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Spells
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Author
2017-02-19
Core/Misc: calculate rotation fields from orientation in some places it's imp...
ariel-
2017-02-18
Core/Movement: Implement SpellEffectExtraData curve modifiers
Shauren
2017-02-18
Core/Spell: no need to bloat existing parameter lists. (f81754a306a8b1f24f0b1...
ariel-
2017-02-18
Core/Spell: Workaround cobra strikes into a charged aura instead of stacked.
ariel-
2017-02-18
Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.
ariel-
2017-02-18
Core/Spells: Remove spellmods from SpellMod owner instead of caster (needed s...
ariel-
2017-02-18
Core/Spells: fix Bullheaded immunities
ariel-
2017-02-18
Update SpellEffects.cpp
ariel-
2017-02-18
Core/Spell: Calculate GO rotation for SPELL_EFFECT_TRANS_DOOR
ariel-
2017-02-12
Core/Spells: Fixed spells like Shadowform, Tricks of the Trade, Misdirection ...
mik1893
2017-02-12
Core/Spells: Fix orientation- and targeting-related issues if the creature is...
Treeston
2017-02-12
Core/SpellArea: only check against spell_area entries for the current quest w...
SnapperRy
2017-02-12
Core/Spells: Fix Spell::EffectJumpDest not to turn caster to zero orientation...
treeston
2017-02-12
Entities/Unit: Cleanup refactor. Changes: (#17819)
Treeston
2017-02-12
Core/Units: Fixed melee range check (#17693)
Chaouki Dhib
2017-02-12
Core/Auras: Increase number of auras sent to client except for group updates ...
Gerhood
2017-02-12
Core/Spell: Remove all raid auras on party leave (#17663)
robinsch
2017-02-11
Core/Logs: Fine tune more logs
Aokromes
2017-02-11
Core/Logs: Fine tunning some logs
Aokromes
2017-02-11
Core/Spells: Check TRIGGERED_DONT_REPORT_CAST_ERROR flag in SendCastResult ra...
treeston
2017-02-11
Core/Spells: Abyssal Shatter should have a chance to skill up
ariel-
2017-02-11
Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...
ariel-
2017-02-11
Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#1...
ariel-
2017-02-11
Core/Spell: Quick readability change. Functionality not altered.
treeston
2017-02-11
Core/Entities: implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER, fixes talent ...
ariel-
2017-02-11
Core/Spells: Fixed fishing
Shauren
2017-02-09
Core/Auras: Allow passive auras from items to stack
Shauren
2017-02-05
Fixed build
joschiwald
2017-02-04
Core/Mmaps: Charge ignoring z position of target (#17516)
Aokromes
2017-02-04
Event/Midsummer: improve pole ribbon functionality (#17464)
SnapperRy
2017-02-04
Core/Spell: allow use of ground mounts while swimming (#17488)
SnapperRy
2017-02-02
Core/Player: Shapeshift Part 2 (#19025)
DoctorKraft
2017-01-29
Script/Quest: Improvements for quest Corrosion Prevention (27347): (#17385)
SnapperRy
2017-01-29
Core/Spells: Implement SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER (#17160)
mik1893
2017-01-29
Core/Spells: Fixed Crash Lightning
Shauren
2017-01-29
Core/Entities: Basic AreaTrigger System (#18035)
Traesh
2017-01-19
Core/Spells: SPELL_AURA_218 does no longer haste range attacks
joschiwald
2017-01-17
Fix static analysis issues
Shauren
2017-01-14
Core: Updated to 7.1.5.23360
Shauren
2017-01-13
Fixed build
joschiwald
2017-01-13
Core/Spells: Fixed all cases of spells that crash the client when pressing ES...
Shauren
2017-01-12
Core/SpellScripts: Added helper method to validate spells
joschiwald
2017-01-12
Core/Movement: enable item use and spell cast when dismounting
joschiwald
2017-01-12
Core/Scripts Improve Jormungars fight
Keader
2017-01-11
AI/PlayerAI: Finally implement cast logic for controlled players.
treeston & Keader
2017-01-09
Core/Spells: Implemented SPELL_ATTR1_DISMISS_PET
Shauren
2017-01-09
Core: updated creature type flags enum (#17128)
ForesterDev
2017-01-08
Core/Auras: Fixed cooldowns for procs calling PreventDefaultAction() in aura ...
Shauren
2017-01-08
Core/Spells Make certain spells (e.g. Mind Control) properly flag the caster ...
Alan Deutscher
2017-01-08
Core/Movement: Fix issues where creatures cancel spell casts chasing target a...
Nawuko
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