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path: root/src/server/game/Spells
AgeCommit message (Expand)Author
2018-12-09Merge branch 'bfa'Shauren
2018-12-09Core/Spells: Added very little tolerance level to completed casts to ensure t...xinef1
2018-12-09Core/Spell: modified HitMask for new default procsariel-
2018-12-09Core/Spell: add more aura types to default procsariel-
2018-12-09Core/Spell: consider spells with no targets for the purpose of finish procsariel-
2018-12-09Core/Vmaps: Stop M2s from occluding for spellcast LoSHelloKitty
2018-12-09Core/Spell: Fixed range issues with some quest spellsKeader
2018-12-07Core/Spells: Updated gathering profession skillsShauren
2018-12-07Core/Spells: Improved spell value calculation - variance will not be applied ...Shauren
2018-12-04Core/Spells: Fixed spell effect value calculationShauren
2018-12-02Core/Players: Update profession rank handling with new split skill values for...Shauren
2018-11-07Core/Creatures: Update creature model handling with new display scale (#22567)Traesh
2018-11-05Core/PacketIO: Updated packet structures to 8.0.1Shauren
2018-10-13Core/Spells: Implement AURA_INTERRUPT_FLAG_JUMPShocker
2018-10-10Core/Entities: Update updatefields to 8.0.1.27980Shauren
2018-09-27Core/Spells: Defined new spell effectsShauren
2018-09-26Core/Misc: Extended racemasks in db to uint64Shauren
2018-09-26Core/DataStores: Updated hotfix database structureShauren
2018-09-26Core/Spells: Implemented new spell target 150 - TARGET_UNIT_OWN_CRITTERShauren
2018-09-17Core/Spells: Updated spell effect value calculationShauren
2018-08-25Core/Spells: Removed useless calls of Spell::GetEffect and SpellInfo::GetEffectjoschiwald
2018-08-01Core/Spells: Fixed crash in AuraEffect::HandlePlaySceneShauren
2018-07-22Core/Spells: Fixed travel formMihapro
2018-07-22Core/Spells: Implement AURA_REMOVE_BY_INTERRUPT to provide aura scripts with ...Mihapro
2018-07-22Core/Players: Changed flight masters to suppress positive transforms/shapeshi...LluisMas
2018-05-16Core/Spells: Allow removing same npc entry multiple times for SPELL_AURA_LINK...Shocker
2018-05-14Core/Spells: Implement aura #428 (SPELL_AURA_LINKED_SUMMON)Shocker
2018-05-12Core/Spells: Implemented optional power costjoschiwald
2018-04-29Core/Spell: kill old charge restoring system. Mods are fully handled by proc ...ariel-
2018-04-28Core/Units: Implemented versatility (#21206)funjoker
2018-04-28Core/Auras: Implemented new spell_area flag to allow skipping applying aura a...Shauren
2018-04-24Core/Spells: Fix display for Shaman totems (#21848)DoctorKraft
2018-04-21Core/Spell: implemented dispel reflectionariel-
2018-04-12Core/AI: Added CreatureAI hook that is getting triggered when a spell cast ha...Ovah
2018-04-10Core/Auras: Implemented Aura 178 (SPELL_AURA_MOD_MAX_POWER_PCT) (#21804)DoctorKraft
2018-04-09Core/Auras: implement Aura 379 (SPELL_AURA_MOD_MANA_REGEN_PCT) (#20851)DoctorKraft
2018-04-08Core/Spells: Implemented personal summons (#19231)Traesh
2018-03-28Core/Maps: Implemented getting area id from gameobject spawnsShauren
2018-03-25Core/Entities: Take terrain swaps into account when calculating LoS/height/areaShauren
2018-03-25Core/Entities: Phasing rewriteShauren
2018-03-20Core/Spells: Fixed crash with m_delayMoment calculation for reflected spellsShauren
2018-03-18DB: Corrected some spawnmaskjoschiwald
2018-03-18Core/Scripts: Illidari Council Rewrite (#18546)Keader
2018-03-18Core/Spells: Check both main and offhand weapons if spell attributes require ...Shauren
2018-03-18Core/Spells: add some missing breaksariel-
2018-03-18Core/Spell: added some helpers to SpellInfo to reduce code duplicationariel-
2018-03-18Core/Spell: reverted changes for NO_TARGET handlingariel-
2018-03-18Core/Spell: Fixed bug where spell could fail to hit a target properly even if...xinef1
2018-03-18Core/Spell: fix one spell range issueariel-
2018-03-18Core/Spell: do not proc auras on SPELL_AURA_OBS_MOD_HEALTH healing ticksariel-