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path: root/src/server/game/Spells/SpellEffects.cpp
AgeCommit message (Expand)Author
2021-11-30Scripts/Spells: Migrate Some Scripted Spells to Scripts (#23185)Sorikoff
2021-11-28Core/Spells: Implemented spell effect 254 (SPELL_EFFECT_JUMP_CHARGE)Shauren
2021-11-25Core/BattlePets: Implemented BattlePetSpeciesFlags::NotAccountWide (#27303)Meji
2021-11-25Core/Spells: Use Unit::Kill instead of Unit::DealDamage for SPELL_EFFECT_INST...ModoX
2021-11-24Core/Item: Item Signature (#23119)PolarCookie
2021-11-20Core/GameObject: Implement GameObject::Use case for GAMEOBJECT_TYPE_NEW_FLAG ...Jeremy
2021-11-20Core/Spells: SpellHistory updatesShauren
2021-11-19Core/BattlePets: BattlePetError enum class (#27286)Meji
2021-11-18Core/Scripts: Move some spells to scripts (#22332)DanVS
2021-11-16Core/Spells: Implemented SummonPropertiesFlags: UseSummonerFaction & IgnoreSu...Meji
2021-11-16Quest: Ruthless Cunning and Returning the Favor (#22806)PolarCookie
2021-11-10DB/Quest: Hah...You're Not So Big Now!Killyana
2021-11-08Core/Player: Clean up duel related code. Fix a check for abusive client behav...Treeston
2021-11-08Core/BattlePets: Don't permanently learn battle pet summoning spells (#27201)Meji
2021-11-06Core/Movement: Corrected values sent in knockback packet when speedXY < 0Shauren
2021-11-02Core/Social: Implemented account ignoresShauren
2021-11-01Core/DataStores: Updated db2 structures to 9.1.5Shauren
2021-10-23Core/Threat: Threat system adjustments:Treeston
2021-10-17Core/BattlePets: Fixes when adding pets (#27076)Meji
2021-10-16Core/Items: Refactored learning spells from items to check for ITEM_SPELLTRIG...Shauren
2021-10-16Core/BattlePets: Misc fixes (#27057)Meji
2021-10-16Core/Characters: Made homebind location a WorldLocation (this implicitly adds...ModoX
2021-10-15Core/Spells: Fixed Righteous Defense crash caused by modifying target list in...Shauren
2021-10-13Core/Player: Added SendPlayerBound methodModoX
2021-10-13Core/Spells: Implemented SPELL_EFFECT_TELEPORT_WITH_SPELL_VISUAL_KIT_LOADING_...Shauren
2021-10-11Core/Spells: Implemented SPELL_EFFECT_CANCEL_CONVERSATION (#27037)ModoX
2021-10-11Core/Scenes: Implemented spell created SceneObjectsShauren
2021-10-09Core/Conversations: Replace _participants with generic personal object implem...Shauren
2021-10-05Core/Scenes: Defined more flags and implemented FadeToBlackscreenOnCancel (#2...ModoX
2021-10-03Core/BattlePets: Misc fixes (#26990)Meji
2021-10-03Core/Spells: Reduce number of CastSpell overloads to 1Shauren
2021-10-03Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for tr...Shauren
2021-10-03Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, th...Shauren
2021-09-29Core/BattlePets: Misc fixes (#26964)Meji
2021-09-28Core/Movement: MotionMaster reimplementation (#21888)ccrs
2021-09-23Core/Spells: Fix UNIT_CREATED_BY_SPELL in SPELL_EFFECT_SUMMON (#21756)Keader
2021-09-23Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...Treeston
2021-09-05Core/Spell: fix target checksariel-
2021-09-05Core/Spells: register and apply individual aura effects on hit handlerariel-
2021-09-04Core/Spells: Unify spell effect access api in both branchesShauren
2021-08-30Core/Spells: Remove outdated damage calculations from Spell::EffectSchoolDMG ...Shauren
2021-08-28Core/Spells: Fixed Spell::EffectWeaponDmg for spells with multiple damage eff...Shauren
2021-08-28Core/Spells: Removed SpellEffIndex effIndex argument from spell effect handle...Shauren
2021-08-28Core/Spells: Refactor building SMSG_SPELL_EXECUTE_LOG to not create 192 empty...Shauren
2021-08-28Core/Spells: rework part 5: GameObject castingariel-
2021-08-28Core/Spells: rework part 4: iterate over effects firstariel-
2021-08-28Core/Spells: rework part 3: spells only handle at most one UnitAura and one D...ariel-
2021-08-08Partial: Core/Entities: Reduce the probability of units dropping under the ma...Jeremy
2021-08-08Core/Spells: Use caster as chat source in Spell::EffectSendChatMessageShauren
2021-08-08Core/DataStores: 9.1.0 db2 structuresShauren