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Author
2019-06-06
Core/Logs: Allow to log startup logs into Database appender
jackpoz
2019-06-05
Scripts/ZulGurub: general instance related refactoring/updating
ccrs
2019-06-05
Core/Logging: Split logs for unknown and zero triggered spells (#23180)
ForesterDev
2019-06-02
Core/SAI: add action_param3 to SMART_ACTION_REMOVEAURASFROMSPELL to allow it ...
Wyrserth
2019-06-01
Core/Map: Don't log errors about Area ID 0
jackpoz
2019-06-01
Core/Groups: do not allow lfg groups to change the loot mode (#23336)
Ovah
2019-05-31
Core/Misc: Headers cleanup
jackpoz
2019-05-31
Core/Misc: Fix static analysis issues
Giacomo Pozzoni
2019-05-31
Scripts/Stratholme: Baron Rivendare rewrite (#22572)
Nitair
2019-05-30
Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects w...
Wyrserth
2019-05-30
Core/MovementGenerator: Add more details to asserts
jackpoz
2019-05-30
Core/Script: add script hook to allow overriding of a vehicle passenger's exi...
Wyrserth
2019-05-29
Core/Channel: Sanitize channel names
jackpoz
2019-05-29
Core/Channel: Fix CRT Debug Assert triggered with invalid channel names
jackpoz
2019-05-29
Core/Movement: Fix assertion triggered in SplineChainMovementGenerator
Giacomo Pozzoni
2019-05-27
Core/Players: out of range group updates will now get sent every 5 seconds in...
Ovah
2019-05-26
Core/GameObjects: goober gameobjects may reset only if they have a lock id or...
Ovah
2019-05-26
Core/SmartAI: Improve SMART_EVENT_GOSSIP_HELLO
jackpoz
2019-05-25
Core/Weather: Define WEATHER_STATE_DRIZZLE state
Kittnz
2019-05-24
Core/Spells: Fix spells with Health Leech effect, now check damage absorb whe...
Gildor
2019-05-24
Core/SmartAI: Implement SMART_EVENT_SUMMONED_UNIT and SMART_EVENT_SUMMON_DESP...
jackpoz
2019-05-23
3.3.5 gameobject summoner (#23289)
Giacomo Pozzoni
2019-05-23
Core/SmartAI: Fix SMART_EVENT_SUMMON_DESPAWNED
jackpoz
2019-05-23
Core/GameObjects: Validate rotation quaternion at startup
Shauren
2019-05-19
Core/PetAI: apply some movement related corrections
ccrs
2019-05-19
Core/Handlers: apply some movement related corrections
ccrs
2019-05-19
Core/Handlers: random PetHandler cosmetics & codestyle
ccrs
2019-05-19
Core/Movement: move DelayedAction into MotionMaster and add a couple defines
ccrs
2019-05-18
Core/Packet: Clean up packet creation
jackpoz
2019-05-18
Core/Misc: Fix static analysis issues reported by Coverity
jackpoz
2019-05-18
Spell/Scripts: Add cooldown for Arcano-Scorp spells
Killyana
2019-05-17
Core/Scripts: implement a PlayerScript hook called when a quest's objective r...
Wyrserth
2019-05-17
Core/Spell: add proper cooldowns to some spells used by vehicles (#23260)
Wyrserth
2019-05-17
Build: fix variable order initialization error
ccrs
2019-05-17
Core/Movement: implement MotionMasterDelayedAction validator
ccrs
2019-05-17
Core/AI: PetAI method reordering
ccrs
2019-05-16
Core/PetAI: apply some movement related corrections
ccrs
2019-05-16
Core/PlayerAI: apply some movement related corrections
ccrs
2019-05-16
Core/Misc: remove incorrect ClearUnitState calls related to movement
ccrs
2019-05-15
Core/Creature: equipment_id field on creature table is not working correctly,...
Aokromes
2019-05-15
Core/AI: couple movement related corrections in FollowerAI
ccrs
2019-05-15
Core/AI: streamline FollowerAI::MoveInLineOfSight with SmartAI and EscortAI
ccrs
2019-05-15
Core/AI: streamline FollowerAI::AssistPlayerInCombatAgainst with SmartAI and ...
ccrs
2019-05-15
Core/AI: logs, codestyle & cosmetics standarization
ccrs
2019-05-15
Core/AI: silence a freaking annoying VS IntelliSense warning
ccrs
2019-05-15
Core/AI: variable naming standarization
ccrs
2019-05-11
Core/Misc: Fix GCC 8 warning
jackpoz
2019-05-10
Core/Movement: Use correct root check
Shauren
2019-05-10
Core/Movement: Prevent rooted units from falling
Shauren
2019-05-10
Core/Spells: Return CheckCast result from CastSpell (#23236)
brotalnia
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