh
2017-12-26Fixed nopch buildjoschiwald
2017-12-26Core/Spell: revamp of immunities systemariel-
2017-12-25Core/Spell: move attribute helpers to spellInfoariel-
2017-12-24Core/Spells: Moved applying exclusive aura spells to scriptsjoschiwald
2017-12-10Core/Spell: reimplemented TRIGGERED_DISALLOW_PROC_EVENTS trigger flagariel-
2017-10-03Core/Globals: compute aura diminishing return info at startup and cache itariel-
2017-08-24Core/Transmog: Implemented transmog setsGolrag
2017-08-13Core/Spells: Implementation of QAston proc system (#20131)joschiwald
2017-07-29Core/Spells: Renamed SPELL_EFFECT_CREATE_MANA_GEM to SPELL_EFFECT_RECHARGE_ITEMjoschiwald
2017-06-04Core/Players: Implement basics for the honor systemGolrag
2017-06-04Core/Spells: Implemented SPELL_EFFECT_PLAY_SCENE (#19836)Golrag
2017-05-21Core/Game: Include cleanup, part 4 - packets and largest headers (after prepr...Shauren
2017-05-14Core/Entities : Basic Conversation Implementation (#18010)Traesh
2017-05-08Core/Items: Set and save item context fieldShauren
2017-02-12Core/Spells: Fix orientation- and targeting-related issues if the creature is...Treeston
2017-02-12Core/Units: Fixed melee range check (#17693)Chaouki Dhib
2017-01-29Core/Spells: Implement SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER (#17160)mik1893
2017-01-13Fixed buildjoschiwald
2017-01-07Core/Random: Removed ancient and unused MAP_BASED_RAND_GENShauren
2017-01-06Core/Spells: Extended remaining 8bit EffectMasks to 32bitjoschiwald
2017-01-01Update copyright note for 2017vincent-michael
2016-11-14Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...ariel-
2016-08-25Core/Players: Implemented new glyph systemShauren
2016-08-15Core/Items: Implemented artifactsShauren
2016-07-20Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them also...Ivan Beňovic
2016-07-07Core: Update to 7.0.3.22150Shauren
2016-06-09Core/Players: Updated talent specializationsShauren
2016-06-05Core/PacketIO: Updated spell packetsShauren
2016-06-03Core/PacketIO: Implemented new Cast HighGuid type and fix some mistakes with ...Warpten
2016-05-20Core/DataStores: Updated dbc/db2 to 7.0.1.20810Shauren
2016-04-13Core/Spells: Implemented spell effects SPELL_EFFECT_UPDATE_PLAYER_PHASE and S...Lopfest
2016-04-10Merge branch '3.3.5-naxxcleanup' into 3.3.5. (PR #16524)treeston
2016-04-07Core/Spells: Implemented spell effect 243 - SPELL_EFFECT_APPLY_ENCHANT_ILLUSI...Shauren
2016-03-29Merge branch '3.3.5-spellfacing' into 3.3.5-base (PR #15641)treeston
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-01-01Update copyright note for 2016Vincent-Michael
2015-11-24Core/Spells: Implemented scaling spell value with item levelShauren
2015-10-25Core/Conditions: Type renamingShauren
2015-10-16Core/Player: implemented Heirloom CollectionMitchesD
2015-09-09Core/BattlePets: Basics for Battle Petshorn
2015-08-26Core/Player: implemented ToyboxMitchesD
2015-08-22Core/Spells: Fixed gcc-4.7.x compileStormBytePP