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path: root/src/server/game
AgeCommit message (Expand)Author
2021-12-19Core/Creature: Remove empty spell ids from CreatureAddon.auras vectorGiacomo Pozzoni
2021-12-19Core/Creature: Log an error for Creatures spawned with temporary aurasjackpoz
2021-12-19Core/Log: Gameobjects may have faction template id = 0Killyana
2021-12-19TabsKillyana
2021-12-19Core/Spell: Reset threat to zero when the hunter use Feign DeathTreeston
2021-12-19Core/AI: add another helper for "ScriptedAI::ForceCombatStop"ccrs
2021-12-19Core/GameObjects: Skip LoS checks for traps (#23936)Giacomo Pozzoni
2021-12-19Fixed pets repositioning themselves after every cast (#23923)Ovah
2021-12-18Core/Spells: add spell fix to Trained Rock Falcon (#23896)Trond B. Krokli
2021-12-18Core/PacketIO: Restrict CMSG_STANDSTATECHANGE to only allow the same stand st...Shauren
2021-12-18Scripts/ScarletMonastery: instance script cleanup (#23889)ccrs
2021-12-18Core/Movement: prevent any Initialize queue till AddToWorld is signaledccrs
2021-12-18Core/Movement: d033032 followupccrs
2021-12-18Core/Movement: d033032 followupccrs
2021-12-18Core/AI: 06443e3 followupccrs
2021-12-18Core/AI: add missing public tag & correct alignmentccrs
2021-12-18Core/Movement: d033032 followupccrs
2021-12-18Core/AI: 06443e3 followupccrs
2021-12-18Core/Movement: delay movement update in MotionMaster until its owner signals ...ccrs
2021-12-18Core/Totem: Change log level of a logAokromes
2021-12-18Core/GameObject: Fix battleground flags not showing burning animationjackpoz
2021-12-18Core/Misc: Fix C++17 build errorsjackpoz
2021-12-18Core/Defines: define UNIT_FLAG_SWIMMING (#23630)ForesterDev
2021-12-18Core/Achievements: fixed bug with counting honorless units for achievement ty...ForesterDev
2021-12-18Core/AI: Add new method to force creatures around to stop combatjackpoz
2021-12-18Core/Taxis: teleport players to the destination taxi node location instead of...Ovah
2021-12-18Core/LFG: Fix re-queueing while in a dungeon (#23862)Giacomo Pozzoni
2021-12-18Core/LFG: Remove Dungeon Cooldown when getting kickedjackpoz
2021-12-18Core/Misc: Fix issues reported by static analysisjackpoz
2021-12-18Scripts/Forge of Souls: Fixed spell Soul Sickness (#23843)Keader
2021-12-18Core/Pet: Fix guardians low damage (#23840)Giacomo Pozzoni
2021-12-18Core/Movement: fixed taxi pathings getting finalized earlier than intended (#...Ovah
2021-12-18Core/Misc: Fix static analysis issuesGiacomo Pozzoni
2021-12-18Core/Misc: Fix static analysis issueGiacomo Pozzoni
2021-12-18Fix inconsistent NPC aggro on spell miss (#23816)tarwyn
2021-12-18Core/Movement: provide an extra spline path vertex for taxi pathings … (#23...Ovah
2021-12-18Core/Map: Move a log from ERROR to WARNjackpoz
2021-12-18Core/Calendar: Add some additional validation when creating events (#23797)Giacomo Pozzoni
2021-12-18Core/Movement: Fix LoS issue of NPCs chasing targetsjackpoz
2021-12-18Core/MovementGenerator: 680e1cbd6cf7c52abe104fb87d8fa6dba83fb633 follow-upjackpoz
2021-12-18Core/MovementGenerator: Fix crash in taxi pathsjackpoz
2021-12-18Core/Misc: Fix parry-haste mechanic. (#23773)Gildor
2021-12-18Scripts/Outland: Fix npc_ancestral_wolf not starting waypoint (#23763)Artamedes
2021-12-18Core/Handlers: Handle CMSG_REQUEST_PET_INFO - this fixes when you /reload and...Artamedes
2021-12-18Core/Creature: Fix another pet assertjackpoz
2021-12-18[3.3.5] Fix spell_area not checking for zoneID for quests (#23719)AlιAѕѕaѕѕιN
2021-12-18Core/Misc: Fix linux buildjackpoz
2021-12-18Core/MMaps: Fix mobs evading when target is out of MMap meshesjackpoz
2021-12-18Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow dow...Shauren
2021-12-18Core/Spells: Fixed some issues with Drain SoulKeader