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Spells
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SpellInfo.h
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Author
2025-07-14
Core/Misc: Reduce differences between branches
Shauren
2025-05-11
Core/Spells: Reserved custom spell attribute SPELL_ATTR0_CU_CAN_TARGET_ANY_PR...
ModoX
2023-10-26
Core/Spells: Make SpellEffectInfo not copyable
Shauren
2023-08-12
Core/Spells: Hide spell effect immunity info implementation details
Shauren
2022-03-29
Core/Units: Reduce differences between branches part 1 - object class
Shauren
2021-11-20
Core/Auras: Convert most rules from Aura::CanBeSaved to a custom spell attrib...
Gildor
2021-10-07
Scripts/Spells: Handle quest tame spells in spell script (#27022)
offl
2021-09-04
Core/Spells: Remove remaining direct accesses to SpellInfo::Effects
Shauren
2021-08-31
Core/Spells: Spell effect info access refactoring part 3 - removed direct Spe...
Shauren
2021-08-28
Core/Spells: Begin unifying spell effect access api with master branch
Shauren
2021-04-11
Core/Spells: implement SpellInfo helper to filter for relevant mechanic immun...
Ovah
2020-09-10
Core/Spells: Reserve custom attribute value for master branch
Shauren
2020-09-01
Core/Misc: DBC std::array refactors, and |Hachievement unit tests
Treeston
2020-01-02
New year
Aokromes
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-10-27
Core/Spells: Warning fix
Shauren
2018-04-03
Adding atrribute custom SPELL_ATTR0_CU_LIQUID_AURA
Gooyeth
2018-03-09
Core/Spells: Fix periodic rolling adding bonuses twice
ariel-
2018-03-09
Core/Spells: rework part 5: GameObject casting
ariel-
2018-03-09
Core/Spells: rework part 4: iterate over effects first
ariel-
2018-03-09
Core/Spells: rework part 1: Improved positive detection logic
ariel-
2018-02-12
Core/Spells: implemented SpellPriority field from SpellEntry to cleanup charg...
ariel-
2018-02-12
Core/Spells: calculate crit chance only for spells that do damage/healing
ariel-
2018-01-01
Update copyright note for 2018
tkrokli
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-05-14
Core/Spells: Change the radius of PBAoEs following the feedback received on (...
Chaouki Dhib
2017-04-24
Various quest system fixes (seasonal quests, timed quests and more) (#18940)
xinef1
2017-03-23
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
2017-02-20
Core/Misc: moved WeaponAttackType definition to SharedDefines to avoid includ...
ariel-
2017-02-19
Fixed setting and unsetting of m_spellModTakingSpell (#19116)
xinef1
2017-02-05
Core/Spells: Remade trajectory target selection (#19048)
xinef1
2017-02-04
Implemented binary resistances and some more (#18933)
xinef1
2017-01-23
Core/Spell: unified handling of SPELL_ATTR5_USABLE_WHILE_* attributes
ariel-
2017-01-02
Update Copyright notice for 2017
tkrokli
2017-01-01
Core/Spells: Fixed non pch build
vincent-michael
2016-12-30
Core/Spell: added some helpers to SpellInfo to reduce code duplication
ariel-
2016-12-10
Core/Spell: Undefined SPELL_ATTR7_USABLE_IN_STUN_FEAR_CONFUSION attr for now
ariel-
2016-12-01
Core/Spells: Fixed one issue with auras having SPELL_ATTR4_CAST_ONLY_IN_OUTLA...
ariel-
2016-11-15
Core/Unit: damage immune improvements (9f5df023b746d324588f175e264c62205b69e1...
ariel-
2016-11-12
Core/Spell: revamp of immunities system
ariel-
2016-11-12
Core/Spell: move attribute helpers to spellInfo
ariel-
2016-11-04
Core/Spell: apply SPELLFAMILY_GENERIC mods to all spells by default
ariel-
2016-10-17
Core/Globals: compute aura diminishing return info at startup and cache it
ariel-
2016-10-07
Core/Globals: cache SpellSpecific and AuraState information instead of comput...
ariel-
2016-08-14
Core/Spell: Remove all raid auras on party leave (#17663)
robinsch
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-08
Scripts/Naxxramas: Clean-up and bug-fix megacommit. Read the full commit mess...
treeston
2016-02-10
Core/Spells: spells with SPELL_ATTR1_NO_THREAT also causes no initial aggro
joschiwald
2016-01-01
Update copyright note for 2016
Rushor
2015-11-10
[3.3.5] Core/Spells: break Stealth and modify Stand State
robinsch
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