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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T13:01:01Z
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Spells
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SpellEffects.cpp
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Author
2025-02-18
Core/Spells: Skip handling apply aura spell effects if aura was removed earli...
Shauren
2025-02-01
Core/Spells: Refactor SpellHistory ModifyCoooldowns and ResetCooldowns callba...
Shauren
2025-01-26
Core/Items: Fixed item spell charge slot indexing
Shauren
2025-01-18
Core/Spells: Add summoned DynamicObject to casters ChannelObjects if spell is...
Shauren
2025-01-13
Core/Spells: DynamicObject auras will now use the largest radius found in SPE...
Shauren
2025-01-13
Core/Spells: Allow persistent area auras to apply all of their effects upon c...
CraftedRO
2025-01-09
Core/Spells: Replace MAX_SPELL_EFFECTS loop limits with correct upper bound d...
Shauren
2025-01-09
Core/Auras: Fixed sending amounts for effects that need it, aren't first and ...
Shauren
2025-01-01
Core/Spells: Don't ignore power costs and reagents for spells triggered by SP...
Shauren
2024-12-21
Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing sp...
Shauren
2024-12-20
Core/Player: fixed logic for determining fully depleted runes - these are run...
Ovahlord
2024-12-20
Core/Spells: corrected SPELL_EFFECT_ACTIVATE_RUNE behavior for Classic
Ovahlord
2024-12-20
Core/Spells: Implemented SPELL_EFFECT_UPDATE_INTERACTIONS
Shauren
2024-12-16
Core/Spells: Fixed PROC_HIT_DISPEL and PROC_HIT_INTERRUPT on procs using PROC...
Shauren
2024-12-06
Core/GameObjects: Fixed gameobject spell casts failing when triggered by SPEL...
Shauren
2024-11-10
Core/Summons: Handle summons using SummonProperties.Control type 5 as vehicle...
Meji
2024-09-01
Core/Misc: dropped unused Traits implementation
Ovahlord
2024-08-22
Core/Quests: fixed max level quest money rewards and calculate them during ru...
Ovahlord
2024-08-17
Core/SAI: Implemented new action SMART_ACTION_COMPLETE_QUEST (#30048)
Meji
2024-08-04
Core/Quests: kill QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM implementation and ...
Ovahlord
2024-07-31
Core/Misc: update Combo Points handling to Cataclysm
Ovahlord
2024-07-28
Core/Players: updated glyph handling for Cataclysm
Ovahlord
2024-07-27
Core/Player: initial work on implementing talents for Cataclysm
Ovahlord
2024-07-14
Core/Spells: Added missing SummonPropertiesFlags::UseDemonTimeout handling to...
Shauren
2024-07-12
Core/Players: turn rune cooldowns into floats and change their cooldown calcu...
Ovahlord
2024-07-11
Core/Spells: implemented SPELL_EFFECT_ACTIVATE_RUNE
Ovahlord
2024-07-05
Core/Spells: Implemented SPELL_ATTR9_JUMPCHARGE__NO_FACING_CONTROL
Shauren
2024-07-05
Core/Movement: Defined and implemented new spline flag - JumpOrientationFixed
Shauren
2024-06-28
Core/Spells: Implemented new trigger flag to cause spells to be instant witho...
Shauren
2024-06-25
Core/Items: dropped artifact weapon implementation
Ovahlord
2024-06-23
Core/Spells: Implemented SPELL_ATTR9_FACE_UNIT_TARGET_UPON_COMPLETION_OF_JUMP...
Shauren
2024-06-23
Core/Movement: Allow setting position or object facing targets for jump movement
Shauren
2024-06-20
Core/Spells: Implemented SPELL_ATTR9_ITEM_CAST_GRANTS_SKILL_GAIN
Shauren
2024-06-20
Core/Spells: Rename more SpellAttr9
Shauren
2024-06-14
Core/Quests: implement quest level scaling
Ovahlord
2024-05-28
Core/Spells: Prevent creatures from being able to cast all their spells while...
Shauren
2024-05-28
Core/Spells: Implemented SPELL_EFFECT_REPUTATION_2 (184) (#29971)
Antonio MartÃn Berti
2024-03-28
Core/Battlegrounds: Move to scripts (#29799)
Jeremy
2024-03-14
Core/Spells: named some of the new added spell effects
Ovahlord
2024-03-14
Core/Spells: updated spell effects enum
Ovahlord
2024-03-13
Core/PacketIO: Update to 4.4.0.53627 (#29805)
MaxtorCoder
2024-03-13
Core/Misc: removed a couple blank lines
Ovahlord
2024-03-12
Core/Maps: dropped Garrison implementation
Ovahlord
2024-03-10
Core/DataStores: duc-taped build
Ovahlord
2024-03-04
Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore S...
Shauren
2024-03-03
Core/Quests: Merged UpdateNearbyCreatureNpcFlags, UpdateVisibleGameobjectsOrS...
Shauren
2024-02-26
Core/Battlegrounds: Isle of Conquest Rework (#29687)
Jeremy
2024-02-24
Core/Creatures: Implemented UNIT_NPC_FLAG_GOSSIP as viewer dependent and upda...
ModoX
2024-01-27
Core/Battlegrounds: Strand of the Ancients Rework (#29576)
Jeremy
2024-01-25
Core/Unit: Set DemonCreator for wild allied summons
ModoX
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