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Spells
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Author
2018-12-09
Merge branch 'bfa'
Shauren
2018-12-09
Core/Spells: Added very little tolerance level to completed casts to ensure t...
xinef1
2018-12-09
Core/Spell: modified HitMask for new default procs
ariel-
2018-12-09
Core/Spell: add more aura types to default procs
ariel-
2018-12-09
Core/Spell: consider spells with no targets for the purpose of finish procs
ariel-
2018-12-09
Core/Vmaps: Stop M2s from occluding for spellcast LoS
HelloKitty
2018-12-09
Core/Spell: Fixed range issues with some quest spells
Keader
2018-12-07
Core/Spells: Updated gathering profession skills
Shauren
2018-12-07
Core/Spells: Improved spell value calculation - variance will not be applied ...
Shauren
2018-12-04
Core/Spells: Fixed spell effect value calculation
Shauren
2018-12-02
Core/Players: Update profession rank handling with new split skill values for...
Shauren
2018-11-07
Core/Creatures: Update creature model handling with new display scale (#22567)
Traesh
2018-11-05
Core/PacketIO: Updated packet structures to 8.0.1
Shauren
2018-10-13
Core/Spells: Implement AURA_INTERRUPT_FLAG_JUMP
Shocker
2018-10-10
Core/Entities: Update updatefields to 8.0.1.27980
Shauren
2018-09-27
Core/Spells: Defined new spell effects
Shauren
2018-09-26
Core/Misc: Extended racemasks in db to uint64
Shauren
2018-09-26
Core/DataStores: Updated hotfix database structure
Shauren
2018-09-26
Core/Spells: Implemented new spell target 150 - TARGET_UNIT_OWN_CRITTER
Shauren
2018-09-17
Core/Spells: Updated spell effect value calculation
Shauren
2018-08-25
Core/Spells: Removed useless calls of Spell::GetEffect and SpellInfo::GetEffect
joschiwald
2018-08-01
Core/Spells: Fixed crash in AuraEffect::HandlePlayScene
Shauren
2018-07-22
Core/Spells: Fixed travel form
Mihapro
2018-07-22
Core/Spells: Implement AURA_REMOVE_BY_INTERRUPT to provide aura scripts with ...
Mihapro
2018-07-22
Core/Players: Changed flight masters to suppress positive transforms/shapeshi...
LluisMas
2018-05-16
Core/Spells: Allow removing same npc entry multiple times for SPELL_AURA_LINK...
Shocker
2018-05-14
Core/Spells: Implement aura #428 (SPELL_AURA_LINKED_SUMMON)
Shocker
2018-05-12
Core/Spells: Implemented optional power cost
joschiwald
2018-04-29
Core/Spell: kill old charge restoring system. Mods are fully handled by proc ...
ariel-
2018-04-28
Core/Units: Implemented versatility (#21206)
funjoker
2018-04-28
Core/Auras: Implemented new spell_area flag to allow skipping applying aura a...
Shauren
2018-04-24
Core/Spells: Fix display for Shaman totems (#21848)
DoctorKraft
2018-04-21
Core/Spell: implemented dispel reflection
ariel-
2018-04-12
Core/AI: Added CreatureAI hook that is getting triggered when a spell cast ha...
Ovah
2018-04-10
Core/Auras: Implemented Aura 178 (SPELL_AURA_MOD_MAX_POWER_PCT) (#21804)
DoctorKraft
2018-04-09
Core/Auras: implement Aura 379 (SPELL_AURA_MOD_MANA_REGEN_PCT) (#20851)
DoctorKraft
2018-04-08
Core/Spells: Implemented personal summons (#19231)
Traesh
2018-03-28
Core/Maps: Implemented getting area id from gameobject spawns
Shauren
2018-03-25
Core/Entities: Take terrain swaps into account when calculating LoS/height/area
Shauren
2018-03-25
Core/Entities: Phasing rewrite
Shauren
2018-03-20
Core/Spells: Fixed crash with m_delayMoment calculation for reflected spells
Shauren
2018-03-18
DB: Corrected some spawnmask
joschiwald
2018-03-18
Core/Scripts: Illidari Council Rewrite (#18546)
Keader
2018-03-18
Core/Spells: Check both main and offhand weapons if spell attributes require ...
Shauren
2018-03-18
Core/Spells: add some missing breaks
ariel-
2018-03-18
Core/Spell: added some helpers to SpellInfo to reduce code duplication
ariel-
2018-03-18
Core/Spell: reverted changes for NO_TARGET handling
ariel-
2018-03-18
Core/Spell: Fixed bug where spell could fail to hit a target properly even if...
xinef1
2018-03-18
Core/Spell: fix one spell range issue
ariel-
2018-03-18
Core/Spell: do not proc auras on SPELL_AURA_OBS_MOD_HEALTH healing ticks
ariel-
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