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path: root/src/server/game/Spells/SpellInfo.cpp
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2017-05-14Core/Entities : Basic Conversation Implementation (#18010)Traesh
2017-04-06Core/DataStores: Updated db2 structures to 7.2.0Shauren
2017-04-02Core/Spells: Removed most uses of SpellIcon to identify spellsShauren
2017-02-26Core/Spell: Updated SpellInfo::GetMaxTicks with all effects capable of periodicsariel-
2017-02-26Core/Scripts: Implement Flag of Ownership. Closes #12265ariel-
2017-02-12Entities/Unit: Cleanup refactor. Changes: (#17819)Treeston
2017-02-12Core/Spell: Remove all raid auras on party leave (#17663)robinsch
2017-01-29Core/Entities: Basic AreaTrigger System (#18035)Traesh
2017-01-17Fix static analysis issuesShauren
2017-01-14Core: Updated to 7.1.5.23360Shauren
2017-01-01Update copyright note for 2017vincent-michael
2016-12-03Core/Spells: Fixed spell value calculation for consumablesShauren
2016-11-25Core/Units: Removed attack speed float to int conversion special case in buil...Shauren
2016-11-18Core/Items: Fixed secondary stat calculation at item levels > 800Shauren
2016-10-23Core/Spells: Fixed SpellEffects selection depending on Difficultyjoschiwald
2016-10-05Core/Auras: Add root aura handler to aura type 455Shauren
2016-10-01Core/Spells: use spellinfo helper methodsjoschiwald
2016-08-23Core/Spells: Defined known shapeshift flagsShauren
2016-08-18Core/Spells: Define SPELL_EFFECT_PLAY_SCENE (effect #198)Shocker
2016-08-09Core/Spells: Renamed some old and new spell effectsShauren
2016-07-06Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-06-29Core/Auras: Implemented SPELL_AURA_OVERRIDE_SPELL_VISUALShauren
2016-06-15Core/Spells: Automatically generate spell rank info from SkillLineAbilityShauren
2016-06-13Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-06-09Core/Players: Updated talent specializationsShauren
2016-06-06Core/Spells: Fixed possible null pointer dereferenceShauren
2016-06-03Core/Spells: Add assertions validating various spell enumsShauren
2016-06-02Core/Spells: Define SPELL_EFFECT_ALTER_ITEMShocker
2016-05-216.x rebaseShauren
2016-05-20Core/DataStores: Updated opcodes and db2 to 7.0.3.21414Shauren
2016-05-20Core/DataStores: Updated dbc/db2 to 7.0.1.20914Shauren
2016-05-20Core/DataStores: Updated dbc/db2 to 7.0.1.20810Shauren
2016-05-06Core/Spells: Corrected spell effect value roundingShauren
2016-05-03Core/Spells: Fix typo in item level ppm calculationShauren
2016-05-02Core/Spells: Implemented RPPM proc effectsShauren
2016-04-30Core/Spells: Fixed flat SPELLMOD_DAMAGE_MULTIPLIER calculationShauren
2016-04-28Merge pull request #16494 from Rushor/calcRushor
2016-04-24Core/Instances: Updated and enabled encounter packets and implemented combat ...Ovalord
2016-04-19Core/Spells: Fixed spell effect value calculation for spells having MaxScalin...Shauren
2016-04-16Core/Spells: enabled SPELL_EFFECT_160 (#16987)Lopfest
2016-04-07Core/Spells: Implemented spell effect 243 - SPELL_EFFECT_APPLY_ENCHANT_ILLUSI...Shauren
2016-04-05Revert "Merge pull request #16483 from Treeston/3.3.5-debuffimmunity" to fix ...treeston
2016-04-05Core/Spells: spells with SPELL_ATTR1_NO_THREAT also causes no initial aggrojoschiwald
2016-04-05Merge pull request #16483 from Treeston/3.3.5-debuffimmunityTreeston
2016-04-05Core/Misc: MSVC warning fixesShauren
2016-03-02Core/Spells: Adjusted implicit targeting for SPELL_EFFECT_DESTROY_ITEMShauren
2016-01-01Update copyright note for 2016Vincent-Michael
2015-12-20Core/Spells: Fixed a crash when npc casts a spell with SpellLevel = 0 and SPE...Shauren
2015-11-29Core/Spells: Implement SPELL_AURA_MOD_SKILL_2Shocker
2015-11-24Core/Spells: Implemented scaling spell value with item levelShauren