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Author
2023-08-15
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-06-16
Core/Crypto: Switch away from most deprecated openssl functions and removed u...
Shauren
2021-01-30
Core/Warden: Send Lua checks only when ingame (#25977)
Giacomo Pozzoni
2021-01-24
Core/Misc: Fix static analysis issues (#25924)
Giacomo Pozzoni
2021-01-04
Core/Warden: Max packet size 500 -> 450
Treeston
2021-01-03
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2020-09-13
Core/Warden: Attempt to fix random ingame Lua errors with Warden enabled
Giacomo Pozzoni
2020-08-26
Core/Warden: Ensure Warden packets do not exceed 512 bytes. This should recti...
Treeston
2020-08-23
Common/Utilities: Move EnumUtils' implementation struct from Trinity::Impl to...
Treeston
2020-08-21
Core/Warden: Add Lua checks to Warden (PR #25286)
Treeston
2020-08-20
Core/Warden: Ignore the `length` value in the database for MEM_CHECK checks. ...
Treeston
2020-08-20
Core/Warden: More refactors lifted from #25286.
Treeston
2020-08-20
Core/Warden: Some Warden refactors lifted from #25286.
Treeston
2020-08-20
Core/ChatCommands: Check whether a passed numeric enum value is valid (#25285)
Peter Keresztes Schmidt
2020-08-19
Core/Warden: Add .debug warden force, allowing you to force specific warden c...
Treeston
2020-08-16
Core/Warden: Fix for LUA_STR_CHECK (#25247)
scizzydo
2020-08-11
Core/Warden: Warden refactors (PR #25235)
Treeston
2020-08-08
Core/Warden: Fix Warden reporting false positive checks
jackpoz
2020-08-04
Core/Misc: Fix compile errors found with msvc /permissive-
Shauren
2020-07-31
Core/Misc: Fix static analysis issues (#25178)
Giacomo Pozzoni
2020-07-29
Core/Authserver: Split SRP6 into its own file (PR #25131)
Treeston
2020-07-26
Core/Authserver: Authserver cleanup (PR#25093)
Treeston
2020-07-18
Core/Misc: Replace boost::shared_mutex with std::shared_mutex (#24328)
Giacomo Pozzoni
2020-04-08
Core/Log: Log all character kicks to "network.kick" category
jackpoz
2020-02-22
Core/Server: correct timestamp format for shutdown/restart notification broad...
ForesterDev
2020-01-02
New year
Aokromes
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-01-01
Update copyright note for 2018
tkrokli
2017-10-29
Core/Logs: Add load time to some logs like every other load log
Aokromes
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-03-01
Ensure that all actions are compared to fixed point in time (ie. world update...
xinef1
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-01-01
Update copyright note for 2016
Rushor
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-05-19
Core/Misc: Removed gcc specific packing pragma syntax - only unsupported (now...
Shauren
2015-03-30
Core/Misc: Remove unused headers
leak
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-19
Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...
DDuarte
2014-08-09
Core/Server: Add missing overrides
DDuarte
2014-07-25
Core/Shared: Change rand32 to return uin32 instead of int32
DDuarte
2014-07-20
Refactored singletons to enable proper deconstruction during shutdown
leak
2014-07-02
ACE cleanup on game, now the major issue remains WorldSocket
leak
2014-07-01
Replaced all remaining ACE based Singletons
leak
2014-05-18
Core/Warden: Fix crash
jackpoz
2014-02-08
Core/Warden: Fix crash
Dehravor
2014-01-12
Core/Movement: Add LOS check for fleeingmovement target point.
zengwf
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-14
Core/Misc: Fix some static analysis issues
jackpoz
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