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path: root/src/server/game/Spells/SpellScript.h
AgeCommit message (Expand)Author
2025-02-22Core/Scripts: updated more documentation comments for spell script hooks to m...Ovahlord
2024-09-02Core/Spells: Fixed spell target selection not being shared by multiple effect...Shauren
2023-08-12Core/Misc: Include cleanup, 2023 editionShauren
2021-08-30Core/Spells: Removed SpellEffIndex effIndex argument from spell effect handlersShauren
2021-05-27Core/Scripts: Allow spell script ValidateSpellInfo to work with any container...Shauren
2020-08-15Core/Spells: Mark constructors of Spell/AuraScript handlers as explicit (#25248)Peter Keresztes Schmidt
2020-07-09Core/Spells: Expose corpseTarget to spell scripts with SpellScript::GetHitCor...Ovah
2020-06-03Core/Misc: Fixed resistance calculate for Mutated Transformation and Twilight...Keader
2020-01-02New yearAokromes
2019-08-23Core/Spells: Fixed warlock's Banish cancel if target was already banished (#2...ForesterDev
2019-03-08Core/Spell: SpellAura Redux (#22794)PolarCookie
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-03-09Core/Spells: rework part 5: GameObject castingariel-
2018-03-09Core/Spells: rework part 3: spells only handle at most one UnitAura and one D...ariel-
2018-02-05Core/ScriptSystem: AfterHit hook can't modify damage/healing, so log itariel-
2018-01-01Update copyright note for 2018tkrokli
2017-11-02Core/Spell: Fix typo on documentationAokromes
2017-06-19Core: ported headers cleanup from master branchariel-
2017-01-24Core/SpellScript: Pass vector to ValidateSpellInfo by referenceariel-
2017-01-13Core/SpellScripts: Added helper method to validate spellsjoschiwald
2017-01-02Update Copyright notice for 2017tkrokli
2016-11-14Core/SpellScript: allow optional parameters to be passed to FinishCastariel-
2016-11-14Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...ariel-
2016-10-04Core/Spells: Implementation of QAston proc systemariel-
2016-04-11Core/Game: Rewrote the ScriptMgr to support script reloading.Naios
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-01-01Update copyright note for 2016Rushor
2015-01-07Core/Aura: Replace assert with logged error for invalid AuraRemoveModejackpoz
2015-01-01Update copyright note for 2015Vincent-Michael
2014-12-25Core/Scripts: Add new SpellScript hook OnEffectSuccessfulDispelUnholychick
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-08-09Core/Server: Add missing overridesDDuarte
2014-07-17Buildsystem/MSVC: Warning fixesShauren
2014-05-18Partially revert f296095191c7b5c6b10f79c2b1433dc227a462f5 "Fix various warnin...Shauren
2014-03-22Core/Spells: Fixed target selection hooks running twice for each effect if bo...Shauren
2014-01-31Core/Spells: Fix DK Ghoul's damage after ad8eb434c02e451effd0949aaa7d2b7999d9...Discover-
2014-01-30Core/Misc: Missing changes and get rid of useless method in acd46085d1f496657...Discover-
2014-01-30Core/Spells: drop last leftovers of hardcoded spell target selection and move...joschiwald
2014-01-23Core/SpellScripts: Implemeted SpellScript hook OnDestinationTargetSelect to e...joschiwald
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-25Core/Scripting: Replace casted with cast as casted is not a word.Malcrom
2013-12-14Core/Misc: Fix some static analysis issuesjackpoz
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-08-18Misc: replace Unit::GetPlayer with ObjectAccessor::GetPlayer and some cosmeti...joschiwald
2013-01-11Core/SpellScripts: implement Spell Proc Hooks and use it in old and new proc ...joschiwald
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-10-24Core/Misc: reduced amount of string memory allocations (Step II)Spp
2012-10-18Core/Dungeon Finder: Some optimizations.Spp
2012-10-07Core/Misc: Fix some possible issues detected by static code analysiskaelima