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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-29T20:01:02Z
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Author
2025-01-07
Core/Network: Simplify worldserver port configuration: removed InstanceServer...
Shauren
2025-01-04
Core/Misc: Implemented spawn tracking (#30247)
Meji
2025-01-03
Core/Database: Added std::span based functions to Field and PreparedStatement
Shauren
2024-12-31
Core/Misc: Include cleanup - remove MapUtils.h from Containers.h
Shauren
2024-12-26
Core/Config: Remove Rate.Talent config option that is not compatible with tra...
Shauren
2024-12-23
Core/Spells: Moved loading aoe target caps out of SpellMgr::LoadSpellInfoCorr...
Shauren
2024-09-18
Core/Misc: cedf4e2b34cbf8825552cc6a1f69c50c71fd5aac followup - change default...
Shauren
2024-08-30
Core/PacketIO: Implemented UIMap questlines (#30030)
Meji
2024-08-18
Core/Realms: Realmlist refactors
Shauren
2024-06-04
Core/Misc: Added Loading.Locales to enable/disable the load of locales (#30013)
Antonio MartÃn Berti
2024-05-27
Core/AreaTriggers: Implement height check for polygon db2 areatriggers
Shauren
2024-04-30
Core/Misc: Refactor loading process to remove exit() calls that cause deadloc...
Shauren
2024-04-26
Core/Creature: implement overriding creature static flags based on spawnId an...
Ovahlord
2024-04-08
Core/Misc: Fixed forced declined names initialization (#29898)
RioMcBoo
2024-03-28
Core/Battlegrounds: Move to scripts (#29799)
Jeremy
2024-03-27
Core/GameObjects: Implement destructible_hitpoint table to store health info ...
Jeremy
2024-03-24
Core/Players: Slightly improve neutral player faction support
Shauren
2024-01-24
Core/World: Fixed crash when shutting down server from console (#29615)
Ghaster
2024-01-23
Core/Loot: implemented a custom server config setting to enable or disable AE...
Ovahlord
2024-01-23
Core/Database: Fixed HotfixDatabase not being closed on shutdown with --updat...
Shauren
2024-01-21
Core: Updated to 10.2.5
Shauren
2024-01-08
Core/Creatures: Added possibility to automatically despawn personal summons o...
ModoX
2024-01-05
Core/Waypoints: Refactor to split data into path and node related info in db ...
ModoX
2024-01-02
Core/Config: Added missing config CONFIG_CORPSE_DECAY_RARE
Shauren
2023-12-31
Core/Quests: Removed slow queries from daily and weekly resets
Shauren
2023-12-29
Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead...
Jeremy
2023-12-28
Core/Creatures: Refactor CreatureEliteType (#29525)
Teleqraph
2023-12-15
Core/Database: Replace DatabaseWorker with asio io_context
Shauren
2023-12-08
Core/Misc: Minor code modernization - kill std::bind
Shauren
2023-11-24
Core/Waypoints: Drop waypoint_scripts table (#29437)
ModoX
2023-11-14
Core/BattlegroundMap: Load all cells when created & mark all creatures as act...
Jeremy
2023-11-09
Core: Update to 10.2.0
Shauren
2023-10-23
Core/DataStores: Don't send hotfix ids in SMSG_AVAILABLE_HOTFIXES that don't ...
Shauren
2023-10-05
Core/Realms: Replaced hardcoded realm category list with Cfg_Categories.db2
Shauren
2023-09-19
Core/Instances: Kill instance_encounters table, it is no longer neccessary
Shauren
2023-08-23
Update (core\log): Log correction (#28802)
M'Dic
2023-06-17
Core/Items: Item bonus generation improvements
Shauren
2023-06-11
Core/Quests: New FlagsEx implementations
Shauren
2023-05-29
Core/Creatures: Move creature difficulty specific data from creature_template...
Meji
2023-05-09
Core/Units: Power handling improvements
Shauren
2023-04-29
Core/Realms: Remove duplicate realm names storage
Shauren
2023-04-08
Core/SAI: Drop waypoints table and move existing rows to waypoint_data table ...
ModoX
2023-04-06
Core/Creature: Implemented sparring with max health percent thresholds (#27198)
ModoX
2023-04-05
Core/Creature: Added possibility to give creatures multiple gossip menu ids a...
ModoX
2023-02-16
Core/Misc: Mention vmaps in error message about loading gameobject models
Shauren
2023-01-29
Core/Players: Several currency fixes and improvements (#28676)
Meji
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2023-01-02
Core/Characters: Added Dracthyr Evoker creation data (#28624)
fluxurion
2022-12-20
Core/vmaps: Stop worldserver startup when gameobject models cannot be loaded
Shauren
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