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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-26T04:01:01Z
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Author
2021-12-19
Core/Creature: Remove empty spell ids from CreatureAddon.auras vector
Giacomo Pozzoni
2021-12-19
Core/Creature: Log an error for Creatures spawned with temporary auras
jackpoz
2021-12-19
Core/Log: Gameobjects may have faction template id = 0
Killyana
2021-12-19
Tabs
Killyana
2021-12-19
Core/Spell: Reset threat to zero when the hunter use Feign Death
Treeston
2021-12-19
Core/AI: add another helper for "ScriptedAI::ForceCombatStop"
ccrs
2021-12-19
Core/GameObjects: Skip LoS checks for traps (#23936)
Giacomo Pozzoni
2021-12-19
Fixed pets repositioning themselves after every cast (#23923)
Ovah
2021-12-18
Core/Spells: add spell fix to Trained Rock Falcon (#23896)
Trond B. Krokli
2021-12-18
Core/PacketIO: Restrict CMSG_STANDSTATECHANGE to only allow the same stand st...
Shauren
2021-12-18
Scripts/ScarletMonastery: instance script cleanup (#23889)
ccrs
2021-12-18
Core/Movement: prevent any Initialize queue till AddToWorld is signaled
ccrs
2021-12-18
Core/Movement: d033032 followup
ccrs
2021-12-18
Core/Movement: d033032 followup
ccrs
2021-12-18
Core/AI: 06443e3 followup
ccrs
2021-12-18
Core/AI: add missing public tag & correct alignment
ccrs
2021-12-18
Core/Movement: d033032 followup
ccrs
2021-12-18
Core/AI: 06443e3 followup
ccrs
2021-12-18
Core/Movement: delay movement update in MotionMaster until its owner signals ...
ccrs
2021-12-18
Core/Totem: Change log level of a log
Aokromes
2021-12-18
Core/GameObject: Fix battleground flags not showing burning animation
jackpoz
2021-12-18
Core/Misc: Fix C++17 build errors
jackpoz
2021-12-18
Core/Defines: define UNIT_FLAG_SWIMMING (#23630)
ForesterDev
2021-12-18
Core/Achievements: fixed bug with counting honorless units for achievement ty...
ForesterDev
2021-12-18
Core/AI: Add new method to force creatures around to stop combat
jackpoz
2021-12-18
Core/Taxis: teleport players to the destination taxi node location instead of...
Ovah
2021-12-18
Core/LFG: Fix re-queueing while in a dungeon (#23862)
Giacomo Pozzoni
2021-12-18
Core/LFG: Remove Dungeon Cooldown when getting kicked
jackpoz
2021-12-18
Core/Misc: Fix issues reported by static analysis
jackpoz
2021-12-18
Scripts/Forge of Souls: Fixed spell Soul Sickness (#23843)
Keader
2021-12-18
Core/Pet: Fix guardians low damage (#23840)
Giacomo Pozzoni
2021-12-18
Core/Movement: fixed taxi pathings getting finalized earlier than intended (#...
Ovah
2021-12-18
Core/Misc: Fix static analysis issues
Giacomo Pozzoni
2021-12-18
Core/Misc: Fix static analysis issue
Giacomo Pozzoni
2021-12-18
Fix inconsistent NPC aggro on spell miss (#23816)
tarwyn
2021-12-18
Core/Movement: provide an extra spline path vertex for taxi pathings … (#23...
Ovah
2021-12-18
Core/Map: Move a log from ERROR to WARN
jackpoz
2021-12-18
Core/Calendar: Add some additional validation when creating events (#23797)
Giacomo Pozzoni
2021-12-18
Core/Movement: Fix LoS issue of NPCs chasing targets
jackpoz
2021-12-18
Core/MovementGenerator: 680e1cbd6cf7c52abe104fb87d8fa6dba83fb633 follow-up
jackpoz
2021-12-18
Core/MovementGenerator: Fix crash in taxi paths
jackpoz
2021-12-18
Core/Misc: Fix parry-haste mechanic. (#23773)
Gildor
2021-12-18
Scripts/Outland: Fix npc_ancestral_wolf not starting waypoint (#23763)
Artamedes
2021-12-18
Core/Handlers: Handle CMSG_REQUEST_PET_INFO - this fixes when you /reload and...
Artamedes
2021-12-18
Core/Creature: Fix another pet assert
jackpoz
2021-12-18
[3.3.5] Fix spell_area not checking for zoneID for quests (#23719)
AlιAѕѕaѕѕιN
2021-12-18
Core/Misc: Fix linux build
jackpoz
2021-12-18
Core/MMaps: Fix mobs evading when target is out of MMap meshes
jackpoz
2021-12-18
Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow dow...
Shauren
2021-12-18
Core/Spells: Fixed some issues with Drain Soul
Keader
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