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path: root/src/server/game/Spells/SpellInfo.h
AgeCommit message (Expand)Author
2025-07-14Core/Misc: Reduce differences between branchesShauren
2025-05-11Core/Spells: Reserved custom spell attribute SPELL_ATTR0_CU_CAN_TARGET_ANY_PR...ModoX
2023-10-26Core/Spells: Make SpellEffectInfo not copyableShauren
2023-08-12Core/Spells: Hide spell effect immunity info implementation detailsShauren
2022-03-29Core/Units: Reduce differences between branches part 1 - object classShauren
2021-11-20Core/Auras: Convert most rules from Aura::CanBeSaved to a custom spell attrib...Gildor
2021-10-07Scripts/Spells: Handle quest tame spells in spell script (#27022)offl
2021-09-04Core/Spells: Remove remaining direct accesses to SpellInfo::EffectsShauren
2021-08-31Core/Spells: Spell effect info access refactoring part 3 - removed direct Spe...Shauren
2021-08-28Core/Spells: Begin unifying spell effect access api with master branchShauren
2021-04-11Core/Spells: implement SpellInfo helper to filter for relevant mechanic immun...Ovah
2020-09-10Core/Spells: Reserve custom attribute value for master branchShauren
2020-09-01Core/Misc: DBC std::array refactors, and |Hachievement unit testsTreeston
2020-01-02New yearAokromes
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-10-27Core/Spells: Warning fixShauren
2018-04-03Adding atrribute custom SPELL_ATTR0_CU_LIQUID_AURAGooyeth
2018-03-09Core/Spells: Fix periodic rolling adding bonuses twiceariel-
2018-03-09Core/Spells: rework part 5: GameObject castingariel-
2018-03-09Core/Spells: rework part 4: iterate over effects firstariel-
2018-03-09Core/Spells: rework part 1: Improved positive detection logicariel-
2018-02-12Core/Spells: implemented SpellPriority field from SpellEntry to cleanup charg...ariel-
2018-02-12Core/Spells: calculate crit chance only for spells that do damage/healingariel-
2018-01-01Update copyright note for 2018tkrokli
2017-06-19Core: ported headers cleanup from master branchariel-
2017-05-14Core/Spells: Change the radius of PBAoEs following the feedback received on (...Chaouki Dhib
2017-04-24Various quest system fixes (seasonal quests, timed quests and more) (#18940)xinef1
2017-03-23Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2017-02-20Core/Misc: moved WeaponAttackType definition to SharedDefines to avoid includ...ariel-
2017-02-19Fixed setting and unsetting of m_spellModTakingSpell (#19116)xinef1
2017-02-05Core/Spells: Remade trajectory target selection (#19048)xinef1
2017-02-04Implemented binary resistances and some more (#18933)xinef1
2017-01-23Core/Spell: unified handling of SPELL_ATTR5_USABLE_WHILE_* attributesariel-
2017-01-02Update Copyright notice for 2017tkrokli
2017-01-01Core/Spells: Fixed non pch buildvincent-michael
2016-12-30Core/Spell: added some helpers to SpellInfo to reduce code duplicationariel-
2016-12-10Core/Spell: Undefined SPELL_ATTR7_USABLE_IN_STUN_FEAR_CONFUSION attr for nowariel-
2016-12-01Core/Spells: Fixed one issue with auras having SPELL_ATTR4_CAST_ONLY_IN_OUTLA...ariel-
2016-11-15Core/Unit: damage immune improvements (9f5df023b746d324588f175e264c62205b69e1...ariel-
2016-11-12Core/Spell: revamp of immunities systemariel-
2016-11-12Core/Spell: move attribute helpers to spellInfoariel-
2016-11-04Core/Spell: apply SPELLFAMILY_GENERIC mods to all spells by defaultariel-
2016-10-17Core/Globals: compute aura diminishing return info at startup and cache itariel-
2016-10-07Core/Globals: cache SpellSpecific and AuraState information instead of comput...ariel-
2016-08-14Core/Spell: Remove all raid auras on party leave (#17663)robinsch
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-03-08Scripts/Naxxramas: Clean-up and bug-fix megacommit. Read the full commit mess...treeston
2016-02-10Core/Spells: spells with SPELL_ATTR1_NO_THREAT also causes no initial aggrojoschiwald
2016-01-01Update copyright note for 2016Rushor
2015-11-10[3.3.5] Core/Spells: break Stealth and modify Stand Staterobinsch